Import Geant4 8.2.0 source tree

This commit is contained in:
Gabriele Cosmo
2016-06-09 14:55:03 +02:00
parent 216a75eeb1
commit fe73f43734
6714 changed files with 118229 additions and 68144 deletions
@@ -24,7 +24,7 @@
// ********************************************************************
//
// $Id: G4AuxiliaryNavServices.cc,v 1.3 2006/06/29 18:36:32 gunter Exp $
// GEANT4 tag $Name: geant4-08-01 $
// GEANT4 tag $Name: geant4-08-02 $
//
// --------------------------------------------------------------------
@@ -25,7 +25,7 @@
//
//
// $Id: G4DrawVoxels.cc,v 1.4 2006/06/29 18:36:34 gunter Exp $
// GEANT4 tag $Name: geant4-08-01 $
// GEANT4 tag $Name: geant4-08-02 $
//
//
// class G4DrawVoxels
@@ -25,7 +25,7 @@
//
//
// $Id: G4GeomTestErrorList.cc,v 1.3 2006/06/29 18:36:36 gunter Exp $
// GEANT4 tag $Name: geant4-08-01 $
// GEANT4 tag $Name: geant4-08-02 $
//
// --------------------------------------------------------------------
// GEANT 4 class source file
@@ -25,7 +25,7 @@
//
//
// $Id: G4GeomTestOverlapList.cc,v 1.3 2006/06/29 18:36:39 gunter Exp $
// GEANT4 tag $Name: geant4-08-01 $
// GEANT4 tag $Name: geant4-08-02 $
//
// --------------------------------------------------------------------
// GEANT 4 class source file
@@ -25,7 +25,7 @@
//
//
// $Id: G4GeomTestOvershootList.cc,v 1.3 2006/06/29 18:36:41 gunter Exp $
// GEANT4 tag $Name: geant4-08-01 $
// GEANT4 tag $Name: geant4-08-02 $
//
// --------------------------------------------------------------------
// GEANT 4 class source file
@@ -25,7 +25,7 @@
//
//
// $Id: G4GeomTestPoint.cc,v 1.3 2006/06/29 18:36:44 gunter Exp $
// GEANT4 tag $Name: geant4-08-01 $
// GEANT4 tag $Name: geant4-08-02 $
//
// --------------------------------------------------------------------
// GEANT 4 class source file
@@ -25,7 +25,7 @@
//
//
// $Id: G4GeomTestSegment.cc,v 1.5 2006/06/29 18:36:46 gunter Exp $
// GEANT4 tag $Name: geant4-08-01 $
// GEANT4 tag $Name: geant4-08-02 $
//
// --------------------------------------------------------------------
// GEANT 4 class source file
@@ -25,7 +25,7 @@
//
//
// $Id: G4GeomTestStreamLogger.cc,v 1.3 2006/06/29 18:36:49 gunter Exp $
// GEANT4 tag $Name: geant4-08-01 $
// GEANT4 tag $Name: geant4-08-02 $
//
// --------------------------------------------------------------------
// GEANT 4 class source file
@@ -25,7 +25,7 @@
//
//
// $Id: G4GeomTestVolPoint.cc,v 1.3 2006/06/29 18:36:52 gunter Exp $
// GEANT4 tag $Name: geant4-08-01 $
// GEANT4 tag $Name: geant4-08-02 $
//
// --------------------------------------------------------------------
// GEANT 4 class source file
@@ -25,7 +25,7 @@
//
//
// $Id: G4GeomTestVolume.cc,v 1.5 2006/06/29 18:36:55 gunter Exp $
// GEANT4 tag $Name: geant4-08-01 $
// GEANT4 tag $Name: geant4-08-02 $
//
// --------------------------------------------------------------------
// GEANT 4 class source file
@@ -25,7 +25,7 @@
//
//
// $Id: G4GeometryMessenger.cc,v 1.5 2006/06/29 18:36:57 gunter Exp $
// GEANT4 tag $Name: geant4-08-01 $
// GEANT4 tag $Name: geant4-08-02 $
//
// --------------------------------------------------------------------
// GEANT 4 class source file
@@ -0,0 +1,700 @@
//
// ********************************************************************
// * License and Disclaimer *
// * *
// * The Geant4 software is copyright of the Copyright Holders of *
// * the Geant4 Collaboration. It is provided under the terms and *
// * conditions of the Geant4 Software License, included in the file *
// * LICENSE and available at http://cern.ch/geant4/license . These *
// * include a list of copyright holders. *
// * *
// * Neither the authors of this software system, nor their employing *
// * institutes,nor the agencies providing financial support for this *
// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. Please see the license in the file LICENSE and URL above *
// * for the full disclaimer and the limitation of liability. *
// * *
// * This code implementation is the result of the scientific and *
// * technical work of the GEANT4 collaboration. *
// * By using, copying, modifying or distributing the software (or *
// * any work based on the software) you agree to acknowledge its *
// * use in resulting scientific publications, and indicate your *
// * acceptance of all terms of the Geant4 Software license. *
// ********************************************************************
//
//
// $Id: G4MultiNavigator.cc,v 1.4 2006/11/14 15:41:56 japost Exp $
// GEANT4 tag $ Name: $
//
// class G4PathFinder Implementation
//
// Author: John Apostolakis, November 2006
// --------------------------------------------------------------------
#include "G4MultiNavigator.hh"
class G4FieldManager;
#include "G4Navigator.hh"
#include "G4PropagatorInField.hh"
#include "G4TransportationManager.hh"
#include <iomanip>
// ********************************************************************
// Constructor
// ********************************************************************
//
G4MultiNavigator::G4MultiNavigator()
// : fpActiveNavigators()
: G4Navigator(),
fVerboseLevel(1)
{
fNoActiveNavigators= 0;
G4ThreeVector Big3Vector( DBL_MAX, DBL_MAX, DBL_MAX );
fLastLocatedPosition= Big3Vector;
fSafetyLocation= Big3Vector;
fPreStepLocation= Big3Vector;
fMinSafety_PreStepPt= -1.0;
fMinSafety_atSafLocation= -1.0;
fMinSafety= -DBL_MAX;
fMinStep= -DBL_MAX;
// fNewTrack= false;
G4int num;
for( num=0; num<= fMaxNav; ++num ) {
fpNavigator[num] = 0;
fLimitTruth[num] = false;
fLimitedStep[num] = kUndefLimited;
fCurrentStepSize[num] = -1.0;
fLocatedVolume[num] = 0;
}
// fpNavigator= new[MaxNav] (G4Navigator*);
pTransportManager= G4TransportationManager::GetTransportationManager();
// EndState = G4FieldTrack( G4ThreeVector(), G4ThreeVector(), 0., 0., 0., 0., 0.) );
// fRelocatedPoint(
// fLastStepNo= -1;
G4Navigator* massNav= pTransportManager->GetNavigatorForTracking();
if( massNav ) {
G4VPhysicalVolume* pWorld= massNav->GetWorldVolume();
if( pWorld ) {
this->SetWorldVolume( pWorld );
fLastMassWorld= pWorld;
}
}
}
G4MultiNavigator::~G4MultiNavigator()
{
// delete[] fpNavigator;
}
// static G4int lastStepNo= -1;
// To find the field do not forget to call
// G4FieldManager* FindAndSetFieldManager(G4VPhysicalVolume* pCurrentPhysVol);
// which sets and returns the correct field manager (global or local), if any.
// Need to call it before PropagatorInField::ComputeStep is called.
G4double G4MultiNavigator::ComputeStep(const G4ThreeVector &pGlobalPoint,
const G4ThreeVector &pDirection,
const G4double proposedStepLength,
G4double &pNewSafety)
{
G4double safety= 0.0, step=0.0;
G4double minSafety= DBL_MAX, minStep= DBL_MAX;
if( fVerboseLevel > 2 ){
G4cout << " G4MultiNavigator::ComputeStep : entered " << G4endl;
G4cout << " Input position= " << pGlobalPoint
<< " direction= " << pDirection << G4endl;
G4cout << " Requested step= " << proposedStepLength << G4endl;
}
std::vector<G4Navigator*>::iterator pNavigatorIter;
pNavigatorIter= pTransportManager-> GetActiveNavigatorsIterator();
G4ThreeVector initialPosition= pGlobalPoint;
G4ThreeVector initialDirection= pDirection;
G4int num=0;
for( num=0; num< fNoActiveNavigators; ++pNavigatorIter,++num ) {
safety= DBL_MAX;
step= (*pNavigatorIter)->ComputeStep( initialPosition,
initialDirection,
proposedStepLength,
safety );
if( safety < minSafety ){ minSafety = safety; }
if( step < minStep ) { minStep= step; }
// Later could reduce the proposed step to the latest minStep value ?
