Import Geant4 8.2.0 source tree
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//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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// $Id: G4GFSManager81.cc,v 1.1 2006/11/10 13:23:07 mverderi Exp $
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// GEANT4 tag $Name: geant4-08-02 $
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//
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//
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//---------------------------------------------------------------
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//
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// G4GFSManager81.cc
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//
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// Description:
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// Gathers code to be dropped at the next major release
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//
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// History:
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// November 2006
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//
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//---------------------------------------------------------------
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#include "G4GFSManager81.hh"
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#include "G4ParticleTable.hh"
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#include "G4ParticleDefinition.hh"
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#include "G4Material.hh"
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#include "G4ThreeVector.hh"
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#include "G4PVPlacement.hh"
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#include "G4TransportationManager.hh"
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#include "G4FastSimulationMessenger.hh"
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#include "G4GlobalFastSimulationManager.hh"
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G4GFSManager81::G4GFSManager81()
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{
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// It starts closed.
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fClosed=true;
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}
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void G4GFSManager81::FastSimulationNeedsToBeClosed()
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{
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fClosed=false;
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}
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void G4GFSManager81::CloseFastSimulation()
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{
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if(fClosed) return;
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G4ParticleTable* theParticleTable;
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// Reset the NeededFlavoredWorlds List
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NeededFlavoredWorlds.clearAndDestroy();
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// We'll look for models for all particle types
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theParticleTable=G4ParticleTable::GetParticleTable();
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// Creates the first world volume clone.
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G4VPhysicalVolume* aClone = GiveMeAWorldVolumeClone();
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G4cout << "Closing Fast-Simulation ..." << G4endl;
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for (G4int iParticle=0;
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iParticle<theParticleTable->entries(); iParticle++) {
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G4bool Needed = false;
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G4GlobalFastSimulationManager* global = G4GlobalFastSimulationManager::GetGlobalFastSimulationManager();
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for (size_t ifsm=0; ifsm< global->ManagedManagers.size(); ifsm++)
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Needed = Needed || global->ManagedManagers[ifsm]->
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InsertGhostHereIfNecessary(aClone,
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*(theParticleTable->
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GetParticle(iParticle)));
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// if some FSM inserted a ghost, keep this clone.
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if(Needed)
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{
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G4Region* aWorldGhostRegion = new G4Region("Ghost world region for " + theParticleTable->GetParticle(iParticle)->GetParticleName());
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aWorldGhostRegion->AddRootLogicalVolume(aClone->GetLogicalVolume());
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NeededFlavoredWorlds.push_back(new G4FlavoredParallelWorld(theParticleTable->GetParticle(iParticle), aClone));
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// and prepare a new one.
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aClone=GiveMeAWorldVolumeClone();
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}
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}
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fClosed=true;
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}
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G4VFlavoredParallelWorld*
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G4GFSManager81::
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GetFlavoredWorldForThis(G4ParticleDefinition* particle)
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{
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for (size_t ipw=0; ipw<NeededFlavoredWorlds.size(); ipw++)
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if(NeededFlavoredWorlds[ipw]->GetTheParticleType()==particle)
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return NeededFlavoredWorlds[ipw];
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return 0;
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}
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G4VPhysicalVolume*
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G4GFSManager81::GiveMeAWorldVolumeClone()
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{
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G4VPhysicalVolume* theParallelWorldPhysical;
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G4TransportationManager *transportationManager=
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G4TransportationManager::GetTransportationManager();
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G4VSolid *parallelWorldSolid=transportationManager->
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GetNavigatorForTracking()->GetWorldVolume()->
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GetLogicalVolume()->GetSolid();
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G4Material *parallelWorldMaterial=transportationManager->
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GetNavigatorForTracking()->GetWorldVolume()->
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GetLogicalVolume()->GetMaterial();
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G4LogicalVolume *parallelWorldLog =
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new G4LogicalVolume(parallelWorldSolid,
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parallelWorldMaterial,
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"ParallelWorldLogical",
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0, 0, 0);
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theParallelWorldPhysical= new G4PVPlacement(0,G4ThreeVector(),
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"ParallelWorldPhysical",
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parallelWorldLog,
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0,false,0);
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return theParallelWorldPhysical;
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}
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G4bool
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G4GFSManager81::Notify(G4ApplicationState requestedState)
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{
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G4StateManager * stateManager = G4StateManager::GetStateManager();
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if((stateManager->GetPreviousState()==G4State_Idle) &&
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(requestedState==G4State_GeomClosed) && (!fClosed) )
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{
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G4cerr
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<< "ERROR - G4GFSManager81::Notify()" << G4endl
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<< " 1) you are using ghost volumes;" << G4endl
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<< " 2) In this case the G4GFSManager81" << G4endl
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<< " MUST be closed BEFORE closing the geometry;" << G4endl
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<< " 3) To do this put in your code the call to" << G4endl
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<< " GetGlobalFastSimulationManager()->CloseFastSimulation();"
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<< G4endl
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<< " just before closing the geometry." << G4endl;
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G4Exception("G4GFSManager81::Notify()", "InvalidState",
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FatalException, "Fast simulation must be closed.");
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}
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return true;
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}
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