// This code implementation is the intellectual property of // the GEANT4 collaboration. // // By copying, distributing or modifying the Program (or any work // based on the Program) you indicate your acceptance of this statement, // and all its terms. // // $Id: G4VisCommandsSceneAdd.hh,v 1.6 2001/02/03 18:39:46 johna Exp $ // GEANT4 tag $Name: geant4-03-01 $ // /vis/scene commands - John Allison 9th August 1998 #ifndef G4VISCOMMANDSSCENEADD_HH #define G4VISCOMMANDSSCENEADD_HH #include "G4VisCommandsScene.hh" class G4VisCommandSceneAddGhosts: public G4VVisCommandScene { public: G4VisCommandSceneAddGhosts (); virtual ~G4VisCommandSceneAddGhosts (); G4String GetCurrentValue (G4UIcommand* command); void SetNewValue (G4UIcommand* command, G4String newValue); private: G4VisCommandSceneAddGhosts (const G4VisCommandSceneAddGhosts&); G4VisCommandSceneAddGhosts& operator = (const G4VisCommandSceneAddGhosts&); G4UIcmdWithAString* fpCommand; }; class G4VisCommandSceneAddHits: public G4VVisCommandScene { public: G4VisCommandSceneAddHits (); virtual ~G4VisCommandSceneAddHits (); G4String GetCurrentValue (G4UIcommand* command); void SetNewValue (G4UIcommand* command, G4String newValue); private: G4VisCommandSceneAddHits (const G4VisCommandSceneAddHits&); G4VisCommandSceneAddHits& operator = (const G4VisCommandSceneAddHits&); G4UIcmdWithoutParameter* fpCommand; }; class G4VisCommandSceneAddLogicalVolume: public G4VVisCommandScene { public: G4VisCommandSceneAddLogicalVolume (); virtual ~G4VisCommandSceneAddLogicalVolume (); G4String GetCurrentValue (G4UIcommand* command); void SetNewValue (G4UIcommand* command, G4String newValue); private: G4VisCommandSceneAddLogicalVolume (const G4VisCommandSceneAddLogicalVolume&); G4VisCommandSceneAddLogicalVolume& operator = (const G4VisCommandSceneAddLogicalVolume&); G4UIcommand* fpCommand; }; class G4VisCommandSceneAddTrajectories: public G4VVisCommandScene { public: G4VisCommandSceneAddTrajectories (); virtual ~G4VisCommandSceneAddTrajectories (); G4String GetCurrentValue (G4UIcommand* command); void SetNewValue (G4UIcommand* command, G4String newValue); private: G4VisCommandSceneAddTrajectories (const G4VisCommandSceneAddTrajectories&); G4VisCommandSceneAddTrajectories& operator = (const G4VisCommandSceneAddTrajectories&); G4UIcmdWithoutParameter* fpCommand; }; class G4VisCommandSceneAddVolume: public G4VVisCommandScene { public: G4VisCommandSceneAddVolume (); virtual ~G4VisCommandSceneAddVolume (); G4String GetCurrentValue (G4UIcommand* command); void SetNewValue (G4UIcommand* command, G4String newValue); private: G4VisCommandSceneAddVolume (const G4VisCommandSceneAddVolume&); G4VisCommandSceneAddVolume& operator = (const G4VisCommandSceneAddVolume&); G4UIcommand* fpCommand; }; #endif