// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // /// \file Hadr01.cc /// \brief Main program of the hadronic/Hadr01 example // ------------------------------------------------------------- // GEANT4 Hadr01 // // Application demonstrating Geant4 hadronic physics: // beam interaction with a target // // Authors: A.Bagulya, I.Gudowska, V.Ivanchenko, N.Starkov // // Modified: // 29.12.2009 V.Ivanchenko introduced access to reference PhysLists // // ------------------------------------------------------------- // // //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... #include "DetectorConstruction.hh" #include "EventAction.hh" #include "PhysicsList.hh" #include "PrimaryGeneratorAction.hh" #include "RunAction.hh" #include "StackingAction.hh" #include "G4HadronicParameters.hh" #include "G4PhysListFactory.hh" #include "G4RunManagerFactory.hh" #include "G4UIExecutive.hh" #include "G4UImanager.hh" #include "G4VModularPhysicsList.hh" #include "G4VisExecutive.hh" //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... int main(int argc, char** argv) { // detect interactive mode (if no arguments) and define UI session G4UIExecutive* ui = nullptr; if (argc == 1) { ui = new G4UIExecutive(argc, argv); } // Construct a serial run manager auto* runManager = G4RunManagerFactory::CreateRunManager(G4RunManagerType::SerialOnly); // set mandatory initialization classes runManager->SetUserInitialization(new DetectorConstruction()); G4PhysListFactory factory; G4VModularPhysicsList* phys = nullptr; G4String physName = ""; // Physics List name defined via 3nd argument if (argc >= 3) { physName = argv[2]; } // Physics List name defined via environment variable if ("" == physName) { char* path = std::getenv("PHYSLIST"); if (nullptr != path) { physName = G4String(path); } } G4cout << "PhysicsList: " << physName << G4endl; // reference PhysicsList via its name if ("" != physName && factory.IsReferencePhysList(physName)) { phys = factory.GetReferencePhysList(physName); } // local Physics List if (nullptr == phys) { phys = new PhysicsList(); } // optional change of overlap cascade/string if (argc >= 5) { auto param = G4HadronicParameters::Instance(); G4double e1 = CLHEP::GeV * std::strtod(argv[3], 0); G4double e2 = CLHEP::GeV * std::strtod(argv[4], 0); G4cout << "### Bertini/FTFP limits: e1(GeV)=" << e1 / CLHEP::GeV << " e2(GeV)=" << e2 / CLHEP::GeV << G4endl; param->SetMinEnergyTransitionFTF_Cascade(e1); param->SetMaxEnergyTransitionFTF_Cascade(e2); } if (argc >= 6) { auto param = G4HadronicParameters::Instance(); param->SetEnableNUDEX(true); } // define physics runManager->SetUserInitialization(phys); runManager->SetUserAction(new PrimaryGeneratorAction()); // set user action classes runManager->SetUserAction(new RunAction()); runManager->SetUserAction(new EventAction()); runManager->SetUserAction(new StackingAction()); // initialize visualization G4VisManager* visManager = nullptr; // get the pointer to the User Interface manager G4UImanager* UImanager = G4UImanager::GetUIpointer(); if (ui) { // interactive mode visManager = new G4VisExecutive; visManager->Initialize(); ui->SessionStart(); delete ui; } else { // batch mode G4String command = "/control/execute "; G4String fileName = argv[1]; UImanager->ApplyCommand(command + fileName); } // job termination delete visManager; delete runManager; } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......