// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // G4UEllipsoid // // Class description: // // Wrapper class for G4Ellipsoid to make use of VecGeom Ellipsoid. // Author: Gabriele Cosmo (CERN), 13.09.2019 // -------------------------------------------------------------------- #ifndef G4UELLIPSOID_HH #define G4UELLIPSOID_HH #include "G4UAdapter.hh" #if ( defined(G4GEOM_USE_USOLIDS) || defined(G4GEOM_USE_PARTIAL_USOLIDS) ) #include #include "G4Polyhedron.hh" /** * @brief G4UEllipsoid is a wrapper class for G4Ellipsoid to make use * of VecGeom Ellipsoid. */ class G4UEllipsoid : public G4UAdapter { using Shape_t = vecgeom::UnplacedEllipsoid; using Base_t = G4UAdapter; public: /** * Constructs an ellipsoid, given its input parameters. * @param[in] name The solid name. * @param[in] pxSemiAxis Semiaxis in X. * @param[in] pySemiAxis Semiaxis in Y. * @param[in] pzSemiAxis Semiaxis in Z. * @param[in] pzBottomCut Optional lower cut plane level in Z. * @param[in] pzTopCut Optional upper cut plane level in Z. */ G4UEllipsoid(const G4String& name, G4double pxSemiAxis, G4double pySemiAxis, G4double pzSemiAxis, G4double pzBottomCut = 0.0, G4double pzTopCut = 0.0); /** * Default destructor. */ ~G4UEllipsoid() override = default; /** * Makes a clone of the object for use in multi-treading. * @returns A pointer to the new cloned allocated solid. */ G4VSolid* Clone() const override; /** * Accessors. */ G4double GetDx() const; G4double GetDy() const; G4double GetDz() const; G4double GetSemiAxisMax (G4int i) const; G4double GetZBottomCut() const; G4double GetZTopCut() const; /** * Modifiers. */ void SetSemiAxis (G4double x, G4double y, G4double z); void SetZCuts (G4double newzBottomCut, G4double newzTopCut); /** * Returns the type ID, "G4Ellipsoid" of the solid. */ inline G4GeometryType GetEntityType() const override; /** * Computes the bounding limits of the solid. * @param[out] pMin The minimum bounding limit point. * @param[out] pMax The maximum bounding limit point. */ void BoundingLimits(G4ThreeVector& pMin, G4ThreeVector& pMax) const override; /** * Calculates the minimum and maximum extent of the solid, when under the * specified transform, and within the specified limits. * @param[in] pAxis The axis along which compute the extent. * @param[in] pVoxelLimit The limiting space dictated by voxels. * @param[in] pTransform The internal transformation applied to the solid. * @param[out] pMin The minimum extent value. * @param[out] pMax The maximum extent value. * @returns True if the solid is intersected by the extent region. */ G4bool CalculateExtent(const EAxis pAxis, const G4VoxelLimits& pVoxelLimit, const G4AffineTransform& pTransform, G4double& pmin, G4double& pmax) const override; /** * Returns a generated polyhedron as graphical representations. */ G4Polyhedron* CreatePolyhedron() const override; /** * Copy constructor and assignment operator. */ G4UEllipsoid( const G4UEllipsoid &source ); G4UEllipsoid &operator=( const G4UEllipsoid &source ); }; // -------------------------------------------------------------------- // Inline methods // -------------------------------------------------------------------- inline G4GeometryType G4UEllipsoid::GetEntityType() const { return "G4Ellipsoid"; } #endif // G4GEOM_USE_USOLIDS #endif