// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // /// \file WLSSteppingAction.hh /// \brief Definition of the WLSSteppingAction class #ifndef WLSSteppingAction_h #define WLSSteppingAction_h 1 #include "G4Types.hh" #include "G4UserSteppingAction.hh" class WLSDetectorConstruction; class WLSSteppingActionMessenger; class WLSEventAction; class G4OpBoundaryProcess; class G4Track; class G4StepPoint; class WLSSteppingAction : public G4UserSteppingAction { public: WLSSteppingAction(WLSDetectorConstruction*, WLSEventAction*); ~WLSSteppingAction() override; void UserSteppingAction(const G4Step*) override; // Set the bounce limit, 0 for no limit void SetBounceLimit(G4int); G4int GetNumberOfBounces(); G4int GetNumberOfClad1Bounces(); G4int GetNumberOfClad2Bounces(); G4int GetNumberOfWLSBounces(); // return number of successful events and reset the counter G4int ResetSuccessCounter(); private: // Artificially kill the photon after it has bounced more than this number G4int fBounceLimit = 100000; // number of photons that reach the end G4int fCounterEnd = 0; // number of photons that didn't make it to the end G4int fCounterMid = 0; // total number of bounces that a photon been through G4int fCounterBounce = 0; // number of bounces that a photon been through within the fibre G4int fCounterWLSBounce = 0; // number of bounces that a photon been through from Cladding 1 to 2 G4int fCounterClad1Bounce = 0; // number of bounces that a photon been through from Cladding 2 to World G4int fCounterClad2Bounce = 0; // initial gamma of the photon G4double fInitGamma = -1.; // initial theta of the photon G4double fInitTheta = -1.; G4OpBoundaryProcess* fOpProcess = nullptr; WLSDetectorConstruction* fDetector = nullptr; WLSSteppingActionMessenger* fSteppingMessenger = nullptr; WLSEventAction* fEventAction = nullptr; inline void ResetCounters() { fCounterBounce = 0; fCounterWLSBounce = 0; fCounterClad1Bounce = 0; fCounterClad2Bounce = 0; fInitGamma = -1; fInitTheta = -1; } }; #endif