// if( step == kInfinity ) { step = proposedStepLength; }
fCurrentStepSize[num] = step;
fNewSafety[num]= safety;
// This is currently the safety from the last sub-step
if( fVerboseLevel > 2 ){
G4cout << "G4MultiNavigator::ComputeStep : Navigator [" << num << "] -- step size " << step << " safety= " << safety << G4endl;
}
}
// fWasLimitedByGeometry= false; // <----- Could reset(?), but navigator leaves it as is
// Whether any geometry limited the step
// G4bool StepLimited = ( minStep <= proposedStepLength);
// G4cout << "G4MultiNavigator::ComputeStep - StepLimited is " << StepLimited
// << " given minStep= " << minStep << " and proposed Step= " << proposedStepLength << G4endl;
// Save safety value, related position
fPreStepLocation= initialPosition;
fMinSafety_PreStepPt= minSafety;
fMinStep= minStep;
G4double trueMinStep= minStep;
if( fMinStep == kInfinity ){
trueMinStep = proposedStepLength; // Use this below for endpoint !!
}
fTrueMinStep = trueMinStep;
if( fVerboseLevel > 1 ){
G4ThreeVector endPosition;
endPosition= initialPosition + trueMinStep * initialDirection ;
int oldPrec= G4cout.precision(8);
G4cout << "G4MultiNavigator::ComputeStep : "
<< " initialPosition = " << initialPosition
<< " and endPosition = " << endPosition<< G4endl;
G4cout.precision( oldPrec );
}
pNewSafety= minSafety;
// Set the EndState
// fEndState= initialState;
// fEndState.SetPosition( endPosition );
// fEndState.SetProperTimeOfFlight( -1.000 ); // Not defined YET
// fEndState.SetMomentum( initialState.GetMomentum );
this->WhichLimited();
if( fVerboseLevel > 2 ){
G4cout << " G4MultiNavigator::ComputeStep : exits returning " << minStep << G4endl;
}
return minStep; // must return kInfinity if do not limit step
}
G4double
G4MultiNavigator::ObtainFinalStep( G4int navigatorId,
G4double &pNewSafety, // for this geom
G4double &minStep,
ELimited &limitedStep)
{
G4int navigatorNo=-1;
if( navigatorId <= fNoActiveNavigators ){
navigatorNo= navigatorId;
} else {
G4cerr << " Navigator Id = " << navigatorId
<< " No Active = " << fNoActiveNavigators << " . " << G4endl;
G4Exception( "G4MultiNavigator::ObtainFinalStep : Bad Navigator Id" );
}
// if( ! ){ G4Exception( "G4MultiNavigator::ObtainFinalStep Called without call to ComputeStep"); }
// Prepare the information to return
pNewSafety = fNewSafety[ navigatorNo ];
limitedStep = fLimitedStep[ navigatorNo ];
minStep= fMinStep;
// if( (minStep==kInfinity) || (fVerboseLevel > 1) ){
if( fVerboseLevel > 1 ){
G4cout << " G4MultiNavigator::ComputeStep returns " << fCurrentStepSize[ navigatorNo ]
<< " for Navigator " << navigatorNo << " Limited step = " << limitedStep
<< " Safety(mm) = " << pNewSafety / mm << G4endl;
}
return fCurrentStepSize[ navigatorNo ];
}
// ----------------------------------------------------------------------
void
G4MultiNavigator::PrepareNewTrack( const G4ThreeVector position,
const G4ThreeVector direction )
{
if( fVerboseLevel > 1 )
G4cout << " Entered G4MultiNavigator::PrepareNewTrack() " << G4endl;
G4MultiNavigator::PrepareNavigators();
//***********************************
if( fVerboseLevel > 1 ) {
G4cout << " Calling MultiNavigator::Locate() from G4MultiNavigator::PrepareNewTrack() "
<< G4endl;
}
this->LocateGlobalPointAndSetup( position, &direction, false, false );
// =========================
// The first location for each Navigator must be non-relative
// or else call ResetStackAndState() for each Navigator
// Use direction to get correct side of boundary (ignore dir= false)
// fRelocatedPoint= false;
if( fVerboseLevel > 0 ) {
G4cout << " G4MultiNavigator::PrepareNewTrack : exiting. " << G4endl;
}
}
void
G4MultiNavigator::PrepareNavigators()
{
// Key purposes:
// - Check and cache set of active navigators
// - Reset state for new track
G4int num=0;
if( fVerboseLevel > 1 )
G4cout << " G4MultiNavigator::PrepareNavigators - entered " << G4endl;
// static G4TransportationManager* pTransportManager=
// G4TransportationManager::GetTransportationManager();
// fNavigators= true;
// this->MovePoint(); // Signal further that the last status is wiped
// Message the G4NavigatorPanel / Dispatcher to find active navigators
std::vector<G4Navigator*>::iterator pNavigatorIter;
fNoActiveNavigators= pTransportManager-> GetNoActiveNavigators();
if( fNoActiveNavigators > fMaxNav ){
G4cerr << "Too many active Navigators (worlds). G4MultiNavigator fails."
<< G4endl;
G4cout << " Fatal error: Transportation Manager reports " << fNoActiveNavigators
<< " which is more than the number allowed = " << fMaxNav << G4endl;
G4Exception("G4MultiNavigator::PrepareNavigators()", "TooManyNavigators",
FatalException, "Too many active Navigators / worlds");
}
pNavigatorIter= pTransportManager-> GetActiveNavigatorsIterator();
for( num=0; num< fNoActiveNavigators; ++pNavigatorIter,++num ) {
// Keep information in carray ... for returning information stored
fpNavigator[num] = *pNavigatorIter;
fLimitTruth[num] = false;
fLimitedStep[num] = kDoNot;
fCurrentStepSize[num] = 0.0;
fLocatedVolume[num] = 0;
}
fWasLimitedByGeometry= false;
// Check the world volume of the mass navigator (in case a SetWorldVolume changed it)
G4VPhysicalVolume* massWorld = this-> GetWorldVolume();
// fpNavigator[0] -> GetWorldVolume();
if( (massWorld != fLastMassWorld) && (massWorld!=0) ) {
// Pass along change to Mass Navigator
fpNavigator[0] -> SetWorldVolume( massWorld );
if( fVerboseLevel > 0 ) {
G4cout << "G4MultiNavigator::PrepareNavigators changed world volume "
<< " for mass geometry to " << massWorld->GetName() << G4endl;
}
fLastMassWorld= massWorld;
}else{
if( fVerboseLevel > 2 ) {
G4cout << "G4MultiNavigator::PrepareNavigators retained world volume "
<< " Pointer= " << massWorld << G4endl;
if( massWorld )
G4cout << " Name= " << massWorld->GetName() << G4endl;
}
}
if( fVerboseLevel > 2 ) {
G4cout << " G4MultiNavigator::PrepareNavigators : exiting. " << G4endl;
}
}
G4VPhysicalVolume*
G4MultiNavigator::LocateGlobalPointAndSetup(const G4ThreeVector& position,
const G4ThreeVector* pDirection,
const G4bool pRelativeSearch,
const G4bool ignoreDirection )
{
// Locate the point in each geometry
G4ThreeVector direction(0.0, 0.0, 0.0);
G4bool relative= pRelativeSearch;
std::vector<G4Navigator*>::iterator pNavIter= pTransportManager->GetActiveNavigatorsIterator();
G4int num=0;
if( pDirection ) direction = *pDirection;
#if 0
G4ThreeVector lastEndPosition= fEndState.GetPosition();
G4ThreeVector moveVec = (position - lastEndPosition );
G4double moveLenSq= moveVec.mag2();
if( (!fNewTrack) && (!fRelocatedPoint) && ( moveLenSq> 0.0) ){
ReportMove( position, lastEndPosition, "Position" );
G4Exception( "G4MultiNavigator::LocateGlobalPointAndSetup",
"211-LocateUnexpectedPoint",
JustWarning,
// FatalException,
"Location is not where last ComputeStep ended.");
}
fLastLocatedPosition= position;
#endif
if( fVerboseLevel > 2 ){
G4cout << " G4MultiNavigator::LocateGlobalPointAndSetup : entered " << " ---------------" << G4endl;
G4cout << " Locating at position " << position << " with direction " << direction
<< " relative= " << relative << " ignore direction= " << ignoreDirection<< G4endl;
G4cout << " Number of active navigators= " << fNoActiveNavigators << G4endl;
}
for ( num=0; num< fNoActiveNavigators ; ++pNavIter,++num ) {
// ... who limited the step ....
