// This code implementation is the intellectual property of // the GEANT4 collaboration. // // By copying, distributing or modifying the Program (or any work // based on the Program) you indicate your acceptance of this statement, // and all its terms. // // $Id: G4RayTracerViewer.cc,v 1.6 2000/05/13 10:55:56 johna Exp $ // GEANT4 tag $Name: geant4-03-01 $ #include "G4RayTracerViewer.hh" #include "G4ios.hh" #include "g4std/strstream" #include "G4VSceneHandler.hh" #include "G4Scene.hh" #include "G4RayTracer.hh" #include "G4UImanager.hh" G4RayTracerViewer::G4RayTracerViewer (G4VSceneHandler& sceneHandler, const G4String& name): fFileCount(0), G4VViewer(sceneHandler, sceneHandler.IncrementViewCount(), name) {} G4RayTracerViewer::~G4RayTracerViewer() {} void G4RayTracerViewer::SetView() { G4RayTracer* theTracer = (G4RayTracer*) fSceneHandler.GetGraphicsSystem(); // Get radius of scene, etc. (See G4OpenGLViewer::SetView().) // Note that this procedure properly takes into account zoom, dolly and pan. const G4Point3D& targetPoint = fSceneHandler.GetScene()->GetStandardTargetPoint() + fVP.GetCurrentTargetPoint(); G4double radius = // See G4ViewParameters for following procedure. fSceneHandler.GetScene()->GetExtent().GetExtentRadius(); if(radius<=0.) radius = 1.; const G4double cameraDistance = fVP.GetCameraDistance(radius); const G4Point3D cameraPosition = targetPoint + cameraDistance * fVP.GetViewpointDirection().unit(); const G4double nearDistance = fVP.GetNearDistance(cameraDistance,radius); const G4double frontHalfHeight = fVP.GetFrontHalfHeight(nearDistance,radius); const G4double frontHalfAngle = atan(frontHalfHeight / nearDistance); // Calculate and set ray tracer parameters. theTracer-> SetViewSpan(200. * frontHalfAngle / theTracer->GetNColumn()); theTracer->SetTargetPosition(targetPoint); theTracer->SetEyePosition(cameraPosition); theTracer->SetHeadAngle(fVP.GetViewpointDirection().phi()); theTracer->SetLightDirection(-fVP.GetActualLightpointDirection()); } void G4RayTracerViewer::ClearView() {} void G4RayTracerViewer::DrawView() { if (fVP.GetFieldHalfAngle() == 0.) { // Orthogonal (parallel) projection. G4cout << "G4RayTracerViewer::SetView: orthogonal projection not yet implemented." << G4endl; return; } SetView(); // Special graphics system - bypass ProcessView(). G4RayTracer* theTracer = (G4RayTracer*) fSceneHandler.GetGraphicsSystem(); char fileName [100]; G4std::ostrstream ost(fileName, 100); ost << "g4RayTracer." << fShortName << '_' << fFileCount++ << ".jpeg" << G4std::ends; theTracer->Trace(fileName); }