// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // /// \file Hadr09.cc /// \brief Main program of the hadronic/Hadr09 example //------------------------------------------------------------------------ // This program shows how to use the class Hadronic Generator. // The class HadronicGenerator is a kind of "hadronic generator", i.e. // provides Geant4 final states (i.e. secondary particles) produced by // hadron-nuclear inelastic collisions. // Please see the class itself for more information. // // The use of the class Hadronic Generator is very simple: // the constructor needs to be invoked only once - specifying the name // of the Geant4 "physics case" to consider ("FTFP_BERT" will be // considered as default is the name is not specified) - and then one // method needs to be called at each collision, specifying the type of // collision (hadron, energy, direction, material) to be simulated. // The class HadronicGenerator is expected to work also in a // multi-threaded environment with "external" threads (i.e. threads // that are not necessarily managed by Geant4 run-manager): // each thread should have its own instance of the class. // // See the string "***LOOKHERE***" below for the setting of parameters // of this example: the "physics case", the set of possibilities from // which to sample the projectile (i.e. whether the projectile is a // hadron or an ion - in the case of hadron projectile, a list of hadrons // is possible from which to sample at each collision; in the case of // ion projectile, only one type of ion needs to be specified), // the kinetic energy of the projectile (which can be sampled within // an interval), whether the direction of the projectile is fixed or // sampled at each collision, the target material (a list of materials // is possible, from which the target material can be sampled at each // collision, and then from this target material, the target nucleus // will be chosen randomly by Geant4 itself), and whether to print out // some information or not and how frequently. // Once a well-defined type of hadron-nucleus or nucleus-nucleus // inelastic collision has been chosen, the method // HadronicGenerator::GenerateInteraction // returns the secondaries produced by that interaction (in the form // of a G4VParticleChange object). // Some information about this final-state is printed out as an example. // // Usage: Hadr09 //------------------------------------------------------------------------ //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... #include "CLHEP/Random/Randomize.h" #include "CLHEP/Random/Ranlux64Engine.h" #include "HadronicGenerator.hh" #include "G4GenericIon.hh" #include "G4HadronicParameters.hh" #include "G4IonTable.hh" #include "G4Material.hh" #include "G4NistManager.hh" #include "G4ParticleTable.hh" #include "G4PhysicalConstants.hh" #include "G4ProcessManager.hh" #include "G4SystemOfUnits.hh" #include "G4UnitsTable.hh" #include "G4VParticleChange.hh" #include "G4ios.hh" #include "globals.hh" #include //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... int main(int, char**) { G4cout << "=== Test of the HadronicGenerator ===" << G4endl; // Enable light hypernuclei and anti-hypernuclei G4HadronicParameters::Instance()->SetEnableHyperNuclei(true); // See the HadronicGenerator class for the possibilities and meaning of the "physics cases". // ( In short, it is the name of the Geant4 hadronic model used for the simulation of // the collision, with the possibility of having a transition between two models in // a given energy interval, as in physics lists. ) const G4String namePhysics = "FTFP_BERT"; //***LOOKHERE*** PHYSICS CASE // const G4String namePhysics = "FTFP_BERT_ATL"; // const G4String namePhysics = "QGSP_BERT"; // const G4String namePhysics = "QGSP_BIC"; // const G4String namePhysics = "FTFP_INCLXX"; // const G4String namePhysics = "FTFP"; // const G4String namePhysics = "QGSP"; // const G4String namePhysics = "BERT"; // const G4String namePhysics = "BIC"; // const G4String namePhysics = "IonBIC"; // const G4String namePhysics = "INCL"; // The kinetic energy of the projectile will be sampled randomly, with flat probability // in the interval [minEnergy, maxEnergy]. G4double minEnergy = 1.0 * CLHEP::GeV; //***LOOKHERE*** HADRON PROJECTILE MIN Ekin G4double maxEnergy = 30.0 * CLHEP::GeV; //***LOOKHERE*** HADRON PROJECTILE MAX