// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // gpaterno, October 2025 // /// \file SensitiveDetectorHit.hh /// \brief Definition of the SensitiveDetectorHit class // //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... #ifndef SensitiveDetectorHit_h #define SensitiveDetectorHit_h 1 #include "G4VHit.hh" #include "G4THitsCollection.hh" #include "G4Allocator.hh" #include "G4ThreeVector.hh" #include "G4LogicalVolume.hh" #include "G4Transform3D.hh" #include "G4RotationMatrix.hh" //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... /// SensitiveDetectorHit class. class G4AttDef; class G4AttValue; class SensitiveDetectorHit : public G4VHit { public: SensitiveDetectorHit() = default; ~SensitiveDetectorHit() override = default; SensitiveDetectorHit(const SensitiveDetectorHit &right) = default; SensitiveDetectorHit& operator=(const SensitiveDetectorHit &right) = default; int operator==(const SensitiveDetectorHit &right) const; inline void *operator new(size_t); inline void operator delete(void *aHit); void Draw() override; const std::map* GetAttDefs() const override; std::vector* CreateAttValues() const override; void Print() override; inline void SetTrackID(G4int z) {fTrackID = z;} inline G4int GetTrackID() const {return fTrackID;} inline void SetTrackIDP(G4int z) {fTrackIDP = z;} inline G4int GetTrackIDP() const {return fTrackIDP;} inline void SetTime(G4double t) {fTime = t;} inline G4double GetTime() const {return fTime;} inline void SetPos(G4ThreeVector xyz) {fPos = xyz;} inline G4ThreeVector GetPos() const {return fPos;} inline void SetMom(G4ThreeVector xyz) {fMom = xyz;} inline G4ThreeVector GetMom() const {return fMom;} inline void SetEnergy(G4double energy) {fEnergy = energy;} inline G4double GetEnergy() const {return fEnergy;} inline void SetType(G4int type) {fType = type;} inline G4int GetType() const {return fType;} inline void SetParticle(G4String particle) {fParticle = particle;} inline G4String GetParticle() const {return fParticle;} inline void SetWeight(G4double weight) {fWeight = weight;} inline G4double GetWeight() const {return fWeight;} inline void SetDetID(G4int did) {fDetID = did;} inline G4int GetDetID() const {return fDetID;} private: G4int fTrackID = -1; G4int fTrackIDP = -1; G4double fTime = 0; G4ThreeVector fPos = G4ThreeVector(0., 0., 0.); G4ThreeVector fMom = G4ThreeVector(0., 0., 0.); G4double fEnergy = 0.; G4int fType = -11; G4String fParticle = ""; G4double fWeight = -1; G4int fDetID = -1; }; using SensitiveDetectorHitsCollection = G4THitsCollection; extern G4ThreadLocal G4Allocator* SensitiveDetectorHitAllocator; inline void* SensitiveDetectorHit::operator new(size_t) { if (!SensitiveDetectorHitAllocator) SensitiveDetectorHitAllocator = new G4Allocator; return (void *) SensitiveDetectorHitAllocator->MallocSingle(); } inline void SensitiveDetectorHit::operator delete(void* aHit) { SensitiveDetectorHitAllocator->FreeSingle((SensitiveDetectorHit*) aHit); } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... #endif