/CaTS/verbose false /CaTS/dumpgdml true /CaTS/writeHits true /CaTS/fname NewHits_point /run/initialize # # the scintillation process is needed even when we run on GPU but we don't put optical photons on the stack # /process/optical/scintillation/setStackPhotons false # # the Cerenkov process is needed even when we run on GPU but we don't put optical photons on the stack # #/process/activate Cerenkov /process/optical/cerenkov/setStackPhotons false /process/optical/rayleigh/verbose 0 /process/optical/absorption/verbose 0 /process/optical/boundary/verbose 0 /random/setSeeds 7 38 /CaTS/enable_opticks true /CaTS/doAnalysis false /gun/particle e- /gun/energy 2 GeV /gun/position 0. 0. -105. cm /gun/direction 0. 0. 1. /run/beamOn 100