# ---------------------------------------------- # Example macro file for the GammaRayTel # Visualization with VRML # ---------------------------------------------- # Authors: R.Giannitrapani, F.Longo and G.Santin # ---------------------------------------------- # # Sets some default verbose # and initializes the graphic. # /control/verbose 2 /control/saveHistory /run/verbose 2 /run/initialize /gun/sourceGen true # Set a very high time threshold to allow all decays to happen /process/had/rdm/thresholdForVeryLongDecayTime 1.0e+60 year /gun/particle mu- /gun/energy 100 MeV /gun/vertexRadius 30. cm /gun/sourceType 2 /gun/direction 0 0 -1 # You can modify the geometry of the telescope via a messenger /payload/setNbOfTKRLayers 10 /payload/update # Use this open statement to create a .wrl file suitable for # viewing in a VRML viewer: /vis/open VRML2FILE # ## Open a viewer #/vis/open ## This opens the default viewer - see examples/basic/B1/vis.mac for a ## more comprehensive overview of options. Also the documentation. # # Disable auto refresh and quieten vis messages whilst scene and # trajectories are established: /vis/viewer/set/autoRefresh false /vis/verbose errors # # Draw geometry: /vis/drawVolume # # Specify view angle: /vis/viewer/set/viewpointThetaPhi 90. 0. # # Specify zoom value: #/vis/viewer/zoom 2. # # Specify style (surface or wireframe): #/vis/viewer/set/style wireframe # # Draw coordinate axes: #/vis/scene/add/axes 0 0 0 1 m # # Draw smooth trajectories at end of event, showing trajectory points # as markers 2 pixels wide: /vis/scene/add/trajectories smooth /vis/modeling/trajectories/create/drawByCharge /vis/modeling/trajectories/drawByCharge-0/default/setDrawStepPts true /vis/modeling/trajectories/drawByCharge-0/default/setStepPtsSize 2 # (if too many tracks cause core dump => /tracking/storeTrajectory 0) # # Draw hits at end of event: #/vis/scene/add/hits # # To draw only gammas: #/vis/filtering/trajectories/create/particleFilter #/vis/filtering/trajectories/particleFilter-0/add gamma # # To invert the above, drawing all particles except gammas, # keep the above two lines but also add: #/vis/filtering/trajectories/particleFilter-0/invert true # # Many other options are available with /vis/modeling and /vis/filtering. # For example, to select colour by particle ID: #/vis/modeling/trajectories/create/drawByParticleID #/vis/modeling/trajectories/drawByParticleID-0/set e- blue # # To superimpose all of the events from a given run: #/vis/scene/endOfEventAction accumulate # # Re-establish auto refreshing and verbosity: /vis/viewer/set/autoRefresh true /vis/verbose warnings # # For file-based drivers, use this to create an empty detector view: #/vis/viewer/flush /run/beamOn 10