// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // /* * ============================================================================= * * Filename: CexmcParticleGunMessenger.hh * * Description: original position and momentum of the incident beam particle * * Version: 1.0 * Created: 15.12.2009 13:54:20 * Revision: none * Compiler: gcc * * Author: Alexey Radkov (), * Company: PNPI * * ============================================================================= */ #ifndef CEXMC_PARTICLE_GUN_MESSENGER_HH #define CEXMC_PARTICLE_GUN_MESSENGER_HH #include class G4UIcommand; class G4UIcmdWithAString; class G4UIcmdWithADoubleAndUnit; class G4UIcmdWith3Vector; class G4UIcmdWith3VectorAndUnit; class CexmcParticleGun; class CexmcParticleGunMessenger : public G4UImessenger { public: explicit CexmcParticleGunMessenger( CexmcParticleGun * particleGun ); ~CexmcParticleGunMessenger(); public: void SetNewValue( G4UIcommand * cmd, G4String value ); private: CexmcParticleGun * particleGun; G4UIcmdWithAString * setParticle; G4UIcmdWith3VectorAndUnit * setOrigPosition; G4UIcmdWith3Vector * setOrigDirection; G4UIcmdWithADoubleAndUnit * setOrigMomentumAmp; }; #endif