// This code implementation is the intellectual property of // the GEANT4 collaboration. // // By copying, distributing or modifying the Program (or any work // based on the Program) you indicate your acceptance of this statement, // and all its terms. // // $Id: G4VVisCommand.hh,v 1.6 1999/12/16 17:19:15 johna Exp $ // GEANT4 tag $Name: geant4-01-01 $ // Base class for visualization commands - John Allison 9th August 1998 // It is really a messenger - we have one command per messenger. #ifndef G4VVISCOMMAND_HH #define G4VVISCOMMAND_HH #include "G4UImessenger.hh" #include "g4std/vector" class G4VisManager; class G4UIcommand; class G4UIcmdWithAString; class G4VVisCommand: public G4UImessenger { public: // Uses compiler defaults for copy constructor and assignment. G4VVisCommand (); virtual ~G4VVisCommand (); static void SetVisManager (G4VisManager*); protected: static G4VisManager* fpVisManager; static G4std::vector sceneNameCommands; typedef G4std::vector::iterator sceneNameCommandsIterator; static G4std::vector sceneHandlerNameCommands; typedef G4std::vector::iterator sceneHandlerNameCommandsIterator; static G4std::vector viewerNameCommands; typedef G4std::vector::iterator viewerNameCommandsIterator; }; #include "G4VVisCommand.icc" #endif