// This code implementation is the intellectual property of // the GEANT4 collaboration. // // By copying, distributing or modifying the Program (or any work // based on the Program) you indicate your acceptance of this statement, // and all its terms. // // $Id: ExN03PrimaryGeneratorAction.hh,v 1.2 1999/12/15 14:49:24 gunter Exp $ // GEANT4 tag $Name: geant4-01-01 $ // // //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... #ifndef ExN03PrimaryGeneratorAction_h #define ExN03PrimaryGeneratorAction_h 1 #include "G4VUserPrimaryGeneratorAction.hh" #include "globals.hh" class G4ParticleGun; class G4Event; class ExN03DetectorConstruction; class ExN03PrimaryGeneratorMessenger; //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... class ExN03PrimaryGeneratorAction : public G4VUserPrimaryGeneratorAction { public: ExN03PrimaryGeneratorAction(ExN03DetectorConstruction*); ~ExN03PrimaryGeneratorAction(); public: void GeneratePrimaries(G4Event*); void SetRndmFlag(G4String val) { rndmFlag = val;} private: G4ParticleGun* particleGun; //pointer a to G4 service class ExN03DetectorConstruction* ExN03Detector; //pointer to the geometry ExN03PrimaryGeneratorMessenger* gunMessenger; //messenger of this class G4String rndmFlag; //flag for a random impact point }; #endif