// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // // //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... #ifndef DetectorConstruction_h #define DetectorConstruction_h 1 #include "G4Cache.hh" #include "G4LogicalVolume.hh" #include "G4VUserDetectorConstruction.hh" #include "globals.hh" class G4Box; class G4Ellipsoid; class G4Sphere; class G4VPhysicalVolume; class G4Material; class DetectorMessenger; class G4GlobalMagFieldMessenger; //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... class DetectorConstruction : public G4VUserDetectorConstruction { public: DetectorConstruction(); ~DetectorConstruction() override; void SetAbsorberMaterial(const G4String&); void SetAbsorberThickness(G4double); void SetAbsorberSizeYZ(G4double); void SetAbsorberXpos(G4double); void SetWorldMaterial(const G4String&); void SetWorldSizeX(G4double); void SetWorldSizeYZ(G4double); void SetPhantomType(G4int value); G4VPhysicalVolume* Construct() override; void ConstructSDandField() override; void PrintGeomParameters(); private: void DefineMaterials(); void ComputeGeomParameters(); void ChangeGeometry(); void Construct_Phantom1(); void Construct_Phantom2(); void Construct_Phantom3(); G4int phantom_type; G4Material* fAbsorberMaterial; G4double fAbsorberThickness; G4double fAbsorberSizeYZ; G4double fXposAbs; G4double fXstartAbs, fXendAbs; G4Material* fWorldMaterial; G4double fWorldSizeX; G4double fWorldSizeYZ; G4Box* fSolidWorld; G4LogicalVolume* fLogicWorld; G4VPhysicalVolume* fPhysiWorld; G4Box* fSolidAbsorber; G4LogicalVolume* fLogicAbsorber; G4VPhysicalVolume* fPhysiAbsorber; G4Material* material1; G4Material* material2; G4Material* material3; G4Material* material4; G4Material* material5; G4Material* material6; G4Material* material_GDP; G4Ellipsoid* ellipse1; G4LogicalVolume* logicEllipse1; G4VPhysicalVolume* physiEllipse1; G4Ellipsoid* ellipse2; G4LogicalVolume* logicEllipse2; G4VPhysicalVolume* physiEllipse2; G4Ellipsoid* ellipse3; G4LogicalVolume* logicEllipse3; G4VPhysicalVolume* physiEllipse3; G4Ellipsoid* ellipse4; G4LogicalVolume* logicEllipse4; G4VPhysicalVolume* physiEllipse4; G4Ellipsoid* ellipse5; G4LogicalVolume* logicEllipse5; G4VPhysicalVolume* physiEllipse5; G4Ellipsoid* ellipse6; G4LogicalVolume* logicEllipse6; G4VPhysicalVolume* physiEllipse6; // Ge-doped glow discharge polymer (GDP) G4Sphere* solid_GDP; G4LogicalVolume* logic_GDP; G4VPhysicalVolume* physi_GDP; DetectorMessenger* fDetectorMessenger; G4Cache fFieldMessenger; }; //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... #endif