// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // G4ParticleChangeForTransport // // Class description: // // Concrete class for ParticleChange for transportation. // Author: Hisaya Kurashige, 10 May 1998 // -------------------------------------------------------------------- #ifndef G4ParticleChangeForTransport_hh #define G4ParticleChangeForTransport_hh 1 #include "globals.hh" #include "G4ios.hh" #include "G4TouchableHandle.hh" #include "G4ParticleChange.hh" class G4MaterialCutsCouple; class G4VSensitiveDetector; class G4ParticleChangeForTransport final : public G4ParticleChange { public: G4ParticleChangeForTransport(); ~G4ParticleChangeForTransport() override = default; G4ParticleChangeForTransport(const G4ParticleChangeForTransport& right) = delete; G4ParticleChangeForTransport& operator=(const G4ParticleChangeForTransport& right) = delete; // --- the following methods are for updating G4Step --- // Return the pointer to the G4Step after updating the Step information // by using final state information of the track given by a physics process G4Step* UpdateStepForAlongStep(G4Step* Step) final; G4Step* UpdateStepForAtRest(G4Step* Step) final; G4Step* UpdateStepForPostStep(G4Step* Step) final; // A physics process gives the final state of the particle // based on information of G4Track (or equivalently the PreStepPoint) void Initialize(const G4Track&) final; // Initialize all properties by using G4Track information // --- methods to keep information of the final state --- // IMPORTANT NOTE: despite the name, what this class stores/returns // through its methods, are the "FINAL" values of the Position, Momentum, etc. inline const G4TouchableHandle& GetTouchableHandle() const; inline void SetTouchableHandle(const G4TouchableHandle& fTouchable); // Get/Set the touchable of the current particle. // Note: Touchable in PostStepPoint will be updated only after // PostStepDoIt inline G4Material* GetMaterialInTouchable() const; inline void SetMaterialInTouchable(G4Material* fMaterial); // Get/Propose the material in the touchable of the current particle inline const G4MaterialCutsCouple* GetMaterialCutsCoupleInTouchable() const; inline void SetMaterialCutsCoupleInTouchable( const G4MaterialCutsCouple* fMaterialCutsCouple); // Get/Set the materialCutsCouple in the touchable of the current // particle inline G4VSensitiveDetector* GetSensitiveDetectorInTouchable() const; inline void SetSensitiveDetectorInTouchable( G4VSensitiveDetector* fSensitiveDetector); // Get/Set the sensitive detector in the touchable of the current particle inline G4bool GetMomentumChanged() const; inline void SetMomentumChanged(G4bool b); inline void SetPointerToVectorOfAuxiliaryPoints(std::vector* vec); inline std::vector* GetPointerToVectorOfAuxiliaryPoints() const; // Smooth representation of curved trajectories void DumpInfo() const final; private: G4TouchableHandle theTouchableHandle; // The changed touchable of a given particle G4bool isMomentumChanged = false; // The flag which is set if momentum is changed in current step G4Material* theMaterialChange = nullptr; const G4MaterialCutsCouple* theMaterialCutsCoupleChange = nullptr; G4VSensitiveDetector* theSensitiveDetectorChange = nullptr; // The material (and MaterialCutsCouple) where given track // currently locates std::vector* fpVectorOfAuxiliaryPointsPointer = nullptr; }; #include "G4ParticleChangeForTransport.icc" #endif