// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // ------------------------------------------------------------------- // // GEANT4 Class header file // // // File name: G4LossFluctuationDummy // // Author: V.Ivanchenko // // Creation date: 14.02.2022 // // ------------------------------------------------------------------- // #ifndef G4LossFluctuationDummy_h #define G4LossFluctuationDummy_h 1 #include "G4VEmFluctuationModel.hh" class G4LossFluctuationDummy : public G4VEmFluctuationModel { public: explicit G4LossFluctuationDummy(const G4String& nam = "DummyFluc"); ~G4LossFluctuationDummy() override; G4double SampleFluctuations(const G4MaterialCutsCouple*, const G4DynamicParticle*, const G4double, const G4double, const G4double, const G4double) final; G4double Dispersion(const G4Material*, const G4DynamicParticle*, const G4double, const G4double, const G4double) final; // Initialisation prestep void SetParticleAndCharge(const G4ParticleDefinition*, G4double) final; // hide assignment operator G4LossFluctuationDummy & operator= (const G4LossFluctuationDummy &right) = delete; G4LossFluctuationDummy(const G4LossFluctuationDummy&) = delete; }; //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... #endif