// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // // #ifndef G4InterpolationManager_h #define G4InterpolationManager_h 1 #include "G4HadronicException.hh" #include "G4InterpolationScheme.hh" #include "G4ios.hh" #include "globals.hh" #include class G4InterpolationManager { public: friend class G4InterpolationIterator; G4InterpolationManager() { nRanges = 1; start = new G4int[1]; start[0] = 0; range = new G4int[1]; range[0] = 100000; scheme = new G4InterpolationScheme[1]; scheme[0] = LINLIN; nEntries = 0; } ~G4InterpolationManager() { delete[] start; delete[] range; delete[] scheme; } G4InterpolationManager& operator=(const G4InterpolationManager& aManager) { if (this != &aManager) { nRanges = aManager.nRanges; nEntries = aManager.nEntries; delete[] scheme; delete[] start; delete[] range; scheme = new G4InterpolationScheme[nRanges]; start = new G4int[nRanges]; range = new G4int[nRanges]; for (G4int i = 0; i < nRanges; i++) { scheme[i] = aManager.scheme[i]; start[i] = aManager.start[i]; range[i] = aManager.range[i]; } } return *this; } inline void Init(G4int aScheme, G4int aRange) { nRanges = 1; start[0] = 0; range[0] = aRange; scheme[0] = MakeScheme(aScheme); nEntries = aRange; } inline void Init(G4InterpolationScheme aScheme, G4int aRange) { nRanges = 1; start[0] = 0; range[0] = aRange; scheme[0] = aScheme; nEntries = aRange; } inline void Init(std::istream& aDataFile) { delete[] start; delete[] range; delete[] scheme; aDataFile >> nRanges; start = new G4int[nRanges]; range = new G4int[nRanges]; scheme = new G4InterpolationScheme[nRanges]; start[0] = 0; G4int it; for (G4int i = 0; i < nRanges; i++) { aDataFile >> range[i]; //*************************************************************** // EMendoza -> there is a bug here. /* if(i!=0) start[i] = start[i-1]+range[i-1]; */ //*************************************************************** if (i != 0) start[i] = range[i - 1]; //*************************************************************** aDataFile >> it; scheme[i] = MakeScheme(it); } nEntries = start[nRanges - 1] + range[nRanges - 1]; } G4InterpolationScheme MakeScheme(G4int it); inline G4InterpolationScheme GetScheme(G4int index) const { G4int it = 0; for (G4int i = 1; i < nRanges; i++) { if (index < start[i]) break; it = i; } return scheme[it]; } inline void CleanUp() { nRanges = 0; nEntries = 0; } inline G4InterpolationScheme GetInverseScheme(G4int index) { G4InterpolationScheme result = GetScheme(index); if (result == HISTO) { result = RANDOM; } else if (result == LINLOG) { result = LOGLIN; } else if (result == LOGLIN) { result = LINLOG; } else if (result == CHISTO) { result = CRANDOM; } else if (result == CLINLOG) { result = CLOGLIN; } else if (result == CLOGLIN) { result = CLINLOG; } else if (result == UHISTO) { result = URANDOM; } else if (result == ULINLOG) { result = ULOGLIN; } else if (result == ULOGLIN) { result = ULINLOG; } return result; } void AppendScheme(G4int aPoint, const G4InterpolationScheme& aScheme); private: G4int nRanges; G4InterpolationScheme* scheme; G4int* start; G4int* range; G4int nEntries; }; #endif