// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // /// \file monopole.cc /// \brief Main program of the exoticphysics/monopole example #include "ActionInitialization.hh" #include "DetectorConstruction.hh" #include "G4MonopolePhysics.hh" #include "G4PhysListFactory.hh" #include "G4RunManagerFactory.hh" #include "G4Types.hh" #include "G4UIExecutive.hh" #include "G4UImanager.hh" #include "G4VModularPhysicsList.hh" #include "G4VisExecutive.hh" #include "Randomize.hh" #include "globals.hh" //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... namespace { void PrintUsage() { G4cerr << " Usage: " << G4endl << " monopole [-m macro ] [-s setupMonopole] [-t nThreads]" << G4endl << " Note: " << G4endl << " -s should be followed by a composed string, eg. \'1 0 100 GeV\'" << G4endl << " -t option is for multi-threaded mode." << G4endl << G4endl; } } // namespace //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... int main(int argc, char** argv) { // Evaluate arguments // if (argc > 7) { PrintUsage(); return 1; } G4String macro; G4String setupMonopole; G4int nThreads = 1; for (G4int i = 1; i < argc; i = i + 2) { if (G4String(argv[i]) == "-m") macro = argv[i + 1]; else if (G4String(argv[i]) == "-s") setupMonopole = argv[i + 1]; else if (G4String(argv[i]) == "-t") { nThreads = G4UIcommand::ConvertToInt(argv[i + 1]); } else { PrintUsage(); return 1; } } // Construct the default run manager auto* runManager = G4RunManagerFactory::CreateRunManager(); if (nThreads > 0) { runManager->SetNumberOfThreads(nThreads); } G4cout << "===== Example is started with " << runManager->GetNumberOfThreads() << " threads =====" << G4endl; // Instantiate G4UIExecutive if interactive G4UIExecutive* ui = nullptr; if (macro.empty()) { ui = new G4UIExecutive(argc, argv); } // get the pointer to the User Interface manager G4UImanager* UImanager = G4UImanager::GetUIpointer(); // create physicsList // Physics List is defined via environment variable PHYSLIST G4PhysListFactory factory; G4VModularPhysicsList* phys = factory.GetReferencePhysList("FTFP_BERT"); // monopole physics is added G4MonopolePhysics* theMonopole = new G4MonopolePhysics(); // Setup monopole if (setupMonopole.size()) { UImanager->ApplyCommand("/control/verbose 1"); UImanager->ApplyCommand("/monopole/setup " + setupMonopole); } // regsiter monopole physics phys->RegisterPhysics(theMonopole); runManager->SetUserInitialization(phys); // visualization manager G4VisManager* visManager = nullptr; // set detector construction DetectorConstruction* det = new DetectorConstruction(); runManager->SetUserInitialization(det); // set user action classes runManager->SetUserInitialization(new ActionInitialization(det)); // Process macro or start UI session // if (macro.size()) { // batch mode G4String command = "/control/execute "; UImanager->ApplyCommand(command + macro); } else { // interactive mode : define UI session visManager = new G4VisExecutive(); visManager->Initialize(); UImanager->ApplyCommand("/control/execute init_vis.mac"); ui->SessionStart(); delete ui; } delete visManager; // job termination delete runManager; return 0; } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......