// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // /// \file PrimaryGeneratorSource.hh /// \brief Header file for Primary Generator Source class for Molecular DNA simulation #ifndef MOLECULAR_PRIMARY_GENERATORSOURCE_HH #define MOLECULAR_PRIMARY_GENERATORSOURCE_HH #include "G4ParticleDefinition.hh" #include "G4ParticleTable.hh" #include "G4ThreeVector.hh" #include #include //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... // - Abstract PrimaryGeneratorSource // - pure virtual functions // - Implementations: // - PrimaryGeneratorSourceGRASCSV //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... // Class to handle Primary objects class Primary { public: // Primary class constructor Primary() { ; } // Primary class destructor ~Primary() = default; void SetName(const G4String& name) { fName = name; } void SetName(G4int PDGnum) { if (PDGnum != 0) { G4ParticleTable* pTable = G4ParticleTable::GetParticleTable(); G4ParticleDefinition* particle = pTable->FindParticle(PDGnum); fName = particle->GetParticleName(); } else { fName = ""; } } G4String GetName() const { return fName; } void SetPosition(const G4ThreeVector& position) { fPosition = position; } G4ThreeVector GetPosition() const { return fPosition; } void SetMomentum(const G4ThreeVector& momentum) { fMomentum = momentum; } G4ThreeVector GetMomentum() const { return fMomentum; } void SetMomentumDirection(const G4ThreeVector& momentumDir) { fMomentumDir = momentumDir; } G4ThreeVector GetMomentumDirection() const { return fMomentumDir; } void SetEnergy(const G4double& energy) { fEnergy = energy; } G4double GetEnergy() const { return fEnergy; } G4ParticleDefinition* GetParticleDefinition() { G4ParticleTable* pTable = G4ParticleTable::GetParticleTable(); G4ParticleDefinition* particle = pTable->FindParticle(fName.data()); return particle; } void Print() { G4cout << " *** " << fName << " *** " << G4endl; G4cout << " * Position: " << fPosition << G4endl; G4cout << " * Momentum Direction: " << fMomentumDir << G4endl; G4cout << " * Energy: " << fEnergy << G4endl; G4cout << " *** *** ***" << G4endl; } private: G4String fName; G4ThreeVector fPosition; G4ThreeVector fMomentum; G4ThreeVector fMomentumDir; G4double fEnergy; }; //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... class PrimaryGeneratorSource { public: // PrimaryGeneratorSource class destructor virtual ~PrimaryGeneratorSource() = default; // Define Primary class within PrimaryGeneratorSource virtual Primary* GetPrimary() = 0; virtual void SetBufferSize(G4int) = 0; virtual void SetnParticles(G4int) = 0; }; //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... #endif