// G4cout << " -- Navigator id= " << num << " NavigatorPtr " << *pNavIter << G4endl;
// G4VPhysicalVolume* world= (*pNavIter)->GetWorldVolume();
// if( world ) { G4cout << " Navigator world= " << world->GetName() << G4endl; }
// else{ G4cout << " No world set in Navigator. " << G4endl; }
if( fWasLimitedByGeometry && fLimitTruth[num] ) {
(*pNavIter)->SetGeometricallyLimitedStep();
}
G4VPhysicalVolume *pLocated=
(*pNavIter)->LocateGlobalPointAndSetup( position, &direction,
//*************************************//
relative,
ignoreDirection);
// Set the state related to the location
fLocatedVolume[num] = pLocated;
// Clear state related to the step
fLimitedStep[num] = kDoNot;
fCurrentStepSize[num] = 0.0;
fLimitTruth[ num ] = false; // Always clear on locating (see Navigator)
if( fVerboseLevel > 2 ){
G4cout << " Located in world " << num << " at " << position
<< " used geomLimStp " << fLimitTruth[num]
<< " - found in volume " << pLocated ;
G4cout << " name = '" ;
if( pLocated ){
G4cout << pLocated->GetName() << "'";
G4cout << " - CopyNo= " << pLocated->GetCopyNo();
} else {
G4cout << "Null' Id: Not-Set ";
}
G4cout << G4endl;
}
} // ending for (num= ....
fWasLimitedByGeometry= false; // Clear on locating
if( fVerboseLevel > 2 ){
G4cout << " G4MultiNavigator::Locate : exiting. " << G4endl << G4endl;
}
// fRelocatedPoint= false;
G4VPhysicalVolume* volMassLocated= fLocatedVolume[0];
return volMassLocated;
}
void
G4MultiNavigator::LocateGlobalPointWithinVolume(const G4ThreeVector& position)
{
// Relocate the point in each geometry
std::vector<G4Navigator*>::iterator pNavIter= pTransportManager->GetActiveNavigatorsIterator();
// const G4double cErrorTolerance=1e-12;
// Maximum relative error from roundoff of arithmetic
G4int num=0;
if( fVerboseLevel > 2 ){
G4cout << G4endl;
G4cout << " G4MultiNavigator::ReLocate : entered " << G4endl;
G4cout << " ---------------------- -------" << G4endl;
G4cout << " *Re*Locating at position " << position << G4endl;
}
for ( num=0; num< fNoActiveNavigators ; ++pNavIter,++num ) {
// ... none limited the step
// G4VPhysicalVolume physVolume=
(*pNavIter)->LocateGlobalPointWithinVolume( position );
//*************************************//
// Clear state related to the step
fLimitedStep[num] = kDoNot;
fCurrentStepSize[num] = 0.0;
fLimitTruth[ num ] = false; // Always clear on locating (see Navigator)
// fLocatedVolume[num]= physVolume;
// G4cout << " ReLocated in world " << num << " at " << position << G4endl;
}
fWasLimitedByGeometry= false; // Clear on locating
fLastLocatedPosition= position;
// fRelocatedPoint= false;
if( fVerboseLevel > 2 ){
G4cout << " G4MultiNavigator::LocateGlobalPointWithinVolume : exiting "
<< " at position " << position << G4endl;
G4cout << G4endl;
}
}
// -----------------------------------------------------------------------------
G4double G4MultiNavigator::ComputeSafety( const G4ThreeVector& position,
G4double maxDistance)
// Recompute safety for the relevant point
{
G4double minSafety= DBL_MAX;
// G4cout << " G4MultiNavigator::ComputeSafety - called at " << position << G4endl;
std::vector<G4Navigator*>::iterator pNavigatorIter;
pNavigatorIter= pTransportManager-> GetActiveNavigatorsIterator();
G4int num=0;
for( num=0; num< fNoActiveNavigators; ++pNavigatorIter,++num ) {
G4double safety;
safety= (*pNavigatorIter)->ComputeSafety( position, maxDistance );
if( safety < minSafety ){ minSafety = safety; }
// fNewSafety[num]= safety;
}
fSafetyLocation= position;
fMinSafety_atSafLocation = minSafety;
if( fVerboseLevel > 1 ) {
G4cout << " G4MultiNavigator::ComputeSafety - returns "
<< minSafety << " at location " << position
<< G4endl;
}
return minSafety;
}
// -----------------------------------------------------------------------------
G4TouchableHistoryHandle
G4MultiNavigator::CreateTouchableHistoryHandle() const
{
G4Exception( "G4MultiNavigator::CreateTouchableHistoryHandle",
"215-TouchableFromWrongNavigator",
FatalException,
"Getting a touchable from G4MultiNavigator is not defined.");
if( fVerboseLevel > 2 ){
G4cout << "G4MultiNavigator::CreateTouchableHandle : navId = " << 0 ;
// << " -- " << GetNavigator(navId) << G4endl;
}
G4TouchableHistory* touchHist;
touchHist= fpNavigator[0] -> CreateTouchableHistory();
// G4TouchableHistory* touchHist= new G4TouchableHistory();
G4VPhysicalVolume* locatedVolume= fLocatedVolume[0];
if( locatedVolume == 0 )
{
// Workaround to ensure that the touchable is fixed !! // TODO: fix
touchHist->UpdateYourself( locatedVolume,
touchHist->GetHistory() );
}
return G4TouchableHistoryHandle(touchHist);
}
void
G4MultiNavigator::WhichLimited() // Flag which processes limited the step
{
G4int num=-1, last=-1;
const G4int IdTransport= 0; // Id of Mass Navigator !!
G4int noLimited=0;
ELimited shared= kSharedOther;
if( fVerboseLevel > 2 )
G4cout << " G4MultiNavigator::WhichLimited - entered " << G4endl;
// Assume that [IdTransport] is Mass / Transport
// G4bool transportLimited = (fCurrentStepSize[IdTransport] == fMinStep);
G4bool transportLimited = (fCurrentStepSize[IdTransport] == fMinStep)
&& ( fMinStep!= kInfinity) ;
if( transportLimited ){
shared= kSharedTransport;
}
for ( num= 0; num < fNoActiveNavigators; num++ ) {
G4bool limitedStep;
G4double step= fCurrentStepSize[num];
limitedStep = ( step == fMinStep ) && ( step != kInfinity);
// if( step == kInfinity ) { fCurrentStepSize[num] = proposedStepLength; }
fLimitTruth[ num ] = limitedStep;
if( limitedStep ) {
noLimited++;
fLimitedStep[num] = shared;
last= num;
}else{
fLimitedStep[num] = kDoNot;
}
}
if( (last > -1) && (noLimited == 1 ) ){
fLimitedStep[ last ] = kUnique;
}
#ifndef G4NO_VERBOSE
if( fVerboseLevel > 1 ){
this->PrintLimited(); // --> for tracing
G4cout << " G4MultiNavigator::WhichLimited - exiting. " << G4endl;
}
#endif
}
void
G4MultiNavigator::PrintLimited()
{
static G4String StrDoNot("DoNot"), StrUnique("Unique"), StrUndefined("Undefined"),
StrSharedTransport("SharedTransport"), StrSharedOther("SharedOther");
// Report results -- for checking
G4cout << "G4MultiNavigator::PrintLimited reports: " ;
G4cout << " Minimum step (true)= " << fTrueMinStep
<< " reported min = " << fMinStep
<< G4endl;
if( // (fCurrentStepNo <= 2) ||
(fVerboseLevel>=2) ) {
G4cout // << std::setw(5) << " Step#" << " "
<< std::setw(5) << " NavId" << " "
<< std::setw(12) << " step-size " << " "
<< std::setw(12) << " raw-size " << " "
<< std::setw(12) << " pre-safety " << " "
<< std::setw(15) << " Limited / flag" << " "
<< std::setw(15) << " World " << " "
<< G4endl;
}
int num;
for ( num= 0; num < fNoActiveNavigators; num++ ) {
G4double rawStep = fCurrentStepSize[num];
G4double stepLen = fCurrentStepSize[num];
if( stepLen > fTrueMinStep ) {
stepLen = fTrueMinStep; // did not limit (went as far as asked)
}
G4int oldPrec= G4cout.precision(9);
// const char *BooleanValue[2] = { " NO", "YES" } ;
G4cout // << std::setw(5) << fCurrentStepNo << " "
<< std::setw(5) << num << " "
<< std::setw(12) << stepLen << " "
<< std::setw(12) << rawStep << " "
<< std::setw(12) << fNewSafety[num] << " "
<< std::setw(5) << (fLimitTruth[num] ? "YES" : " NO") << " ";
G4String limitedStr;
switch ( fLimitedStep[num] ) {
case kDoNot: limitedStr= StrDoNot; break;
case kUnique: limitedStr = StrUnique; break;
case kSharedTransport: limitedStr= StrSharedTransport; break;
case kSharedOther: limitedStr = StrSharedOther; break;
default: limitedStr = StrUndefined; break;
}
G4cout << " " << std::setw(15) << limitedStr << " ";
G4cout.precision(oldPrec);
G4Navigator *pNav= fpNavigator[ num ];
G4String WorldName( "Not-Set" );
if (pNav) {
G4VPhysicalVolume *pWorld= pNav->GetWorldVolume();
if( pWorld ) {
WorldName = pWorld->GetName();
}
}
G4cout << " " << WorldName ;
G4cout << G4endl;
}
if( fVerboseLevel > 2 )
G4cout << " G4MultiNavigator::PrintLimited - exiting. " << G4endl;
}
void
G4MultiNavigator::ResetState()
{
G4int num;
fWasLimitedByGeometry= false;
G4Exception( "G4MultiNavigator::ResetState",
"217-CannotImplement",
FatalException,
"Cannot call ResetState for active navigators of G4MultiNavigator.");
std::vector<G4Navigator*>::iterator pNavigatorIter;
pNavigatorIter= pTransportManager-> GetActiveNavigatorsIterator();
for( num=0; num< fNoActiveNavigators; ++pNavigatorIter,++num ) {
// (*pNavigatorIter)->ResetState(); // KEEP THIS comment !!!
