// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // // #ifndef G4PSSphereSurfaceCurrent_h #define G4PSSphereSurfaceCurrent_h 1 #include "G4VPrimitiveScorer.hh" #include "G4THitsMap.hh" #include "G4Sphere.hh" #include "G4PSDirectionFlag.hh" //////////////////////////////////////////////////////////////////////////////// // (Description) // This is a primitive scorer class for scoring Surface Current. // Current version assumes only for G4Sphere shape, and the surface // is defined at the inside of the sphere. // The current is given in the unit of area. // e.g. (Number of tracks)/mm2. // // Surface is defined at the inside of sphere. // Direction -Rmin +Rmax // 0 IN || OUT ->|<- | fCurrent_InOut // 1 IN ->| | fCurrent_In // 2 OUT |<- | fCurrent_Out // // Created: 2005-11-14 Tsukasa ASO, Akinori Kimura. // 17-Nov-2005 Bug fix. square definition. // 31-Mar-2007 T.Aso, Add option for normalizing by the area. // 2010-07-22 Introduce Unit specification. // /////////////////////////////////////////////////////////////////////////////// class G4PSSphereSurfaceCurrent : public G4VPrimitiveScorer { public: G4PSSphereSurfaceCurrent(const G4String& name, G4int direction, G4int depth = 0); G4PSSphereSurfaceCurrent(const G4String& name, G4int direction, const G4String& unit, G4int depth = 0); ~G4PSSphereSurfaceCurrent() override = default; inline void Weighted(G4bool flg = true) { weighted = flg; } // Multiply track weight inline void DivideByArea(G4bool flg = true) { divideByArea = flg; } // Divided by Area. void Initialize(G4HCofThisEvent*) override; void clear() override; void PrintAll() override; virtual void SetUnit(const G4String& unit); protected: G4bool ProcessHits(G4Step*, G4TouchableHistory*) override; G4int IsSelectedSurface(G4Step*, G4Sphere*); virtual void DefineUnitAndCategory(); private: G4int HCID; G4int fDirection; G4THitsMap* EvtMap; G4bool weighted; G4bool divideByArea; }; #endif