// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // /* * ============================================================================= * * Filename: CexmcChargeExchangeProductionModel.hh * * Description: charge exchange physics itself * * Version: 1.0 * Created: 01.11.2009 00:30:46 * Revision: none * Compiler: gcc * * Author: Alexey Radkov (), * Company: PNPI * * ============================================================================= */ #ifndef CEXMC_CHARGE_EXCHANGE_PRODUCTION_MODEL_HH #define CEXMC_CHARGE_EXCHANGE_PRODUCTION_MODEL_HH #include #include #include #include #include #include #include "CexmcProductionModel.hh" #include "CexmcGenbod.hh" #include "CexmcReimplementedGenbod.hh" #include "CexmcException.hh" template < typename OutputParticle > class CexmcChargeExchangeProductionModel : public G4HadronicInteraction, public CexmcProductionModel { public: CexmcChargeExchangeProductionModel(); ~CexmcChargeExchangeProductionModel(); public: G4HadFinalState * ApplyYourself( const G4HadProjectile & projectile, G4Nucleus & targetNucleus ); private: G4double nucleusParticleMass; CexmcPhaseSpaceGenerator * phaseSpaceGenerator; }; template < typename OutputParticle > CexmcChargeExchangeProductionModel< OutputParticle >:: CexmcChargeExchangeProductionModel() : G4HadronicInteraction( CexmcChargeExchangeInteractionName ), CexmcProductionModel( CexmcChargeExchangeProductionModelName ), nucleusParticleMass( 0 ), phaseSpaceGenerator( NULL ) { incidentParticle = G4PionMinus::Definition(); nucleusParticle = G4Proton::Definition(); outputParticle = OutputParticle::Definition(); nucleusOutputParticle = G4Neutron::Definition(); nucleusParticleMass = nucleusParticle->GetPDGMass(); productionModelData.incidentParticle = incidentParticle; productionModelData.nucleusParticle = nucleusParticle; productionModelData.outputParticle = outputParticle; productionModelData.nucleusOutputParticle = nucleusOutputParticle; CexmcPhaseSpaceInVector inVec; inVec.push_back( &productionModelData.incidentParticleSCM ); inVec.push_back( &productionModelData.nucleusParticleSCM ); CexmcPhaseSpaceOutVector outVec; outVec.push_back( CexmcPhaseSpaceOutVectorElement( &productionModelData.outputParticleSCM, outputParticle->GetPDGMass() ) ); outVec.push_back( CexmcPhaseSpaceOutVectorElement( &productionModelData.nucleusOutputParticleSCM, nucleusOutputParticle->GetPDGMass() ) ); #ifdef CEXMC_USE_GENBOD phaseSpaceGenerator = new CexmcGenbod; #else phaseSpaceGenerator = new CexmcReimplementedGenbod; #endif phaseSpaceGenerator->SetParticles( inVec, outVec ); } template < typename OutputParticle > CexmcChargeExchangeProductionModel< OutputParticle >:: ~CexmcChargeExchangeProductionModel() { delete phaseSpaceGenerator; } template < typename OutputParticle > G4HadFinalState * CexmcChargeExchangeProductionModel< OutputParticle >:: ApplyYourself( const G4HadProjectile & projectile, G4Nucleus & targetNucleus ) { theParticleChange.Clear(); G4double kinEnergy( projectile.GetKineticEnergy() ); G4HadProjectile & theProjectile( const_cast< G4HadProjectile & >( projectile ) ); const G4LorentzRotation & projToLab( const_cast< const G4LorentzRotation & >( theProjectile.GetTrafoToLab() ) ); productionModelData.incidentParticleLAB = projectile.Get4Momentum(); productionModelData.incidentParticleLAB.transform( projToLab ); productionModelData.nucleusParticleLAB.setPx( 0 ); productionModelData.nucleusParticleLAB.setPy( 0 ); productionModelData.nucleusParticleLAB.setPz( 0 ); productionModelData.nucleusParticleLAB.setE( nucleusParticleMass ); if ( fermiMotionIsOn ) { G4ThreeVector targetNucleusMomentum( targetNucleus.GetFermiMomentum() ); G4double targetNucleusEnergy( std::sqrt( targetNucleusMomentum.mag2() + nucleusParticleMass * nucleusParticleMass ) ); productionModelData.nucleusParticleLAB = G4LorentzVector( targetNucleusMomentum, targetNucleusEnergy ); } productionModelData.nucleusParticleLAB.transform( projToLab ); G4LorentzVector lVecSum( productionModelData.incidentParticleLAB + productionModelData.nucleusParticleLAB ); G4ThreeVector boostVec( lVecSum.boostVector() ); productionModelData.incidentParticleSCM = productionModelData.incidentParticleLAB; productionModelData.nucleusParticleSCM = productionModelData.nucleusParticleLAB; productionModelData.incidentParticleSCM.boost( -boostVec ); productionModelData.nucleusParticleSCM.boost( -boostVec ); triggeredAngularRanges.clear(); if ( ! phaseSpaceGenerator->CheckKinematics() ) { theParticleChange.SetEnergyChange( kinEnergy ); theParticleChange.SetMomentumChange( projectile.Get4Momentum().vect().unit()); return &theParticleChange; } do { phaseSpaceGenerator->Generate(); G4double cosTheta( productionModelData.outputParticleSCM.cosTheta() ); for ( CexmcAngularRangeList::iterator k( angularRanges.begin() ); k != angularRanges.end(); ++k ) { if ( cosTheta <= k->top && cosTheta > k->bottom ) triggeredAngularRanges.push_back( CexmcAngularRange( k->top, k->bottom, k->index ) ); } } while ( triggeredAngularRanges.empty() ); productionModelData.outputParticleLAB = productionModelData.outputParticleSCM; productionModelData.nucleusOutputParticleLAB = productionModelData.nucleusOutputParticleSCM; productionModelData.outputParticleLAB.boost( boostVec ); productionModelData.nucleusOutputParticleLAB.boost( boostVec ); theParticleChange.SetStatusChange( stopAndKill ); theParticleChange.SetEnergyChange( 0.0 ); G4DynamicParticle * secOutParticle( new G4DynamicParticle( outputParticle, productionModelData.outputParticleLAB ) ); theParticleChange.AddSecondary( secOutParticle ); G4DynamicParticle * secNeutron( new G4DynamicParticle( nucleusOutputParticle, productionModelData.nucleusOutputParticleLAB ) ); theParticleChange.AddSecondary( secNeutron ); /* projectile->GetDefinition() shall always be identical to incidentParticle * as far as CexmcHadronicProcess::IsApplicable() will check that only * incidentParticle is allowed. Here is mostly unnecessary assignment. */ productionModelData.incidentParticle = projectile.GetDefinition(); return &theParticleChange; } #endif