// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // G4SolidExtentList // // Class description: // // Defines a list of (voxel) extents along one axis. // // This utility class is designed for one specific purpose: // to calculate the extent of a CSG-like solid for a voxel // (G4VSolid::CalculateExtent). // Author: David C. Williams (UCSC), 1998 // -------------------------------------------------------------------- #ifndef G4SOLIDEXTENTLIST_HH #define G4SOLIDEXTENTLIST_HH #include "G4Types.hh" #include "G4ClippablePolygon.hh" /** * @brief G4SolidExtentList is utility class designed for calculating * the extent of a CSG-like solid for a voxel. */ class G4SolidExtentList { public: /** * Default Constructor. */ G4SolidExtentList(); /** * Constructor provided axis and limits. * @param[in] targetAxis Axis along which compute the extent. * @param[in] voxelLimits The limiting space dictated by voxels. */ G4SolidExtentList( const EAxis targetAxis, const G4VoxelLimits& voxelLimits ); /** * Default Destructor. */ ~G4SolidExtentList() = default; /** * Categorises polygon surfaces. */ void AddSurface( const G4ClippablePolygon& surface ); /** * Returns extent after processing all surfaces. * @param[out] min The minimum extent * @param[out] max The maximum extent * @returns false if no surfaces within limits or facing inwards. */ G4bool GetExtent( G4double& min, G4double& max ) const; private: /** Axis and limits... */ EAxis axis; // Target axis G4bool limited = false; // True if limited G4double minLimit; // ... min limit G4double maxLimit; // ... max limit /** Surfaces within the limits... */ G4ClippablePolygon minSurface, // Minimum surface within limits maxSurface, // Maximum surface within limits minAbove, // Minimum surface totally above max limit maxBelow; // Maximum surface totally below min limit }; #endif