Ekin const G4int numCollisions = 1000; //***LOOKHERE*** NUMBER OF COLLISIONS // Enable or disable the print out of this program: if enabled, the number of secondaries // produced in each collisions is printed out; moreover, once every "printingGap" // collisions, the list of secondaries is printed out. const G4bool isPrintingEnabled = true; //***LOOKHERE*** PRINT OUT ON/OFF const G4int printingGap = 100; //***LOOKHERE*** GAP IN PRINTING // Vector of Geant4 names of hadron projectiles: one of this will be sampled randomly // (with uniform probability) for each collision, when the projectile is not a generic ion // (note that the 6 light hypernuclei and anti-hypernuclei are treated here as for the // other hadrons, not as generic ions). // Note: comment out the corresponding line in order to exclude a particle. std::vector vecProjectiles; //***LOOKHERE*** POSSIBLE HADRON PROJECTILES vecProjectiles.push_back("pi-"); // Note: vecProjectiles.push_back( "pi0" ); // Excluded because too short-lived vecProjectiles.push_back("pi+"); vecProjectiles.push_back("kaon-"); vecProjectiles.push_back("kaon+"); vecProjectiles.push_back("kaon0L"); vecProjectiles.push_back("kaon0S"); // Note: vecProjectiles.push_back( "eta" ); // Excluded because too short-lived // Note: vecProjectiles.push_back( "eta_prime" ); // Excluded because too short-lived vecProjectiles.push_back("proton"); vecProjectiles.push_back("neutron"); vecProjectiles.push_back("deuteron"); vecProjectiles.push_back("triton"); vecProjectiles.push_back("He3"); vecProjectiles.push_back("alpha"); vecProjectiles.push_back("lambda"); vecProjectiles.push_back("sigma-"); // Note: vecProjectiles.push_back( "sigma0" ); // Excluded because too short-lived vecProjectiles.push_back("sigma+"); vecProjectiles.push_back("xi-"); vecProjectiles.push_back("xi0"); vecProjectiles.push_back("omega-"); vecProjectiles.push_back("anti_proton"); vecProjectiles.push_back("anti_neutron"); vecProjectiles.push_back("anti_lambda"); vecProjectiles.push_back("anti_sigma-"); // Note: vecProjectiles.push_back( "anti_sigma0" ); // Excluded because too short-lived vecProjectiles.push_back("anti_sigma+"); vecProjectiles.push_back("anti_xi-"); vecProjectiles.push_back("anti_xi0"); vecProjectiles.push_back("anti_omega-"); vecProjectiles.push_back("anti_deuteron"); vecProjectiles.push_back("anti_triton"); vecProjectiles.push_back("anti_He3"); vecProjectiles.push_back("anti_alpha"); // Only FTFP and QGSP can handle nuclear interaction of charm and bottom hadrons if (namePhysics == "FTFP_BERT" || namePhysics == "FTFP_BERT_ATL" || namePhysics == "QGSP_BERT" || namePhysics == "QGSP_BIC" || namePhysics == "FTFP" || namePhysics == "QGSP") { // Charm and bottom hadrons vecProjectiles.push_back("D+"); vecProjectiles.push_back("D-"); vecProjectiles.push_back("D0"); vecProjectiles.push_back("anti_D0"); vecProjectiles.push_back("Ds+"); vecProjectiles.push_back("Ds-"); // Note: vecProjectiles.push_back( "etac" ); // Excluded because too short-lived // Note: vecProjectiles.push_back( "J/psi" ); // Excluded because too short-lived vecProjectiles.push_back("B+"); vecProjectiles.push_back("B-"); vecProjectiles.push_back("B0"); vecProjectiles.push_back("anti_B0"); vecProjectiles.push_back("Bs0"); vecProjectiles.push_back("anti_Bs0"); vecProjectiles.push_back("Bc+"); vecProjectiles.push_back("Bc-"); // Note: vecProjectiles.push_back( "Upsilon" ); // Excluded because too short-lived vecProjectiles.push_back("lambda_c+"); vecProjectiles.push_back("anti_lambda_c+"); // Note: vecProjectiles.push_back( "sigma_c+" ); // Excluded because too short-lived // Note: vecProjectiles.push_back( "anti_sigma_c+" ); // Excluded because too short-lived // Note: vecProjectiles.push_back( "sigma_c0" ); // Excluded because too short-lived // Note: vecProjectiles.push_back( "anti_sigma_c0" ); // Excluded because too short-lived // Note: vecProjectiles.push_back( "sigma_c++" ); // Excluded because too short-lived // Note: vecProjectiles.push_back( "anti_sigma_c++" ); // Excluded because too short-lived vecProjectiles.push_back("xi_c+"); vecProjectiles.push_back("anti_xi_c+"); vecProjectiles.push_back("xi_c0"); vecProjectiles.push_back("anti_xi_c0"); vecProjectiles.push_back("omega_c0"); vecProjectiles.push_back("anti_omega_c0"); vecProjectiles.push_back("lambda_b"); vecProjectiles.push_back("anti_lambda_b"); // Note: