// This code implementation is the intellectual property of // the GEANT4 collaboration. // // By copying, distributing or modifying the Program (or any work // based on the Program) you indicate your acceptance of this statement, // and all its terms. // // $Id: TestEm3.cc,v 1.5 2001/03/26 16:01:57 maire Exp $ // GEANT4 tag $Name: geant4-03-01 $ // //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo..... //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo..... #include "G4RunManager.hh" #include "G4UImanager.hh" #include "G4UIterminal.hh" #include "G4UItcsh.hh" #include "Randomize.hh" #ifdef G4VIS_USE #include "Em3VisManager.hh" #endif #include "Em3DetectorConstruction.hh" #include "Em3PhysicsList.hh" #include "Em3PrimaryGeneratorAction.hh" #include "Em3RunAction.hh" #include "Em3EventAction.hh" #include "Em3SteppingAction.hh" #include "Em3SteppingVerbose.hh" //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo..... int main(int argc,char** argv) { //choose the Random engine HepRandom::setTheEngine(new RanecuEngine); //my Verbose output class G4VSteppingVerbose::SetInstance(new Em3SteppingVerbose); // Construct the default run manager G4RunManager * runManager = new G4RunManager; // set mandatory initialization classes Em3DetectorConstruction* detector = new Em3DetectorConstruction; runManager->SetUserInitialization(detector); runManager->SetUserInitialization(new Em3PhysicsList); // Em3PrimaryGeneratorAction* KinAct = new Em3PrimaryGeneratorAction(detector); runManager->SetUserAction(KinAct); #ifdef G4VIS_USE // visualization manager G4VisManager* visManager = new Em3VisManager; visManager->Initialize(); #endif // set user action classes Em3RunAction* RunAct = new Em3RunAction(detector); runManager->SetUserAction(RunAct); runManager->SetUserAction(new Em3EventAction(RunAct,KinAct,detector)); runManager->SetUserAction(new Em3SteppingAction); //Initialize G4 kernel runManager->Initialize(); // get the pointer to the User Interface manager G4UImanager* UI = G4UImanager::GetUIpointer(); if (argc==1) // Define UI session for interactive mode. { // G4UIterminal is a (dumb) terminal. G4UIsession * session = 0; #ifdef G4UI_USE_TCSH session = new G4UIterminal(new G4UItcsh); #else session = new G4UIterminal(); #endif UI->ApplyCommand("/control/execute init.mac"); session->SessionStart(); delete session; } else // Batch mode { G4String command = "/control/execute "; G4String fileName = argv[1]; UI->ApplyCommand(command+fileName); } // job termination #ifdef G4VIS_USE delete visManager; #endif delete runManager; return 0; } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.....