}
}
void
G4MultiNavigator::SetupHierarchy()
{
// G4Navigator::SetupHierarchy();
G4Exception( "G4MultiNavigator::SetupHierarchy",
"217-CannotImplement",
FatalException,
"Cannot call SetupHierarchy for active navigators of G4MultiNavigator.");
}
void
G4MultiNavigator::CheckMassWorld()
{
//
G4VPhysicalVolume* navTrackWorld= pTransportManager->GetNavigatorForTracking()
->GetWorldVolume();
if( navTrackWorld != fLastMassWorld ) {
G4Exception( "G4MultiNavigator::CheckMassWorld", "MultiNav-220", FatalException,
"Mass world pointer has been changed." );
}
}
G4VPhysicalVolume* G4MultiNavigator::ResetHierarchyAndLocate(const G4ThreeVector &point,
const G4ThreeVector &direction,
const G4TouchableHistory &MassHistory)
// Reset geometry for all -- and use the touchable for the mass history
{
G4VPhysicalVolume* massVolume=0;
G4int num;
G4Navigator* pMassNavigator= fpNavigator[0];
if( pMassNavigator ){
massVolume= pMassNavigator->ResetHierarchyAndLocate( point, direction, MassHistory);
}else{
G4Exception("G4MultiNavigator::ResetHierarchyAndLocate",
"218-TooEarlyToReset",
FatalException,
"Cannot reset hierarchy before object is initialised with valid navigators, including a mass Navigator" );
}
std::vector<G4Navigator*>::iterator pNavIter=
pTransportManager->GetActiveNavigatorsIterator();
for ( num=0; num< fNoActiveNavigators ; ++pNavIter,++num ) {
G4bool relativeSearch, ignoreDirection;
(*pNavIter)-> LocateGlobalPointAndSetup( point,
&direction,
relativeSearch=false,
ignoreDirection=false);
}
return massVolume;
}
+40 -38
View File
@@ -24,7 +24,7 @@
// ********************************************************************
//
//
// $Id: G4Navigator.cc,v 1.21 2006/06/29 18:36:59 gunter Exp $
// $Id: G4Navigator.cc,v 1.25 2006/11/11 01:28:23 japost Exp $
// GEANT4 tag $ Name: $
//
// class G4Navigator Implementation
@@ -44,9 +44,10 @@
// ********************************************************************
//
G4Navigator::G4Navigator()
: fActive(false), fWasLimitedByGeometry(false), fTopPhysical(0),
: fWasLimitedByGeometry(false), fTopPhysical(0),
fCheck(false), fPushed(false), fVerbose(0)
{
fActive= false;
ResetStackAndState();
fActionThreshold_NoZeroSteps = 10;
@@ -185,7 +186,7 @@ G4Navigator::LocateGlobalPointAndSetup( const G4ThreeVector& globalPoint,
case kParameterised:
G4VSolid *pSolid;
G4VPVParameterisation *pParam;
G4TouchableHistory parentTouchable( fHistory );
G4TouchableHistory parentTouchable( fHistory );
pParam = fBlockedPhysicalVolume->GetParameterisation();
pSolid = pParam->ComputeSolid(fBlockedReplicaNo,
fBlockedPhysicalVolume);
@@ -202,10 +203,10 @@ G4Navigator::LocateGlobalPointAndSetup( const G4ThreeVector& globalPoint,
G4LogicalVolume *pLogical;
pLogical = fBlockedPhysicalVolume->GetLogicalVolume();
pLogical->SetSolid( pSolid );
pLogical->UpdateMaterial(pParam->ComputeMaterial(
fBlockedReplicaNo,
fBlockedPhysicalVolume,
&parentTouchable));
pLogical->UpdateMaterial(pParam ->
ComputeMaterial(fBlockedReplicaNo,
fBlockedPhysicalVolume,
&parentTouchable));
break;
}
fEntering = false;
@@ -507,32 +508,6 @@ G4Navigator::LocateGlobalPointWithinVolume(const G4ThreeVector& pGlobalpoint)
fExitedMother = false; // Boundary not encountered, did not exit
}
// ********************************************************************
// LocateGlobalPointAndUpdateTouchableHandle
// ********************************************************************
//
void G4Navigator::LocateGlobalPointAndUpdateTouchableHandle(
const G4ThreeVector& position,
const G4ThreeVector& direction,
G4TouchableHandle& oldTouchableToUpdate,
const G4bool RelativeSearch )
{
G4VPhysicalVolume* pPhysVol;
pPhysVol = LocateGlobalPointAndSetup( position,&direction,RelativeSearch );
if( fEnteredDaughter || fExitedMother )
{
oldTouchableToUpdate = CreateTouchableHistory();
if( pPhysVol == 0 )
{
// We want to ensure that the touchable is correct in this case.
// The method below should do this and recalculate a lot more ....
//
oldTouchableToUpdate->UpdateYourself( pPhysVol, &fHistory );
}
}
return;
}
// ********************************************************************
// ComputeStep
//
@@ -993,15 +968,15 @@ void G4Navigator::SetupHierarchy()
pSolid->ComputeDimensions(pParam, replicaNo, current);
pParam->ComputeTransformation(replicaNo, current);
G4TouchableHistory touchable( fHistory );
touchable.MoveUpHistory(); // move up to the parent level
G4TouchableHistory touchable( fHistory );
touchable.MoveUpHistory(); // move up to the parent level
// Set up the correct solid and material in Logical Volume
//
G4LogicalVolume *pLogical = current->GetLogicalVolume();
pLogical->SetSolid( pSolid );
pLogical->UpdateMaterial( pParam->ComputeMaterial(replicaNo, current,
&touchable) );
pLogical->UpdateMaterial( pParam ->
ComputeMaterial(replicaNo, current, &touchable) );
break;
}
mother = current;
@@ -1061,8 +1036,12 @@ G4double G4Navigator::ComputeSafety( const G4ThreeVector &pGlobalpoint,
G4int oldcoutPrec = G4cout.precision(8);
if( fVerbose > 0 )
{
G4cout << "*** G4Navigator::ComputeSafety: ***" << G4endl
<< " Called at point: "
<< pGlobalpoint << G4endl
<< " for Navigator: " << this << G4endl;
G4VPhysicalVolume *motherPhysical = fHistory.GetTopVolume();
G4cout << "*** G4Navigator::ComputeSafety: ***" << G4endl;
G4cout << " Volume = " << motherPhysical->GetName()
<< " - Maximum length = " << pMaxLength << G4endl;
if( fVerbose == 4 )
@@ -1081,6 +1060,12 @@ G4double G4Navigator::ComputeSafety( const G4ThreeVector &pGlobalpoint,
//
LocateGlobalPointWithinVolume( pGlobalpoint );
if( fVerbose >= 2 )
{
G4cout << " ComputeSafety() relocates-in-volume to point: "
<< pGlobalpoint << G4endl;
}
G4VPhysicalVolume *motherPhysical = fHistory.GetTopVolume();
G4LogicalVolume *motherLogical = motherPhysical->GetLogicalVolume();
G4ThreeVector localPoint = ComputeLocalPoint(pGlobalpoint);
@@ -1114,6 +1099,23 @@ G4double G4Navigator::ComputeSafety( const G4ThreeVector &pGlobalpoint,
fHistory, pMaxLength);
}
}
else
{
if( fVerbose >= 2 )
{
G4cout << " ComputeSafety() finds that point - "
<< pGlobalpoint << " - is on surface " << G4endl;
if( fEnteredDaughter )
{
G4cout << " entered new daughter volume" << G4endl;
}
if( fExitedMother )
{
G4cout << " and exited previous volume.";
}
G4cout << G4endl;
}
}
// Remember last safety origin & value
//
@@ -25,7 +25,7 @@
//
//
// $Id: G4NormalNavigation.cc,v 1.8 2006/06/29 18:37:01 gunter Exp $
// GEANT4 tag $Name: geant4-08-01 $
// GEANT4 tag $Name: geant4-08-02 $
//
//
// class G4NormalNavigation Implementation
@@ -25,7 +25,7 @@
//
//
// $Id: G4ParameterisedNavigation.cc,v 1.10 2006/06/29 18:37:03 gunter Exp $
// GEANT4 tag $Name: geant4-08-01 $
// GEANT4 tag $Name: geant4-08-02 $
//
//
// class G4ParameterisedNavigation Implementation
File diff suppressed because it is too large Load Diff
@@ -24,8 +24,8 @@
// ********************************************************************
//
//
// $Id: G4PropagatorInField.cc,v 1.23 2006/06/29 18:37:06 gunter Exp $
// GEANT4 tag $Name: geant4-08-01 $
// $Id: G4PropagatorInField.cc,v 1.29 2006/11/17 16:53:45 japost Exp $
// GEANT4 tag $Name: geant4-08-02 $
//
//
// This class implements an algorithm to track a particle in a
@@ -80,12 +80,15 @@ G4PropagatorInField::G4PropagatorInField( G4Navigator *theNavigator,
fPreviousSftOrigin= G4ThreeVector(0.,0.,0.);
fPreviousSafety= 0.0;
}
G4PropagatorInField::~G4PropagatorInField()
{
}
///////////////////////////////////////////////////////////////////////////
//
// Compute the next geometric Step
@@ -248,8 +251,8 @@ G4PropagatorInField::ComputeStep(
// Intersect chord AB with geometry
intersects= IntersectChord( SubStartPoint, EndPointB,
NewSafety, LinearStepLength,
InterSectionPointE );
NewSafety, LinearStepLength,
InterSectionPointE );
// E <- Intersection Point of chord AB and either volume A's surface
// or a daughter volume's surface ..