vecProjectiles.push_back( "sigma_b+" ); // Excluded because too short-lived // Note: vecProjectiles.push_back( "anti_sigma_b+" ); // Excluded because too short-lived // Note: vecProjectiles.push_back( "sigma_b0" ); // Excluded because too short-lived // Note: vecProjectiles.push_back( "sigma_b0" ); // Excluded because too short-lived // Note: vecProjectiles.push_back( "sigma_b-" ); // Excluded because too short-lived // Note: vecProjectiles.push_back( "anti_sigma_b-" ); // Excluded because too short-lived vecProjectiles.push_back("xi_b0"); vecProjectiles.push_back("anti_xi_b0"); vecProjectiles.push_back("xi_b-"); vecProjectiles.push_back("anti_xi_b-"); vecProjectiles.push_back("omega_b-"); vecProjectiles.push_back("anti_omega_b-"); } // If the hadronic interactions of light hypernuclei and anti-hypernuclei // are swtiched on, then only FTFP and INCL can handle the nuclear interactions // of light hypernuclei, and only FTFP is capable of handling the nuclear // interactions of light anti-hypernuclei. if (G4HadronicParameters::Instance()->EnableHyperNuclei()) { if (namePhysics == "FTFP_BERT" || namePhysics == "FTFP_INCLXX" || namePhysics == "FTFP" || namePhysics == "INCL") { // Light hypernuclei vecProjectiles.push_back("hypertriton"); vecProjectiles.push_back("hyperalpha"); vecProjectiles.push_back("hyperH4"); vecProjectiles.push_back("doublehyperH4"); vecProjectiles.push_back("doublehyperdoubleneutron"); vecProjectiles.push_back("hyperHe5"); } if (namePhysics == "FTFP_BERT" || namePhysics == "FTFP_INCLXX" || namePhysics == "FTFP") { // Light anti-hypernuclei vecProjectiles.push_back("anti_hypertriton"); vecProjectiles.push_back("anti_hyperalpha"); vecProjectiles.push_back("anti_hyperH4"); vecProjectiles.push_back("anti_doublehyperH4"); vecProjectiles.push_back("anti_doublehyperdoubleneutron"); vecProjectiles.push_back("anti_hyperHe5"); } } G4ParticleDefinition* projectileNucleus = nullptr; G4GenericIon* gion = G4GenericIon::GenericIon(); gion->SetProcessManager(new G4ProcessManager(gion)); G4ParticleTable* partTable = G4ParticleTable::GetParticleTable(); G4IonTable* ions = partTable->GetIonTable(); partTable->SetReadiness(); ions->CreateAllIon(); ions->CreateAllIsomer(); const G4bool isProjectileIon = false; //***LOOKHERE*** HADRON (false) OR ION (true) PROJECTILE? if (isProjectileIon) { minEnergy = 40.0 * 13.0 * CLHEP::GeV; //***LOOKHERE*** ION PROJECTILE MIN Ekin maxEnergy = 40.0 * 13.0 * CLHEP::GeV; //***LOOKHERE*** ION PROJECTILE MAX Ekin G4int ionZ = 18, ionA = 40; //***LOOKHERE*** ION PROJECTILE (Z, A) projectileNucleus = partTable->GetIonTable()->GetIon(ionZ, ionA, 0.0); } // Vector of Geant4 NIST names of materials: one of this will be sampled randomly // (with uniform probability) for each collision and used as target material. // Note: comment out the corresponding line in order to exclude a material; // or, vice versa, add a new line to extend the list with another material. std::vector vecMaterials; //***LOOKHERE*** : NIST TARGET MATERIALS vecMaterials.push_back("G4_H"); vecMaterials.push_back("G4_He"); vecMaterials.push_back("G4_Be"); vecMaterials.push_back("G4_C"); vecMaterials.push_back("G4_Al"); vecMaterials.push_back("G4_Si"); // vecMaterials.push_back( "G4_Sc" ); vecMaterials.push_back("G4_Ar"); vecMaterials.push_back("G4_Fe"); vecMaterials.push_back("G4_Cu"); vecMaterials.push_back("G4_W"); vecMaterials.push_back("G4_Pb"); const G4int numProjectiles = vecProjectiles.size(); const G4int numMaterials = vecMaterials.size(); G4cout << G4endl << "================= Configuration ==================" << G4endl << "Model: " << namePhysics << G4endl << "Ekin: [ " << minEnergy / CLHEP::GeV << " , " << maxEnergy / CLHEP::GeV << " ] GeV" << G4endl << "Number of collisions: " << numCollisions << G4endl << "Number of hadron projectiles: " << numProjectiles << G4endl << "Number of materials: " << numMaterials << G4endl << "IsIonProjectile: " << (projectileNucleus != nullptr ? "true \t" : "false") << (projectileNucleus != nullptr ? projectileNucleus->GetParticleName() : G4String("")) << G4endl << "===================================================" << G4endl << G4endl; CLHEP::Ranlux64Engine defaultEngine(1234567, 4); CLHEP::HepRandom::setTheEngine(&defaultEngine); G4int seed = time(NULL); CLHEP::HepRandom::setTheSeed(seed); G4cout << G4endl << " Initial seed = " << seed << G4endl << G4endl; // Instanciate the