// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // G4tgbPlaceParamSquare // // Class description: // // Class to represent simple Cartesian parameterisations along a square. // Author: P.Arce, CIEMAT (November 2007) // -------------------------------------------------------------------- #ifndef G4tgbPlaceParamSquare_hh #define G4tgbPlaceParamSquare_hh 1 #include "globals.hh" #include "G4tgbPlaceParameterisation.hh" #include "G4ThreeVector.hh" class G4VPhysicalVolume; class G4tgbPlaceParamSquare : public G4tgbPlaceParameterisation { public: G4tgbPlaceParamSquare(G4tgrPlaceParameterisation*); ~G4tgbPlaceParamSquare(); void ComputeTransformation(const G4int copyNo, G4VPhysicalVolume* physVol) const; private: G4int theNCopies1 = 0; G4int theNCopies2 = 0; G4ThreeVector theDirection1; G4ThreeVector theDirection2; G4double theStep1 = 0.0; G4double theStep2 = 0.0; G4double theOffset1 = 0.0; G4double theOffset2 = 0.0; }; #endif