@@ -267,17 +270,18 @@ G4PropagatorInField::ComputeStep(
G4bool found_intersection =
LocateIntersectionPoint( SubStepStartState, CurrentState,
InterSectionPointE, IntersectPointVelct_G,
recalculatedEndPt);
recalculatedEndPt);
//G4cout<<"In Locate"<<recalculatedEndPt<<" and V"<<IntersectPointVelct_G.GetPosition()<<G4endl;
intersects = intersects && found_intersection;
if( found_intersection ) {
End_PointAndTangent= IntersectPointVelct_G; // G is our EndPoint ...
StepTaken = TruePathLength = IntersectPointVelct_G.GetCurveLength()
- OriginalState.GetCurveLength();
} else {
// intersects= false; // "Minor" chords do not intersect
if( recalculatedEndPt ){
CurrentState= IntersectPointVelct_G;
}
// intersects= false; // "Minor" chords do not intersect
if( recalculatedEndPt ){
CurrentState= IntersectPointVelct_G;
}
}
}
if( !intersects )
@@ -300,11 +304,11 @@ G4PropagatorInField::ComputeStep(
#ifdef G4VERBOSE
if( (fVerboseLevel > 1) && (do_loop_count > fMax_loop_count-10 )) {
if( do_loop_count == fMax_loop_count-9 ){
G4cout << "G4PropagatorInField::ComputeStep "
<< " Difficult track - taking many sub steps." << G4endl;
G4cout << "G4PropagatorInField::ComputeStep "
<< " Difficult track - taking many sub steps." << G4endl;
}
printStatus( SubStepStartState, CurrentState, CurrentProposedStepLength,
NewSafety, do_loop_count, pPhysVol );
NewSafety, do_loop_count, pPhysVol );
}
#endif
@@ -360,22 +364,10 @@ G4PropagatorInField::ComputeStep(
<< OriginalState.GetCurveLength() + TruePathLength
- End_PointAndTangent.GetCurveLength() << G4endl;
G4cerr << " Original state= " << OriginalState << G4endl
<< " Proposed state= " << End_PointAndTangent << G4endl;
<< " Proposed state= " << End_PointAndTangent << G4endl;
G4Exception("G4PropagatorInField::ComputeStep()", "IncorrectProposedEndPoint",
FatalException,
"Curve length mis-match between original state and proposed endpoint of propagation.");
}
#endif
#ifdef G4DEBUG_FIELD
// static G4std::vector<G4int> ZeroStepNumberHist(fAbandonThreshold+1);
if( fNoZeroStep ){
// ZeroStepNumberHist[fNoZeroStep]++;
if( fNoZeroStep > fActionThreshold_NoZeroSteps ){
G4cout << " PiF: Step returning=" << StepTaken << G4endl;
G4cout << " ------------------------------------------------------- "
<< G4endl;
}
FatalException,
"Curve length mis-match between original state and proposed endpoint of propagation.");
}
#endif
@@ -393,19 +385,11 @@ G4PropagatorInField::ComputeStep(
G4cout << " WARNING - G4PropagatorInField::ComputeStep():" << G4endl
<< " Zero progress for " << fNoZeroStep << " attempted steps."
<< G4endl;
#ifdef G4VERBOSE
if ( fVerboseLevel > 2 )
G4cout << " Particle that is stuck will be killed." << G4endl;
#endif
fNoZeroStep = 0;
}
#ifdef G4VERBOSE
if ( fVerboseLevel > 3 ){
G4cout << "G4PropagatorInField returns " << TruePathLength << G4endl;
}
#endif
// G4cout << "G4PropagatorInField returns " << TruePathLength << G4endl;
return TruePathLength;
}
@@ -446,181 +430,273 @@ G4PropagatorInField::LocateIntersectionPoint(
const G4FieldTrack& CurveStartPointVelocity, // A
const G4FieldTrack& CurveEndPointVelocity, // B
const G4ThreeVector& TrialPoint, // E
G4FieldTrack& IntersectedOrRecalculatedFT, // Out: point found
G4bool& recalculatedEndPoint) // Out:
G4FieldTrack& IntersectedOrRecalculatedFT, // Out: point found
G4bool& recalculatedEndPoint) // Out:
{
// Find Intersection Point ( A, B, E ) of true path AB - start at E.
G4bool found_approximate_intersection = false;
G4bool there_is_no_intersection = false;
G4FieldTrack CurrentA_PointVelocity = CurveStartPointVelocity;
G4FieldTrack CurrentB_PointVelocity = CurveEndPointVelocity;
G4ThreeVector CurrentE_Point = TrialPoint;
G4FieldTrack ApproxIntersecPointV(CurveEndPointVelocity); // FT-Def-Construct
G4double NewSafety= -0.0;
G4bool final_section= true; // Shows whether current section is last (ie B=full end)
G4double NewSafety= -0.0;
G4bool final_section= true; // Shows whether current section is last
// (i.e. B=full end)
G4bool first_section=true;
recalculatedEndPoint= false;
G4bool restoredFullEndpoint= false;
G4int substep_no = 0;
G4int substep_no = 0;
// Limits for substep number
//
const G4int max_substeps= 10000; // Test 120 (old value 100 )
const G4int warn_substeps= 1000; // 100
// Statistics for substeps
// Statistics for substeps
//
static G4int max_no_seen= -1;
static G4int trigger_substepno_print= warn_substeps - 20 ;
static G4int trigger_substepno_print= warn_substeps - 20 ;
do{ // REPEAT
//--------------------------------------------------------------------------
// Algoritm for the case if progress in founding intersection is too slow.
// Process is defined too slow if after N=param_substeps advances on the
// path, it will be only 'fraction_done' of the total length.
// In this case the remaining length is divided in two half and
// the loop is restarted for each half.
// If progress is still too slow, the division in two halfs continue
// until 'max_depth'.
//--------------------------------------------------------------------------
G4ThreeVector Point_A = CurrentA_PointVelocity.GetPosition();
G4ThreeVector Point_B = CurrentB_PointVelocity.GetPosition();
const G4int param_substeps=10; // Test value for the maximum number
// of substeps
const G4double fraction_done=0.3;
// F = a point on true AB path close to point E (the closest if possible)
//
ApproxIntersecPointV =
GetChordFinder()->ApproxCurvePointV( CurrentA_PointVelocity,
CurrentB_PointVelocity,
CurrentE_Point,
fEpsilonStep );
// The above method is the key & most intuitive part ...
G4bool Second_half=false; // First half or second half of divided step
// We need to know this for the 'final_section':
// real 'final_section' or first half 'final_section'
// In algorithm it is considered that the 'Second_half' is true
// and it becomes false only if we are in the first-half of level
// depthness or if we are in the first section
G4int depth=0; // Depth counts how many subdivisions of initial step made
const G4int max_depth=4; // Max allowed depth, test parameter
// Intermediates Points on the Track = Subdivided Points must be stored.
// Use array of Pointers [max_depth+1] to do this
// Array of pointers to the Intermediate G4FieldTrack
G4FieldTrack* ptrInterMedFT[max_depth+1];
G4ThreeVector zeroV(0.0,0.0,0.0);
for (G4int idepth=0; idepth<max_depth+1; idepth++ )
{
ptrInterMedFT[ idepth ] = new G4FieldTrack( zeroV, zeroV, 0., 0., 0., 0.);
}
// Give the initial values to 'InterMedFt'
// Important is 'ptrInterMedFT[0]', it saves the 'EndCurvePoint'
//
*ptrInterMedFT[0] = CurveEndPointVelocity;
for (G4int idepth=1; idepth<max_depth+1; idepth++ )
{
*ptrInterMedFT[idepth]=CurveStartPointVelocity;
}
// 'SubStartPoint' is needed to calculate the length of the divided step
//
G4FieldTrack SubStart_PointVelocity = CurveStartPointVelocity;
do
{
G4int substep_no_p = 0;
G4bool sub_final_section = false; // the same as final_section,
// but for 'sub_section'
do // REPEAT param
{
G4ThreeVector Point_A = CurrentA_PointVelocity.GetPosition();
G4ThreeVector Point_B = CurrentB_PointVelocity.GetPosition();
// F = a point on true AB path close to point E
// (the closest if possible)
//
ApproxIntersecPointV = GetChordFinder()
->ApproxCurvePointV( CurrentA_PointVelocity,
CurrentB_PointVelocity,
CurrentE_Point,
fEpsilonStep );
// The above method is the key & most intuitive part ...
