// This code implementation is the intellectual property of // the GEANT4 collaboration. // // By copying, distributing or modifying the Program (or any work // based on the Program) you indicate your acceptance of this statement, // and all its terms. // // $Id: G4Parton.hh,v 1.6.8.1.2.2 1999/12/14 07:08:25 gunter Exp $ // GEANT4 tag $Name: geant4-01-01 $ // #ifndef G4Parton_h #define G4Parton_h 1 // ------------------------------------------------------------ // GEANT 4 class header file // // For information related to this code contact: // CERN, CN Division, ASD group // ---------------- G4Parton ---------------- // by Gunter Folger, June 1998. // class for Parton (inside a string) used by Parton String Models // ------------------------------------------------------------ #include "globals.hh" #include "G4ThreeVector.hh" #include "G4LorentzVector.hh" #include "g4std/iostream" #include "G4ParticleTable.hh" class G4Parton { public: G4Parton(){PDGencoding=0;} G4Parton(G4int PDGencoding); G4Parton(const G4Parton &right); ~G4Parton(); const G4Parton & operator=(const G4Parton &right); int operator==(const G4Parton &right) const; int operator!=(const G4Parton &right) const; G4int GetPDGcode() const; G4ParticleDefinition * GetDefinition(); void DefineMomentumInZ(G4double aLightConeMomentum, G4bool aDirection); const G4ThreeVector & GetPosition()const; void SetPosition(const G4ThreeVector &aPosition); const G4LorentzVector & Get4Momentum() const; void Set4Momentum(const G4LorentzVector & aMomentum); void SetX(G4double anX) { theX = anX; } private: G4double GetMass(); private: G4int PDGencoding; G4ParticleDefinition * theDefinition; G4LorentzVector theMomentum; G4ThreeVector thePosition; G4double theX; }; inline int G4Parton::operator==(const G4Parton &right) const { return this==&right; } inline int G4Parton::operator!=(const G4Parton &right) const { return this!=&right; } inline G4int G4Parton::GetPDGcode() const { return PDGencoding; } inline const G4ThreeVector & G4Parton::GetPosition() const { return thePosition; } inline void G4Parton::SetPosition(const G4ThreeVector &aPosition) { thePosition=aPosition; } inline const G4LorentzVector & G4Parton::Get4Momentum() const { return theMomentum; } inline void G4Parton::Set4Momentum(const G4LorentzVector & aMomentum) { theMomentum=aMomentum; } inline G4double G4Parton::GetMass() { return theDefinition->GetPDGMass(); } inline G4ParticleDefinition * G4Parton::GetDefinition() { return theDefinition; } #endif