// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // /// \file exampleB03.cc /// \brief Main program of the biasing/B03 example // -------------------------------------------------------------- // GEANT 4 - exampleB03 // // -------------------------------------------------------------- // Comments // // This example intends to show how to use both importance sampling and a // customized scoring making use of the scoring framework // in a parallel geometry. // // A simple geometry consisting of a 180 cm high concrete cylinder // is constructed in the mass geometry. // A geometry is constructed in the parallel geometry // in order to assign importance values to slabs // of width 10cm and for scoring. The parallel world volume should // overlap the mass world volume and the radii of the slabs is larger // than the radius of the concrete cylinder in the mass geometry. // Pairs of G4GeometryCell and importance values are stored in // the importance store. // The scoring uses the primitive scorers via the Multi Functional Detector // // //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... #include "B03ActionInitialization.hh" #include "B03DetectorConstruction.hh" #include "B03PhysicsList.hh" #include "G4RunManagerFactory.hh" #include "G4SystemOfUnits.hh" #include "G4Types.hh" #include "G4UImanager.hh" #include "G4VPhysicalVolume.hh" #include // #include "B03PrimaryGeneratorAction.hh" // #include "B03RunAction.hh" // construction for the parallel geometry #include "B03ImportanceDetectorConstruction.hh" // Files specific for biasing and scoring // #include "G4Scorer.hh" // #include "G4GeometrySampler.hh" #include "G4IStore.hh" //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... int main(int, char**) { G4int numberOfEvents = 100; G4long myseed = 345354; auto* runManager = G4RunManagerFactory::CreateRunManager(); runManager->SetNumberOfThreads(2); G4Random::setTheSeed(myseed); // create the detector --------------------------- B03DetectorConstruction* detector = new B03DetectorConstruction(); runManager->SetUserInitialization(detector); // --------------------------------------------------- // create a parallel detector G4String parallelName("ParallelBiasingWorld"); B03ImportanceDetectorConstruction* pdet = new B03ImportanceDetectorConstruction(parallelName); detector->RegisterParallelWorld(pdet); // G4GeometrySampler pgs(pdet->GetWorldVolume(),"neutron"); // B03PhysicsList* physlist = new B03PhysicsList; // name of first parallel world: B03PhysicsList* physlist = new B03PhysicsList(parallelName); // push parallel world to store in case of multiple worlds: physlist->AddParallelWorldName(parallelName); // physlist->AddParallelWorldName(parallelName); // physlist->AddParallelWorldName(sparallelName); // physlist->AddBiasing(&pgs,parallelName); runManager->SetUserInitialization(physlist); // Set user action classes through Worker Initialization // B03ActionInitialization* actions = new B03ActionInitialization; runManager->SetUserInitialization(actions); // runManager->SetUserAction(new B03PrimaryGeneratorAction); // // runManager->SetUserAction(new B03PrimaryGeneratorAction(ifElectron)); // runManager->SetUserAction(new B03RunAction); runManager->Initialize(); G4VPhysicalVolume& aghostWorld = pdet->GetWorldVolumeAddress(); G4cout << " ghost world: " << pdet->GetName() << G4endl; // create an importance G4IStore* aIstore = G4IStore::GetInstance(pdet->GetName()); // create a geometry cell for the world volume replpicanumber is 0! G4GeometryCell gWorldVolumeCell(aghostWorld, 0); // set world volume importance to 1 aIstore->AddImportanceGeometryCell(1, gWorldVolumeCell); // set importance values and create scorers G4int cell(1); for (cell = 1; cell <= 18; cell++) { G4GeometryCell gCell = pdet->GetGeometryCell(cell); G4cout << " adding cell: " << cell << " replica: " << gCell.GetReplicaNumber() << " name: " << gCell.GetPhysicalVolume().GetName() << G4endl; G4double imp = std::pow(2.0, cell - 1); // x aIstore.AddImportanceGeometryCell(imp, gCell); aIstore->AddImportanceGeometryCell(imp, gCell.GetPhysicalVolume(), cell); } // creating the geometry cell and add both to the store // G4GeometryCell gCell = pdet->GetGeometryCell(18); // create importance geometry cell pair for the "rest"cell // with the same importance as the last concrete cell G4GeometryCell gCell = pdet->GetGeometryCell(19); // G4double imp = std::pow(2.0,18); G4double imp = std::pow(2.0, 17); aIstore->AddImportanceGeometryCell(imp, gCell.GetPhysicalVolume(), 19); // temporary fix before runManager->BeamOn works... G4UImanager* UImanager = G4UImanager::GetUIpointer(); G4String command1 = "/control/cout/setCoutFile fileName"; UImanager->ApplyCommand(command1); G4String command2 = "/run/beamOn " + G4UIcommand::ConvertToString(numberOfEvents); ; UImanager->ApplyCommand(command2); // runManager->BeamOn(numberOfEvents); // pgs.ClearSampling(); delete runManager; return 0; } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......