#ifdef G4DEBUG_FIELD
if( ApproxIntersecPointV.GetCurveLength() >
CurrentB_PointVelocity.GetCurveLength() * (1.0 + kAngTolerance) ) {
G4cerr << "Error - Intermediate F point is more advanced than endpoint B."
<< G4endl;
G4Exception("G4PropagatorInField::LocateIntersectionPoint()",
"IntermediatePointConfusion",
FatalException, "Intermediate F point is past end B point" );
}
`` if( ApproxIntersecPointV.GetCurveLength() >
CurrentB_PointVelocity.GetCurveLength() * (1.0 + kAngTolerance) )
{
G4cerr << "Error - Intermediate F point is more advanced than endpoint B."
<< G4endl;
G4Exception("G4PropagatorInField::LocateIntersectionPoint()",
"IntermediatePointConfusion", FatalException,
"Intermediate F point is past end B point" );
}
#endif
G4ThreeVector CurrentF_Point= ApproxIntersecPointV.GetPosition();
G4ThreeVector CurrentF_Point= ApproxIntersecPointV.GetPosition();
// First check whether EF is small - then F is a good approx. point
// Calculate the length and direction of the chord AF
//
G4ThreeVector ChordEF_Vector = CurrentF_Point - CurrentE_Point;
if ( ChordEF_Vector.mag2() <= sqr(GetDeltaIntersection()) )
{
found_approximate_intersection = true;
// Create the "point" return value
// First check whether EF is small - then F is a good approx. point
// Calculate the length and direction of the chord AF
//
IntersectedOrRecalculatedFT = ApproxIntersecPointV;
IntersectedOrRecalculatedFT.SetPosition( CurrentE_Point );
G4ThreeVector ChordEF_Vector = CurrentF_Point - CurrentE_Point;
// Note: in order to return a point on the boundary,
// we must return E. But it is F on the curve.
// So we must "cheat": we are using the position at point E
// and the velocity at point F !!!
//
// This must limit the length we can allow for displacement!
}
else // E is NOT close enough to the curve (ie point F)
{
// Check whether any volumes are encountered by the chord AF
// ---------------------------------------------------------
// First relocate to restore any Voxel etc information in the Navigator
// before calling ComputeStep
fNavigator->LocateGlobalPointWithinVolume( Point_A );
G4ThreeVector PointG; // Candidate intersection point
G4double stepLengthAF;
G4bool Intersects_AF = IntersectChord( Point_A, CurrentF_Point,
NewSafety, stepLengthAF,
PointG
);
if( Intersects_AF )
if ( ChordEF_Vector.mag2() <= sqr(GetDeltaIntersection()) )
{
// G is our new Candidate for the intersection point.
// It replaces "E" and we will repeat the test to see if
// it is a good enough approximate point for us.
// B <- F
// E <- G
CurrentB_PointVelocity = ApproxIntersecPointV;
CurrentE_Point = PointG;
found_approximate_intersection = true;
// By moving point B, must take care if current AF has no intersection
// to try current FB!!
final_section= false;
// Create the "point" return value
//
IntersectedOrRecalculatedFT = ApproxIntersecPointV;
IntersectedOrRecalculatedFT.SetPosition( CurrentE_Point );
// Note: in order to return a point on the boundary,
// we must return E. But it is F on the curve.
// So we must "cheat": we are using the position at point E
// and the velocity at point F !!!
//
// This must limit the length we can allow for displacement!
}
else // E is NOT close enough to the curve (ie point F)
{
// Check whether any volumes are encountered by the chord AF
// ---------------------------------------------------------
// First relocate to restore any Voxel etc information
// in the Navigator before calling ComputeStep()
//
fNavigator->LocateGlobalPointWithinVolume( Point_A );
G4ThreeVector PointG; // Candidate intersection point
G4double stepLengthAF;
G4bool Intersects_AF = IntersectChord( Point_A, CurrentF_Point,
NewSafety, stepLengthAF,
PointG );
if( Intersects_AF )
{
// G is our new Candidate for the intersection point.
// It replaces "E" and we will repeat the test to see if
// it is a good enough approximate point for us.
// B <- F
// E <- G
CurrentB_PointVelocity = ApproxIntersecPointV;
CurrentE_Point = PointG;
// By moving point B, must take care if current
// AF has no intersection to try current FB!!
//
final_section= false;
#ifdef G4VERBOSE
if( fVerboseLevel > 3 ){
G4cout << "G4PiF::LI> Investigating intermediate point"
<< " at s=" << ApproxIntersecPointV.GetCurveLength()
<< " on way to full s=" << CurveEndPointVelocity.GetCurveLength()
<< G4endl;
}
if( fVerboseLevel > 3 )
{
G4cout << "G4PiF::LI> Investigating intermediate point"
<< " at s=" << ApproxIntersecPointV.GetCurveLength()
<< " on way to full s="
<< CurveEndPointVelocity.GetCurveLength() << G4endl;
}
#endif
}
else // not Intersects_AF
{
// In this case:
// There is NO intersection of AF with a volume boundary.
// We must continue the search in the segment FB!
fNavigator->LocateGlobalPointWithinVolume( CurrentF_Point );
}
else // not Intersects_AF
{
// In this case:
// There is NO intersection of AF with a volume boundary.
// We must continue the search in the segment FB!
//
fNavigator->LocateGlobalPointWithinVolume( CurrentF_Point );
G4double stepLengthFB;
G4ThreeVector PointH;
// Check whether any volumes are encountered by the chord FB
// ---------------------------------------------------------
G4bool Intersects_FB =
IntersectChord( CurrentF_Point, Point_B,
NewSafety, stepLengthFB, PointH );
if( Intersects_FB )
{
// There is an intersection of FB with a volume boundary
// H <- First Intersection of Chord FB
G4double stepLengthFB;
G4ThreeVector PointH;
// H is our new Candidate for the intersection point.
// It replaces "E" and we will repeat the test to see if
// it is a good enough approximate point for us.
// Check whether any volumes are encountered by the chord FB
// ---------------------------------------------------------
// Note that F must be in volume volA (the same as A)
// (otherwise AF would meet a volume boundary!)
// A <- F
// E <- H
CurrentA_PointVelocity = ApproxIntersecPointV;
CurrentE_Point = PointH;
}
else // not Intersects_FB
{
// There is NO intersection of FB with a volume boundary
if( final_section ){
// If B is the original endpoint, this means that whatever volume(s)
// intersected the original chord, none touch the smaller chords
// we have used.
// The value of IntersectedOrRecalculatedFT returned is likely not valid
//
there_is_no_intersection = true;
}else{
// We must restore the original endpoint
CurrentA_PointVelocity= CurrentB_PointVelocity; // We have got to B
CurrentB_PointVelocity= CurveEndPointVelocity;
restoredFullEndpoint = true;
}
G4bool Intersects_FB = IntersectChord( CurrentF_Point, Point_B,
NewSafety, stepLengthFB,
PointH );
if( Intersects_FB )
{
// There is an intersection of FB with a volume boundary
// H <- First Intersection of Chord FB
} // Endif (Intersects_FB)
} // Endif (Intersects_AF)
// H is our new Candidate for the intersection point.
// It replaces "E" and we will repeat the test to see if
// it is a good enough approximate point for us.
// Ensure that the new endpoints are not further apart in space
// than on the curve due to different errors in the integration
//
G4double linDistSq, curveDist;
linDistSq = ( CurrentB_PointVelocity.GetPosition()
- CurrentA_PointVelocity.GetPosition() ).mag2();
curveDist = CurrentB_PointVelocity.GetCurveLength()
- CurrentA_PointVelocity.GetCurveLength();
if( curveDist*(curveDist+2*perMillion ) < linDistSq )
{
// Note that F must be in volume volA (the same as A)
// (otherwise AF would meet a volume boundary!)
// A <- F
// E <- H
CurrentA_PointVelocity = ApproxIntersecPointV;
CurrentE_Point = PointH;
}
else // not Intersects_FB
{
// There is NO intersection of FB with a volume boundary
if( final_section )
{
// If B is the original endpoint, this means that whatever
// volume(s) intersected the original chord, none touch the
// smaller chords we have used.
// The value of 'IntersectedOrRecalculatedFT' returned is
// likely not valid
// Check on real final_section or SubEndSection
//
if( ((Second_half)&&(depth==0)) || (first_section) )
{
there_is_no_intersection = true; // real final_section
}
else
{
// end of subsection, not real final section
// exit from the and go to the depth-1 level
substep_no_p = param_substeps+2; // exit from the loop
// but 'Second_half' is still true because we need to find
// the 'CurrentE_point' for the next loop
//
Second_half = true;
sub_final_section = true;
}
}
else
{
// We must restore the original endpoint
CurrentA_PointVelocity = CurrentB_PointVelocity; // Got to B
CurrentB_PointVelocity = CurveEndPointVelocity;
restoredFullEndpoint = true;
}
} // Endif (Intersects_FB)
} // Endif (Intersects_AF)
// Ensure that the new endpoints are not further apart in space
// than on the curve due to different errors in the integration
//
G4double linDistSq, curveDist;
linDistSq = ( CurrentB_PointVelocity.GetPosition()
- CurrentA_PointVelocity.GetPosition() ).mag2();
curveDist = CurrentB_PointVelocity.GetCurveLength()
- CurrentA_PointVelocity.GetCurveLength();
if( curveDist*(curveDist+2*perMillion ) < linDistSq )
{
// Re-integrate to obtain a new B
//
G4FieldTrack newEndPointFT=
@@ -628,141 +704,251 @@ G4PropagatorInField::LocateIntersectionPoint(
CurrentB_PointVelocity,
linDistSq, // to avoid recalculation
curveDist );
G4FieldTrack oldPointVelB = CurrentB_PointVelocity;
CurrentB_PointVelocity = newEndPointFT;
G4FieldTrack oldPointVelB = CurrentB_PointVelocity;
CurrentB_PointVelocity = newEndPointFT;
if( final_section ){
recalculatedEndPoint= true;
IntersectedOrRecalculatedFT= newEndPointFT; // So that we can return it,
// if it is the endpoint!
