// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // -------------------------------------------------------------- // GEANT 4 class implementation file // // History: first implementation, based on object model of // 10 oct 1998 H.Kurashige // --------------------------------------------------------------- #ifndef G4ExcitedXiConstructor_h #define G4ExcitedXiConstructor_h 1 #include "G4ExcitedBaryonConstructor.hh" #include "globals.hh" class G4ExcitedXiConstructor : public G4ExcitedBaryonConstructor { // This class is a utility class for construction // short lived particles public: enum { NStates = 5 }; enum { NumberOfDecayModes = 4 }; public: G4ExcitedXiConstructor(); ~G4ExcitedXiConstructor() override = default; protected: G4bool Exist(G4int) override { return true; } G4int GetQuarkContents(G4int, G4int) override; G4String GetName(G4int iIso3, G4int iState) override; G4String GetMultipletName(G4int iState) override; G4double GetMass(G4int state, G4int iso) override; G4double GetWidth(G4int state, G4int iso) override; G4int GetiSpin(G4int iState) override; G4int GetiParity(G4int iState) override; G4int GetEncodingOffset(G4int iState) override; G4DecayTable* CreateDecayTable(const G4String& name, G4int iIso3, G4int iState, G4bool fAnti = false) override; private: G4DecayTable* AddXiPiMode(G4DecayTable* table, const G4String& name, G4double br, G4int iIso3, G4bool fAnti); G4DecayTable* AddXiGammaMode(G4DecayTable* table, const G4String& name, G4double br, G4int iIso3, G4bool fAnti); G4DecayTable* AddLambdaKMode(G4DecayTable* table, const G4String& name, G4double br, G4int iIso3, G4bool fAnti); G4DecayTable* AddSigmaKMode(G4DecayTable* table, const G4String& name, G4double br, G4int iIso3, G4bool fAnti); private: enum { XiIsoSpin = 1 }; static const char* name[NStates]; static const G4double mass[NStates]; static const G4double width[NStates]; static const G4int iSpin[NStates]; static const G4int iParity[NStates]; static const G4int encodingOffset[NStates]; enum { XiPi = 0, XiGamma = 1, LambdaK = 2, SigmaK = 3 }; static const G4double bRatio[NStates][NumberOfDecayModes]; }; inline G4int G4ExcitedXiConstructor::GetiSpin(G4int iState) { return iSpin[iState]; } inline G4int G4ExcitedXiConstructor::GetiParity(G4int iState) { return iParity[iState]; } inline G4int G4ExcitedXiConstructor::GetEncodingOffset(G4int iState) { return encodingOffset[iState]; } inline G4int G4ExcitedXiConstructor::GetQuarkContents(G4int iQ, G4int iIso3) { G4int quark = 0; if (iQ == 0) { // s-quark quark = 3; } else if (iQ == 1) { // s-quark quark = 3; } else if (iQ == 2) { if (iIso3 == +1) { // u-quark quark = 2; } else { // d-quark quark = 1; } } return quark; } inline G4String G4ExcitedXiConstructor::GetMultipletName(G4int iState) { return name[iState]; } inline G4String G4ExcitedXiConstructor::GetName(G4int iIso3, G4int iState) { G4String particle = name[iState]; if (iIso3 == +1) { particle += "0"; } else if (iIso3 == -1) { particle += "-"; } return particle; } #endif