// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // Hadronic Process: Very Low Energy Neutron X-Sections // original by H.P. Wellisch, TRIUMF, 14-Feb-97 // Builds and has the Cross-section data for one element and channel. // // Bug fixes and workarounds in the destructor, F.W.Jones 06-Jul-1999 // 070612 Fix memory leaking by T. Koi // // 080520 Delete unnecessary dependencies by T. Koi // P. Arce, June-2014 Conversion neutron_hp to particle_hp // V. Ivanchenko, July-2023 Basic revision of particle HP classes // #ifndef G4ParticleHPChannel_h #define G4ParticleHPChannel_h 1 #include "G4Element.hh" #include "G4HadProjectile.hh" #include "G4Material.hh" #include "G4ParticleHPCaptureFS.hh" #include "G4ParticleHPFinalState.hh" #include "G4ParticleHPIsoData.hh" #include "G4ParticleHPManager.hh" #include "G4ParticleHPVector.hh" #include "G4StableIsotopes.hh" #include "G4WendtFissionFragmentGenerator.hh" #include "globals.hh" class G4ParticleDefinition; class G4ParticleHPChannel { public: G4ParticleHPChannel(G4ParticleDefinition* projectile = nullptr); ~G4ParticleHPChannel(); G4double GetXsec(G4double energy) const; G4double GetWeightedXsec(G4double energy, G4int isoNumber) const; G4double GetFSCrossSection(G4double energy, G4int isoNumber) const; G4bool IsActive(G4int isoNumber) const { return active[isoNumber]; } G4bool HasFSData(G4int isoNumber) const { return theFinalStates[isoNumber]->HasFSData(); } G4bool HasAnyData(G4int isoNumber) const { return theFinalStates[isoNumber]->HasAnyData(); } G4bool Register(G4ParticleHPFinalState* theFS); void Init(G4Element* theElement, const G4String& dirName); void Init(G4Element* theElement, const G4String& dirName, const G4String& fsType); void UpdateData(G4int A, G4int Z, G4int index, G4double abundance, G4ParticleDefinition* projectile) { UpdateData(A, Z, 0, index, abundance, projectile); } void UpdateData(G4int A, G4int Z, G4int M, G4int index, G4double abundance, G4ParticleDefinition* projectile); void Harmonise(G4ParticleHPVector*& theStore, G4ParticleHPVector* theNew); G4HadFinalState* ApplyYourself(const G4HadProjectile& theTrack, G4int isoNumber = -1, G4bool isElastic = false); G4int GetNiso() const { return niso; } G4double GetN(G4int i) const { return theFinalStates[i]->GetN(); } G4double GetZ(G4int i) const { return theFinalStates[i]->GetZ(); } G4double GetM(G4int i) const { return theFinalStates[i]->GetM(); } G4bool HasDataInAnyFinalState() const { G4bool result = false; for (G4int i = 0; i < niso; ++i) { if (theFinalStates[i]->HasAnyData()) { result = true; break; } } return result; } void DumpInfo() const; const G4String& GetFSType() { return theFSType; } G4ParticleHPFinalState** GetFinalStates() const { return theFinalStates; } // method added by M.Zmeskal 02/2024 - to be used in G4ParticleHPFissionURR G4WendtFissionFragmentGenerator* GetWendtFissionGenerator() const; G4ParticleHPChannel(G4ParticleHPChannel &) = delete; G4ParticleHPChannel & operator=(const G4ParticleHPChannel &right) = delete; protected: G4ParticleHPManager* fManager; private: G4ParticleDefinition* theProjectile; G4ParticleHPVector* theChannelData; G4Element* theElement{nullptr}; // total (element) cross-section for this channel G4ParticleHPVector* theBuffer{nullptr}; G4ParticleHPIsoData* theIsotopeWiseData{nullptr}; // these are the isotope-wise cross-sections for each final state. G4ParticleHPFinalState** theFinalStates{nullptr}; // also these are isotope-wise pionters, parallel to the above. G4WendtFissionFragmentGenerator* wendtFissionGenerator{nullptr}; G4bool* active{nullptr}; G4int niso{-1}; G4int registerCount{-1}; G4String theDir{""}; G4String theFSType{""}; }; #endif