Import Geant4 8.2.0 source tree

This commit is contained in:
Gabriele Cosmo
2016-06-09 14:55:03 +02:00
parent 216a75eeb1
commit fe73f43734
6714 changed files with 118229 additions and 68144 deletions
@@ -24,8 +24,8 @@
// ********************************************************************
//
//
// $Id: G4GlobalFastSimulationManager.hh,v 1.10 2006/06/29 21:09:22 gunter Exp $
// GEANT4 tag $Name: geant4-08-01 $
// $Id: G4GlobalFastSimulationManager.hh,v 1.12 2006/11/10 13:23:07 mverderi Exp $
// GEANT4 tag $Name: geant4-08-02 $
//
//
//---------------------------------------------------------------
@@ -53,18 +53,19 @@
#include "G4VGlobalFastSimulationManager.hh"
#include "G4FastSimulationManager.hh"
#include "G4FastSimulationManagerProcess.hh"
#include "G4FastSimulationManagerProcess81.hh"
#include "G4StateManager.hh"
#include "G4VStateDependent.hh"
#include "G4FlavoredParallelWorld.hh"
class G4FastSimulationMessenger;
enum listType {
NAMES_ONLY,
MODELS,
ISAPPLICABLE
};
class G4FastSimulationMessenger;
// Class Description:
// This a singleton class which provides the management of the G4FastSimulationManager
@@ -84,9 +85,17 @@ class G4FastSimulationMessenger;
// geometries.
//
// -- *** to be dropped @ next major release: >>>
#include "G4GFSManager81.hh"
// -- <<<.
class G4GlobalFastSimulationManager : public G4VStateDependent,
public G4VGlobalFastSimulationManager
{
// -- *** to be dropped @ next major release: >>>
friend class G4GFSManager81;
// -- <<<.
public: // With description
static G4GlobalFastSimulationManager* GetGlobalFastSimulationManager();
@@ -123,12 +132,19 @@ public: // Without description
// Destructor
~G4GlobalFastSimulationManager();
// G4FastSimulationManager's management :
//
// G4FastSimulationManager(Process)'s management, no intended for
// general use.
//
// Methods for a G4FastSimulationManager to register itself
//
void AddFastSimulationManager(G4FastSimulationManager*);
void AddFastSimulationManager(G4FastSimulationManager*);
void RemoveFastSimulationManager(G4FastSimulationManager*);
//
// G4FastSimulationManagerProcess bookeeping:
//
void AddFSMP(G4FastSimulationManagerProcess81*);
void RemoveFSMP(G4FastSimulationManagerProcess81*);
// Flag that the Parameterisation must be closed.
@@ -136,19 +152,20 @@ public: // Without description
public: // With description
void CloseFastSimulation();
// Build the parallel worlds when you are using ghost volumes. In this case the Parameterisation
// MUST be closed BEFORE closing the geometry. It's enough to call this method just before
// closing the geometry.
//
void ShowSetup();
// Show the fast simulation setup : world(s), region(s), model(s) and links between them.
// Requires the geometry to be closed.
public: // Without description
// print/control commands
void ListEnvelopes(const G4String& aName = "all",
listType aListType = NAMES_ONLY);
void ListEnvelopes(const G4ParticleDefinition*);
void CloseFastSimulation();
// deprecated
void ListEnvelopes(const G4String& aName = "all",
listType aListType = NAMES_ONLY);
void ListEnvelopes(const G4ParticleDefinition* );
void ActivateFastSimulationModel(const G4String&);
void ActivateFastSimulationModel(const G4String&);
void InActivateFastSimulationModel(const G4String&);
// G4FastSimulationProcess interface
@@ -161,6 +178,9 @@ private:
// Private construtor insures singleton class
G4GlobalFastSimulationManager();
// recursive display of regions, models, etc...
void DisplayRegion(G4Region* motherRegion, G4int depth, std::vector<G4ParticleDefinition*>& particles) const;
// The single instance.
static G4GlobalFastSimulationManager* fGlobalFastSimulationManager;
@@ -170,14 +190,12 @@ private:
// List of G4FastSimulationManagers
G4FastSimulationVector <G4FastSimulationManager> ManagedManagers;
// fClosed flags if the NeededFlavoredWorlds List was Build.
G4bool fClosed;
// Instantiated fast simulation processes:
G4FastSimulationVector <G4FastSimulationManagerProcess81> fFSMPVector;
// List of needed ParallelWorlds after close
G4FastSimulationVector <G4FlavoredParallelWorld> NeededFlavoredWorlds;
// Internal fonction to Build world volume clones.
G4VPhysicalVolume* GiveMeAWorldVolumeClone();
// -- *** to be dropped @ next major release: >>>
G4GFSManager81* _deprecated;
};
#endif