// This code implementation is the intellectual property of // the GEANT4 collaboration. // // By copying, distributing or modifying the Program (or any work // based on the Program) you indicate your acceptance of this statement, // and all its terms. // // $Id: G4VisCommandsRefresh.hh,v 1.4 2001/02/05 02:33:59 johna Exp $ // GEANT4 tag $Name: geant4-03-01 $ // // // /vis~/refresh/ commands // John Allison 7th September 1997 #ifndef G4VISCOMMANDSREFRESH_HH #define G4VISCOMMANDSREFRESH_HH #include "globals.hh" #include "G4VisManager.hh" /////////////////////////////////////////////////// /vis~/refresh/... //// //vis \hline //vis /vis~/refresh/ && //vis ...menu of refresh commands. \\% class G4VisCommandRefresh { public: G4String GetCommandName () const {return "/vis~/refresh/";} G4String GetGuidance () const { return "...menu of refresh commands."; } }; ///////////////////////////////////////////// /vis~/refresh/view //// //view \hline //view /vis~/refresh/view && //view Optimal redraw of current view of current scene - uses //view double buffer and graphical database, if any. \\% class G4VisCommandRefreshView { public: G4String GetCommandName () const {return "/vis~/refresh/view";} G4String GetGuidance () const { return "Optimal redraw of current view of current scene - uses " "double buffer and graphical database, if any."; } void SetValue () { G4VisManager::PrintCommandDeprecation("Use \"/vis/viewer/refresh\"."); G4VisManager* pVMan = G4VisManager::GetInstance (); if (pVMan -> IsValidView ()) { pVMan -> RefreshCurrentView (); // Soft clear - clears back buffer only on double-buffered systems. } } }; #endif