// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // /// \file Par01PionShowerModel.hh /// \brief Definition of the Par01PionShowerModel class //---------------------------------------------- // Parameterisation for pi+/pi- producing hits. //---------------------------------------------- #ifndef Par01PionShowerModel_h #define Par01PionShowerModel_h 1 #include "Par01EnergySpot.hh" #include "G4Step.hh" #include "G4TouchableHandle.hh" #include "G4VFastSimulationModel.hh" #include class Par01PionShowerModel : public G4VFastSimulationModel { public: //------------------------- // Constructor, destructor //------------------------- Par01PionShowerModel(G4String, G4Region*); Par01PionShowerModel(G4String); ~Par01PionShowerModel(); //------------------------------ // Virtual methods of the base // class to be coded by the user //------------------------------ // -- IsApplicable virtual G4bool IsApplicable(const G4ParticleDefinition&); // -- ModelTrigger virtual G4bool ModelTrigger(const G4FastTrack&); // -- User method DoIt virtual void DoIt(const G4FastTrack&, G4FastStep&); private: void AssignSpotAndCallHit(const Par01EnergySpot& eSpot); void FillFakeStep(const Par01EnergySpot& eSpot); void Explode(const G4FastTrack&); void BuildDetectorResponse(); private: G4Step* fFakeStep; G4StepPoint *fFakePreStepPoint, *fFakePostStepPoint; G4TouchableHandle fTouchableHandle; G4Navigator* fpNavigator; G4bool fNaviSetup; std::vector feSpotList; }; #endif