// This code implementation is the intellectual property of // the GEANT4 collaboration. // // By copying, distributing or modifying the Program (or any work // based on the Program) you indicate your acceptance of this statement, // and all its terms. // // $Id: G4ProcessVector.icc,v 1.1 2000/11/03 03:44:52 kurasige Exp $ // GEANT4 tag $Name: geant4-03-01 $ // inline G4bool G4ProcessVector::operator==(const G4ProcessVector &right) const { return (this == (G4ProcessVector *) &right); } inline G4int G4ProcessVector::entries() const { return pProcVector->size(); } inline G4int G4ProcessVector::length() const { return pProcVector->size(); } inline G4int G4ProcessVector::index(G4VProcess* aProcess) const { G4ProcVector::iterator it; size_t j=0; for (it=pProcVector->begin();it!=pProcVector->end(); ++j,it++) { if (*(*it)==*aProcess) return j; } return -1; } inline G4bool G4ProcessVector::contains(G4VProcess* aProcess) const { G4ProcVector::iterator it; for (it=pProcVector->begin();it!=pProcVector->end(); it++) { if (*(*it)==*aProcess) return true; } return false; } inline G4bool G4ProcessVector::insert(G4VProcess* aProcess) { pProcVector->push_back(aProcess); return true; } inline G4bool G4ProcessVector::insertAt(G4int i,G4VProcess* aProcess) { if ( (i<0) || (i>pProcVector->size()) ) return false; if (i==pProcVector->size()) { pProcVector->push_back(aProcess); } else { G4ProcVector::iterator it=pProcVector->begin(); int j; for(j=0;j!=i;++j) it++; pProcVector->insert(it, aProcess); } return true; } inline G4VProcess* G4ProcessVector::removeAt(G4int i) { G4ProcVector::iterator it=pProcVector->begin(); int j; for(j=0;jsize() && jerase(it); return rValue; } inline G4VProcess* G4ProcessVector::removeLast() { G4VProcess* rValue = pProcVector->back(); pProcVector->pop_back(); return rValue; } inline void G4ProcessVector::clear() { pProcVector->clear(); } inline G4VProcess* const& G4ProcessVector::operator[](G4int i) const { return (*pProcVector)[i]; } inline G4VProcess* const& G4ProcessVector::operator()(G4int i) const { return (*pProcVector)[i]; } inline G4VProcess* & G4ProcessVector::operator[](G4int i) { return (*pProcVector)[i]; } inline G4VProcess* & G4ProcessVector::operator()(G4int i) { return (*pProcVector)[i]; }