// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // (adapted from B1DetectorConstruction) // Author: A.Knaian (ara@nklabs.com), N.MacFadden (natemacfadden@gmail.com) #ifndef DetectorConstruction_h #define DetectorConstruction_h 1 #include "G4VUserDetectorConstruction.hh" #include "globals.hh" #include "FastAerosol.hh" #include "G4UserLimits.hh" class G4VPhysicalVolume; class G4LogicalVolume; class DetectorConstructionMessenger; /// Detector construction class to define materials and geometry. class DetectorConstruction : public G4VUserDetectorConstruction { public: explicit DetectorConstruction(); virtual ~DetectorConstruction(); virtual G4VPhysicalVolume* Construct() override; G4LogicalVolume* GetScoringVolume() const { return fScoringVolume; } // Physics G4double fStepLim = DBL_MAX;// global step limit G4UserLimits* fStepLimits;// physics implementation of limit // Cloud build choice G4bool fFastAerosolCloud = false; G4bool fParameterisedCloud = false; G4bool fSmoothCloud = false; // Cloud droplet details G4double fDropletR = 1; // FastAerosol cloud details FastAerosol* fCloud = NULL; // the cloud bulk and droplet positions G4bool fPrePopulate = false; // whether to pre-load droplet positions (true) or not (false) G4double fDropletNumDens = 0; //number density of droplets G4double fMinSpacing = 0.0;// minimum spacing between droplets G4int fCloudSeed = 0; // random seed dictating droplet distribution // parameterised cloud details G4double fSmartless = 2.0; // control the 'fSmartless' property of parameterised solid. Roughly how many voxels the volume is split into for geometry optimization G4String fCloudShapeStr = "box"; // cloud bulk shape G4String fDropletShapeStr = "sphere"; // droplet shape G4VSolid* fCloudShape; // actual cloud bulk shape G4VSolid* fDropletShape;// actual droplet solid protected: G4LogicalVolume* fScoringVolume; private: DetectorConstructionMessenger* fMessenger; }; #endif