}
}
if( curveDist < 0.0 )
{
G4cerr << "G4PropagatorInField::LocateIntersectionPoint():" << G4endl
<< "Error in advancing propagation." << G4endl;
fVerboseLevel= 5; // Print out a maximum of information
printStatus( CurrentA_PointVelocity, CurrentB_PointVelocity,
-1.0, NewSafety, substep_no, 0);
G4cerr << " Point A (start) is " << CurrentA_PointVelocity << G4endl;
G4cerr << " Point B (end) is " << CurrentB_PointVelocity << G4endl;
G4cerr << " curveDist is " << curveDist << G4endl;
G4cerr << G4endl
<< "The final curve point is not further along"
<< " than the original!" << G4endl;
G4Exception("G4PropagatorInField::LocateIntersectionPoint()", "FatalError",
FatalException, "Error in advancing propagation.");
}
if( (final_section)&&(Second_half)&&(depth==0) ) // real final section
{
recalculatedEndPoint = true;
IntersectedOrRecalculatedFT = newEndPointFT;
// So that we can return it, if it is the endpoint!
}
}
if( curveDist < 0.0 )
{
G4cerr << "G4PropagatorInField::LocateIntersectionPoint():" << G4endl
<< "Error in advancing propagation." << G4endl;
fVerboseLevel = 5; // Print out a maximum of information
printStatus( CurrentA_PointVelocity, CurrentB_PointVelocity,
-1.0, NewSafety, substep_no, 0 );
G4cerr << " Point A (start) is " << CurrentA_PointVelocity << G4endl;
G4cerr << " Point B (end) is " << CurrentB_PointVelocity << G4endl;
G4cerr << " curveDist is " << curveDist << G4endl;
G4cerr << G4endl
<< "The final curve point is not further along"
<< " than the original!" << G4endl;
G4Exception("G4PropagatorInField::LocateIntersectionPoint()",
"FatalError", FatalException,
"Error in advancing propagation.");
}
if(restoredFullEndpoint) {
final_section= restoredFullEndpoint;
restoredFullEndpoint=false;
}
} // EndIf ( E is close enough to the curve, ie point F. )
// tests ChordAF_Vector.mag() <= maximum_lateral_displacement
if(restoredFullEndpoint)
{
final_section = restoredFullEndpoint;
restoredFullEndpoint = false;
}
} // EndIf ( E is close enough to the curve, ie point F. )
// tests ChordAF_Vector.mag() <= maximum_lateral_displacement
#ifdef G4DEBUG_LOCATE_INTERSECTION
// #ifdef G4VERBOSE
if( substep_no >= trigger_substepno_print ) {
G4cout << "Difficulty in converging in G4PropagatorInField::LocateIntersectionPoint:"
<< " Substep no = " << substep_no << G4endl;
if( substep_no == trigger_substepno_print ){
printStatus( CurveStartPointVelocity, CurveEndPointVelocity,
-1.0, NewSafety, 0, 0);
}
G4cout << " State of point A: ";
printStatus( CurrentA_PointVelocity, CurrentA_PointVelocity,
-1.0, NewSafety, substep_no-1, 0);
G4cout << " State of point B: ";
printStatus( CurrentA_PointVelocity, CurrentB_PointVelocity,
-1.0, NewSafety, substep_no, 0);
}
if( substep_no >= trigger_substepno_print )
{
G4cout << "Difficulty in converging in "
<< "G4PropagatorInField::LocateIntersectionPoint():"
<< G4endl
<< " Substep no = " << substep_no << G4endl;
if( substep_no == trigger_substepno_print )
{
printStatus( CurveStartPointVelocity, CurveEndPointVelocity,
-1.0, NewSafety, 0, 0);
}
G4cout << " State of point A: ";
printStatus( CurrentA_PointVelocity, CurrentA_PointVelocity,
-1.0, NewSafety, substep_no-1, 0);
G4cout << " State of point B: ";
printStatus( CurrentA_PointVelocity, CurrentB_PointVelocity,
-1.0, NewSafety, substep_no, 0);
}
#endif
substep_no++;
substep_no++;
substep_no_p++;
} while ( ( ! found_approximate_intersection )
&& ( ! there_is_no_intersection )
&& ( substep_no <= max_substeps) ); // UNTIL found or failed
} while ( ( ! found_approximate_intersection )
&& ( ! there_is_no_intersection )
&& ( substep_no_p <= param_substeps) ); // UNTIL found or
// failed param substep
first_section = false;
if( substep_no > max_no_seen ) {
if( (!found_approximate_intersection) && (!there_is_no_intersection) )
{
G4double did_len = std::abs( CurrentA_PointVelocity.GetCurveLength()
- SubStart_PointVelocity.GetCurveLength());
G4double all_len = std::abs( CurrentB_PointVelocity.GetCurveLength()
- SubStart_PointVelocity.GetCurveLength());
G4double stepLengthAB;
G4ThreeVector PointGe;
// Check if progress is too slow and if it possible to go deeper,
// then halve the step if so
//
if( ( ( did_len )<fraction_done*all_len)
&& (depth<max_depth) && (!sub_final_section) )
{
Second_half=false;
depth++;
G4double Sub_len = (all_len-did_len)/(2.);
G4FieldTrack start = CurrentA_PointVelocity;
G4MagInt_Driver* integrDriver=GetChordFinder()->GetIntegrationDriver();
integrDriver->AccurateAdvance(start, Sub_len, fEpsilonStep);
*ptrInterMedFT[depth] = start;
CurrentB_PointVelocity = *ptrInterMedFT[depth];
// Adjust 'SubStartPoint' to calculate the 'did_length' in next loop
//
SubStart_PointVelocity = CurrentA_PointVelocity;
// Find new trial intersection point needed at start of the loop
//
G4ThreeVector Point_A = CurrentA_PointVelocity.GetPosition();
G4ThreeVector SubE_point = CurrentB_PointVelocity.GetPosition();
fNavigator->LocateGlobalPointWithinVolume(Point_A);
G4bool Intersects_AB = IntersectChord(Point_A, SubE_point,
NewSafety, stepLengthAB, PointGe);
if(Intersects_AB)
{
CurrentE_Point = PointGe;
}
else
{
// No intersection found for first part of curve
// (CurrentA,InterMedPoint[depth]). Go to the second part
//
Second_half = true;
}
} // if did_len
if( (Second_half)&&(depth!=0) )
{
// Second part of curve (InterMed[depth],Intermed[depth-1]) )
// On the depth-1 level normally we are on the 'second_half'
Second_half = true;
// Find new trial intersection point needed at start of the loop
//
SubStart_PointVelocity = *ptrInterMedFT[depth];
CurrentA_PointVelocity = *ptrInterMedFT[depth];
CurrentB_PointVelocity = *ptrInterMedFT[depth-1];
G4ThreeVector Point_A = CurrentA_PointVelocity.GetPosition();
G4ThreeVector SubE_point = CurrentB_PointVelocity.GetPosition();
fNavigator->LocateGlobalPointWithinVolume(Point_A);
G4bool Intersects_AB = IntersectChord(Point_A, SubE_point, NewSafety,
stepLengthAB, PointGe);
if(Intersects_AB)
{
CurrentE_Point = PointGe;
}
else
{
final_section = true;
}
depth--;
}
} // if(!found_aproximate_intersection)
} while ( ( ! found_approximate_intersection )
&& ( ! there_is_no_intersection )
&& ( substep_no <= max_substeps) ); // UNTIL found or failed
if( substep_no > max_no_seen )
{
max_no_seen = substep_no;
if( max_no_seen > warn_substeps ) {
trigger_substepno_print= max_no_seen - 20; // Want to see that last 20 steps
if( max_no_seen > warn_substeps )
{
trigger_substepno_print = max_no_seen-20; // Want to see last 20 steps
}
}
if( ( substep_no >= max_substeps) && !there_is_no_intersection && !found_approximate_intersection ) {
G4cerr << "Problem in G4PropagatorInField::LocateIntersectionPoint:"
<< " Convergence is requiring too many substeps: " << substep_no;
G4cerr << " Abandoning effort to intersect. " << G4endl;
G4cerr << " Information on start & current step follows in cout: " << G4endl;
G4cout << "Problem in G4PropagatorInField::LocateIntersectionPoint:"
<< " Convergence is requiring too many substeps: " << substep_no << G4endl;
G4cout << " found intersection= " << found_approximate_intersection
<< " intersection exists = " << ! there_is_no_intersection << G4endl;
if( ( substep_no >= max_substeps)
&& !there_is_no_intersection
&& !found_approximate_intersection )
{
G4cerr << "WARNING - G4PropagatorInField::LocateIntersectionPoint()"
<< G4endl
<< " Convergence is requiring too many substeps: "
<< substep_no << G4endl;
G4cerr << " Abandoning effort to intersect. " << G4endl;
G4cerr << " Information on start & current step follows in cout."
