// Copyright (C) 2010, Guy Barrand. All rights reserved. // See the file tools.license for terms. #ifndef tools_sg_light_off #define tools_sg_light_off // A node to cancel/switch of the lighting during a render traversal. #include "node" #include "render_action" namespace tools { namespace sg { class light_off : public node { TOOLS_NODE(light_off,tools::sg::light_off,node) public: virtual void render(render_action& a_action) { state& state = a_action.state(); state.m_GL_LIGHTING = false; a_action.set_lighting(false); } public: light_off():parent() {} virtual ~light_off(){} public: light_off(const light_off& a_from):parent(a_from){} light_off& operator=(const light_off& a_from){ parent::operator=(a_from); return *this; } }; }} #endif