Import Geant4 8.2.0 source tree
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//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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// $Id: G4TrajectoryDrawByAttribute.hh,v 1.1 2006/09/11 21:52:18 tinslay Exp $
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// GEANT4 tag $Name: geant4-08-02 $
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//
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// Jane Tinslay September 2006
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//
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// Draw trajectories according to attribute.
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//
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#ifndef G4TRAJECTORYDRAWBYATTRIBUTE_HH
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#define G4TRAJECTORYDRAWBYATTRIBUTE_HH
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#include "globals.hh"
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#include "G4VTrajectoryModel.hh"
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#include <map>
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class G4VAttValueFilter;
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class G4VisTrajContext;
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class G4TrajectoryDrawByAttribute : public G4VTrajectoryModel {
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public:
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// Constructor
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G4TrajectoryDrawByAttribute(const G4String& name = "Unspecified", G4VisTrajContext* context=0);
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// Destructor
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virtual ~G4TrajectoryDrawByAttribute();
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// Draw the trajectory with optional i_mode parameter
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virtual void Draw(const G4VTrajectory& trajectory, const G4int& i_mode = 0,
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const G4bool& visible = true) const;
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// Print configuration
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virtual void Print(std::ostream& ostr) const;
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// Configuration methods
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void Set(const G4String& attribute);
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void AddIntervalContext(const G4String& name, G4VisTrajContext* context);
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void AddValueContext(const G4String& name, G4VisTrajContext* context);
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private:
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enum Config {Interval, SingleValue};
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typedef std::pair<G4String, Config> Pair;
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typedef std::map<Pair, G4VisTrajContext*> ContextMap;
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// Data members
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G4String fAttName;
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ContextMap fContextMap;
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// Caching
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mutable G4bool fFirst;
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mutable G4bool fWarnedMissingAttribute;
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mutable G4VAttValueFilter* filter;
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};
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#endif
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