// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // G4MultiFunctionalDetector // // Class description: // // This is the base class of the sensitive detector which owns // one or more G4VPrimitiveScorer class objects. // // Author: Makoto Asai // -------------------------------------------------------------------- #ifndef G4MultiFunctionalDetector_h #define G4MultiFunctionalDetector_h 1 #include "G4HCofThisEvent.hh" #include "G4Step.hh" #include "G4TouchableHistory.hh" #include "G4VHit.hh" #include "G4VReadOutGeometry.hh" #include "G4VSensitiveDetector.hh" #include class G4VPrimitiveScorer; class G4MultiFunctionalDetector : public G4VSensitiveDetector { public: G4MultiFunctionalDetector(const G4String&); ~G4MultiFunctionalDetector() override; G4bool RegisterPrimitive(G4VPrimitiveScorer*); G4bool RemovePrimitive(G4VPrimitiveScorer*); inline G4int GetNumberOfPrimitives() const { return G4int(primitives.size()); } G4VPrimitiveScorer* GetPrimitive(G4int id) const { return primitives[id]; } void Initialize(G4HCofThisEvent*) override; void EndOfEvent(G4HCofThisEvent*) override; void clear() override; void DrawAll() override; void PrintAll() override; protected: G4bool ProcessHits(G4Step*, G4TouchableHistory*) override; std::vector primitives; }; #endif