// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // #include "DetectorConstruction.hh" #include "ActionInitialization.hh" #include "G4RunManagerFactory.hh" #include "G4UImanager.hh" #include "FTFP_BERT.hh" #include "FTFPCMS_BERT_EMM.hh" #include "G4PhysListFactory.hh" #include "G4VisExecutive.hh" #include "G4UIExecutive.hh" #include "Randomize.hh" //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... int main(int argc,char** argv) { // Detect interactive mode (if no arguments) and define UI session // G4UIExecutive* ui = 0; if ( argc == 1 ) { ui = new G4UIExecutive(argc, argv); } // Initialization of Run manager auto* runManager = G4RunManagerFactory::CreateRunManager(G4RunManagerType::Default); // Set mandatory initialization classes // // Detector construction runManager->SetUserInitialization(new DetectorConstruction()); // Physics List name defined via environment variable // or the default FTFP_BERT is used G4VModularPhysicsList* physicsList = nullptr; G4String physName = ""; char* PLenv = std::getenv("PHYSLIST"); if (PLenv) physName = G4String(PLenv); if ("FTFP_BERT_EMM" == physName || "FTFPCMS_BERT_EMM" == physName) physicsList = new FTFPCMS_BERT_EMM; else if ("" == physName) { physName = "FTFP_BERT"; physicsList = new FTFP_BERT; } if (!physicsList) { G4PhysListFactory factory; physicsList = factory.GetReferencePhysList(physName); } if (!physicsList) { G4ExceptionDescription msg; msg << "Unknown physics list defined in environment variable PHYSLIST: " << PLenv << "\n"; msg<< "Consider extension of main to take it into account.\n"; G4Exception("HGCal_testbeam::main()", "UnknownPhysicsList", FatalException, msg); } physicsList->SetVerboseLevel(1); runManager->SetUserInitialization(physicsList); // User action initialization runManager->SetUserInitialization(new ActionInitialization()); // Get the pointer to the User Interface manager G4UImanager* UImanager = G4UImanager::GetUIpointer(); // Process macro or start UI session // if ( ! ui ) { // batch mode G4String command = "/control/execute "; G4String fileName = argv[1]; UImanager->ApplyCommand(command+fileName); } else { // Initialize visualization G4VisManager *visManager = new G4VisExecutive; // G4VisExecutive can take a verbosity argument - see /vis/verbose guidance. // G4VisManager* visManager = new G4VisExecutive("Quiet"); visManager->Initialize(); // interactive mode //UImanager->ApplyCommand("/control/execute init_vis.mac"); UImanager->ApplyCommand("/control/execute init_vis.mac"); ui->SessionStart(); delete ui; delete visManager; } // Job termination // Free the store: user actions, physics_list and detector_description are // owned and deleted by the run manager, so they should not be deleted // in the main() program ! delete runManager; } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.....