HadronicGenerator providing the name of the "physics case" HadronicGenerator* theHadronicGenerator = new HadronicGenerator(namePhysics); //**************************************************************************** if (theHadronicGenerator == nullptr) { G4cerr << "ERROR: theHadronicGenerator is NULL !" << G4endl; return 1; } else if (!theHadronicGenerator->IsPhysicsCaseSupported()) { G4cerr << "ERROR: this physics case is NOT supported !" << G4endl; return 2; } // Loop over the collisions G4double rnd1, rnd2, rnd3, rnd4, rnd5, rnd6, normalization, projectileEnergy; G4VParticleChange* aChange = nullptr; for (G4int i = 0; i < numCollisions; ++i) { // Draw some random numbers to select the hadron-nucleus interaction: // projectile hadron, projectile kinetic energy, projectile direction, and target material. rnd1 = CLHEP::HepRandom::getTheEngine()->flat(); rnd2 = CLHEP::HepRandom::getTheEngine()->flat(); rnd3 = CLHEP::HepRandom::getTheEngine()->flat(); rnd4 = CLHEP::HepRandom::getTheEngine()->flat(); rnd5 = CLHEP::HepRandom::getTheEngine()->flat(); rnd6 = CLHEP::HepRandom::getTheEngine()->flat(); // Sample the projectile kinetic energy projectileEnergy = minEnergy + rnd1 * (maxEnergy - minEnergy); if (projectileEnergy <= 0.0) projectileEnergy = minEnergy; // Sample the projectile direction normalization = 1.0 / std::sqrt(rnd2 * rnd2 + rnd3 * rnd3 + rnd4 * rnd4); const G4bool isOnSmearingDirection = true; //***LOOKHERE*** G4ThreeVector aDirection = G4ThreeVector(0.0, 0.0, 1.0); //***LOOKHERE*** if (isOnSmearingDirection) { aDirection = G4ThreeVector(normalization * rnd2, normalization * rnd3, normalization * rnd4); } // Sample the projectile hadron from the vector vecProjectiles G4int index_projectile = std::trunc(rnd5 * numProjectiles); G4String nameProjectile = vecProjectiles[index_projectile]; G4ParticleDefinition* projectile = partTable->FindParticle(nameProjectile); if (projectileNucleus) { nameProjectile = projectileNucleus->GetParticleName(); projectile = projectileNucleus; } // Sample the target material from the vector vecMaterials // (Note: the target nucleus will be sampled by Geant4) G4int index_material = std::trunc(rnd6 * numMaterials); G4String nameMaterial = vecMaterials[index_material]; G4Material* material = G4NistManager::Instance()->FindOrBuildMaterial(nameMaterial); if (material == nullptr) { G4cerr << "ERROR: Material " << nameMaterial << " is not found !" << G4endl; return 3; } if (isPrintingEnabled) { G4cout << "\t Collision " << i << " ; projectile=" << nameProjectile; if (projectileNucleus) { G4cout << " ; Ekin[MeV]/nucleon=" << projectileEnergy / static_cast(std::abs(projectileNucleus->GetBaryonNumber())); } else { G4cout << " ; Ekin[MeV]=" << projectileEnergy; } G4cout << " ; direction=" << aDirection << " ; material=" << nameMaterial; } // Call here the "hadronic generator" to get the secondaries produced by the hadronic collision aChange = theHadronicGenerator->GenerateInteraction( projectile, projectileEnergy, /* ********************************************** */ aDirection, material); G4int nsec = aChange ? aChange->GetNumberOfSecondaries() : 0; G4bool isPrintingOfSecondariesEnabled = false; if (isPrintingEnabled) { G4cout << G4endl << "\t --> #secondaries=" << nsec << " ; impactParameter[fm]=" << theHadronicGenerator->GetImpactParameter() / fermi << " ; #projectileSpectatorNucleons=" << theHadronicGenerator->GetNumberOfProjectileSpectatorNucleons() << " ; #targetSpectatorNucleons=" << theHadronicGenerator->GetNumberOfTargetSpectatorNucleons() << " ; #NNcollisions=" << theHadronicGenerator->GetNumberOfNNcollisions() << G4endl; if (i % printingGap == 0) { isPrintingOfSecondariesEnabled = true; G4cout << "\t \t List of produced secondaries: " << G4endl; } } // Loop over produced secondaries and eventually print out some information. for (G4int j = 0; j < nsec; ++j) { const G4DynamicParticle* sec = aChange->GetSecondary(j)->GetDynamicParticle(); if (isPrintingOfSecondariesEnabled) { G4cout << "\t \t \t j=" << j << "\t" << sec->GetDefinition()->GetParticleName() << "\t p=" << sec->Get4Momentum() << " MeV" << G4endl; } delete aChange->GetSecondary(j); } if (aChange) aChange->Clear(); } G4cout << G4endl << " Final random number = " << CLHEP::HepRandom::getTheEngine()->flat() << G4endl << "=== End of test ===" << G4endl; } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......