// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // G4UImessenger // // Class description: // // This class is the base class representing a messenger which keeps all basic // commands. The user who wants to define some commands must create his/her // own concrete class derived from this class. The user's concrete messenger // must have a responsibility of creating and deleting commands. Also, it must // take care of the delivering of the commands to the destination class and // provide the current value(s) of the parameter(s) // Author: Makoto Asai, 1998 // -------------------------------------------------------------------- #ifndef G4UImessenger_hh #define G4UImessenger_hh 1 #include "G4UIdirectory.hh" #include "G4ios.hh" #include "globals.hh" class G4UImessenger { public: // Constructor. In the implementation of the concrete messenger, // all commands related to the messenger must be constructed G4UImessenger() = default; G4UImessenger(const G4String& path, const G4String& dsc, G4bool commandsToBeBroadcasted = true); // Destructor. In the implementation of the concrete messenger, // all commands defined in the constructor must be deleted virtual ~G4UImessenger(); // The concrete implementation of this method gets the current value(s) // of the parameter(s) of the given command from the destination class, // converts the value(s) to a string, and returns the string. // Conversion could be done by the ConvertToString() method of // corresponding G4UIcmdXXX classes if the command is an object of // these G4UIcmdXXX classes virtual G4String GetCurrentValue(G4UIcommand* command); // The concrete implementation of this method converts the string // "newValue" to value(s) of type(s) of the parameter(s). // Converted methods corresponding to the type of the command can be // used if the command is an object of G4UIcmdXXX classes virtual void SetNewValue(G4UIcommand* command, G4String newValue); inline G4bool CommandsShouldBeInMaster() const { return commandsShouldBeInMaster; } protected: G4String ItoS(G4int i); G4String LtoS(G4long l); G4String DtoS(G4double a); G4String BtoS(G4bool b); G4int StoI(const G4String& s); G4long StoL(const G4String& s); G4double StoD(const G4String& s); G4bool StoB(const G4String& s); void AddUIcommand(G4UIcommand* newCommand); // Shortcut way for creating directory and commands void CreateDirectory(const G4String& path, const G4String& dsc, G4bool commandsToBeBroadcasted = true); template T* CreateCommand(const G4String& cname, const G4String& dsc); protected: G4UIdirectory* baseDir = nullptr; // used if new object is created G4String baseDirName = ""; // used if dir already exists G4bool commandsShouldBeInMaster = false; }; // Inline template implementations template T* G4UImessenger::CreateCommand(const G4String& cname, const G4String& dsc) { G4String path; if (cname[0] != '/') { path = baseDirName + cname; if (path[0] != '/') { path = "/" + path; } } T* command = new T(path.c_str(), this); command->SetGuidance(dsc.c_str()); return command; } #endif