// This code implementation is the intellectual property of // the GEANT4 collaboration. // // By copying, distributing or modifying the Program (or any work // based on the Program) you indicate your acceptance of this statement, // and all its terms. // // $Id: G4OpenGLStoredXmViewer.hh,v 1.3 2001/02/03 18:39:04 johna Exp $ // GEANT4 tag $Name: geant4-03-01 $ // // // Andrew Walkden 10th February 1997 // Class G4OpenGLStoredXmViewer : a class derived from G4OpenGLXmViewer // and G4OpenGLStoredViewer. #ifdef G4VIS_BUILD_OPENGLXM_DRIVER #ifndef G4OpenGLSTOREDXMVIEWER_HH #define G4OpenGLSTOREDXMVIEWER_HH #include "G4VViewer.hh" #include "G4OpenGLStoredViewer.hh" #include "G4OpenGLXmViewer.hh" class G4OpenGLStoredSceneHandler; class G4OpenGLStoredXmViewer: public G4OpenGLXmViewer, public G4OpenGLStoredViewer{ public: G4OpenGLStoredXmViewer (G4OpenGLStoredSceneHandler& scene, const G4String& name = ""); virtual ~G4OpenGLStoredXmViewer (); void DrawView (); }; #endif #endif