<< G4endl;
G4cout << "WARNING - G4PropagatorInField::LocateIntersectionPoint()"
<< G4endl
<< " Convergence is requiring too many substeps: "
<< substep_no << G4endl;
G4cout << " Found intersection = "
<< found_approximate_intersection << G4endl
<< " Intersection exists = "
<< !there_is_no_intersection << G4endl;
G4cout << " Start and Endpoint of Requested Step:" << G4endl;
printStatus( CurveStartPointVelocity, CurveEndPointVelocity,
-1.0, NewSafety, 0, 0);
G4cout << G4endl;
G4cout << " Start and Endpoint of Requested Step " << G4endl;
printStatus( CurveStartPointVelocity, CurveEndPointVelocity,
-1.0, NewSafety, 0, 0);
G4cout << G4endl;
G4cout << " 'Bracketing' starting and endpoint of current Sub-Step " << G4endl;
printStatus( CurrentA_PointVelocity, CurrentA_PointVelocity,
-1.0, NewSafety, substep_no-1, 0);
printStatus( CurrentA_PointVelocity, CurrentB_PointVelocity,
-1.0, NewSafety, substep_no, 0);
G4cout << " 'Bracketing' starting and endpoint of current Sub-Step"
<< G4endl;
printStatus( CurrentA_PointVelocity, CurrentA_PointVelocity,
-1.0, NewSafety, substep_no-1, 0);
printStatus( CurrentA_PointVelocity, CurrentB_PointVelocity,
-1.0, NewSafety, substep_no, 0);
G4cout << G4endl;
// #ifdef G4DEBUG_LOCATE_INTERSECTION
// #ifdef G4VERBOSE
// #endif
// G4Exception("G4PropagatorInField::LocateIntersectionPoint()", "UnableToLocateIntersection",
// FatalException, "Too many substeps while trying to locate intersection.");
#ifdef FUTURE_CORRECTION
// Attempt to correct the results of the method // FIX - TODO
if ( ! found_approximate_intersection ){
recalculatedEndPoint= true;
// Return the further valid intersection point -- potentially A ?? JA/19 Jan 2006
if ( ! found_approximate_intersection )
{
recalculatedEndPoint = true;
// Return the further valid intersection point -- potentially A ??
// JA/19 Jan 2006
IntersectedOrRecalculatedFT = CurrentA_PointVelocity;
G4cout << "G4PropagatorInField::LocateIntersectionPoint:"
<< " did not convergence after " << substep_no << " substeps." << G4endl;
G4cout << " The endpoint was adjused to pointA resulting from the last substep: "
<< CurrentA_PointVelocity
<< G4endl;
G4cout << "WARNING - G4PropagatorInField::LocateIntersectionPoint()"
<< G4endl
<< " Did not convergence after " << substep_no
<< " substeps." << G4endl;
G4cout << " The endpoint was adjused to pointA resulting"
<< G4endl
<< " from the last substep: " << CurrentA_PointVelocity
<< G4endl;
}
#endif
G4cout.precision( 10 );
G4double done_len= CurrentA_PointVelocity.GetCurveLength();
G4double full_len= CurveEndPointVelocity.GetCurveLength();
G4cout << " G4PropagatorInField::LocateIntersectionPoint(): " << G4endl
<< " Undertaken only length " << done_len
<< " out of " << full_len << " required." << G4endl;
G4cout << " Remaining length = " << full_len - done_len << " " << G4endl;
G4Exception("G4PropagatorInField::LocateIntersectionPoint()", "UnableToLocateIntersection",
FatalException, "Too many substeps while trying to locate intersection.");
G4double done_len = CurrentA_PointVelocity.GetCurveLength();
G4double full_len = CurveEndPointVelocity.GetCurveLength();
G4cout << "ERROR - G4PropagatorInField::LocateIntersectionPoint()"
<< G4endl
<< " Undertaken only length: " << done_len
<< " out of " << full_len << " required." << G4endl;
G4cout << " Remaining length = " << full_len - done_len << G4endl;
G4Exception("G4PropagatorInField::LocateIntersectionPoint()",
"UnableToLocateIntersection", FatalException,
"Too many substeps while trying to locate intersection.");
}
else if( substep_no >= warn_substeps ) {
else if( substep_no >= warn_substeps )
{
int oldprc= G4cout.precision( 10 );
G4cout << " G4PropagatorInField::LocateIntersectionPoint(): Undertaken length "
<< CurrentB_PointVelocity.GetCurveLength();
G4cout << " Needed " << substep_no << " substeps. Warning level= " << warn_substeps
<< " and maximum substeps= " << max_substeps << G4endl;
G4Exception("G4PropagatorInField::LocateIntersectionPoint()", "DifficultyToLocateIntersection",
JustWarning, "Many substeps while trying to locate intersection.");
G4cout << "WARNING - G4PropagatorInField::LocateIntersectionPoint()"
<< G4endl
<< " Undertaken length: "
<< CurrentB_PointVelocity.GetCurveLength();
G4cout << " - Needed: " << substep_no << " substeps." << G4endl
<< " Warning level = " << warn_substeps
<< " and maximum substeps = " << max_substeps << G4endl;
G4Exception("G4PropagatorInField::LocateIntersectionPoint()",
"DifficultyToLocateIntersection", JustWarning,
"Many substeps while trying to locate intersection.");
G4cout.precision( oldprc );
}
for ( G4int idepth=0; idepth<max_depth+1; idepth++)
{
delete ptrInterMedFT[idepth];
}
return !there_is_no_intersection; // Success or failure
}
@@ -796,16 +982,16 @@ G4PropagatorInField::printStatus( const G4FieldTrack& StartFT,
<< std::setw( 25) << " Current Position and Direction" << " "
<< G4endl;
G4cout << std::setw( 5) << "Step#"
<< std::setw(10) << " s " << " "
<< std::setw(10) << " s " << " "
<< std::setw(10) << "X(mm)" << " "
<< std::setw(10) << "Y(mm)" << " "
<< std::setw(10) << "Z(mm)" << " "
<< std::setw( 7) << " N_x " << " "
<< std::setw( 7) << " N_y " << " "
<< std::setw( 7) << " N_z " << " " ;
// << G4endl;
// << G4endl;
G4cout // << " >>> "
<< std::setw( 7) << " Delta|N|" << " "
<< std::setw( 7) << " Delta|N|" << " "
// << std::setw( 7) << " Delta(N_z) " << " "
<< std::setw( 9) << "StepLen" << " "
<< std::setw(12) << "StartSafety" << " "
@@ -960,14 +1146,17 @@ G4PropagatorInField::IntersectChord( G4ThreeVector StartPointA,
// printIntersection(
// StartPointA, EndPointB, LinearStepLength, IntersectionPoint, NewSafety
G4cout << "Start=" << std::setw(12) << StartPointA << " "
G4cout << " G4PropagatorInField::IntersectChord reports " << G4endl;
G4cout << " PiF-IC> "
<< "Start=" << std::setw(12) << StartPointA << " "
<< "End= " << std::setw(8) << EndPointB << " "
<< "StepIn=" << std::setw(8) << LinearStepLength << " "
<< "NewSft=" << std::setw(8) << NewSafety
<< "NavCall" << doCallNav << " "
<< "In T/F " << intersects << " "
<< "IntrPt=" << std::setw(8) << IntersectionPoint << " "
<< G4endl;
<< "NewSft=" << std::setw(8) << NewSafety << " "
<< "CallNav=" << doCallNav << " "
<< "Intersects " << intersects << " ";
if( intersects )
G4cout << "IntrPt=" << std::setw(8) << IntersectionPoint << " " ;
G4cout << G4endl;
#endif
return intersects;
@@ -985,7 +1174,7 @@ ReEstimateEndpoint( const G4FieldTrack &CurrentStateA,
// G4double checkCurveDist= EstimatedEndStateB.GetCurveLength()
// - CurrentStateA.GetCurveLength();
// G4double checkLinDistSq= (EstimatedEndStateB.GetPosition()
// - CurrentStateA.GetPosition() ).mag2();
// - CurrentStateA.GetPosition() ).mag2();
G4FieldTrack newEndPoint( CurrentStateA );
G4MagInt_Driver* integrDriver= GetChordFinder()->GetIntegrationDriver();
@@ -1022,8 +1211,8 @@ ReEstimateEndpoint( const G4FieldTrack &CurrentStateA,
if( itrial > 1) {
if( fVerboseLevel > 0 ) {
G4cout << MethodName << " called - goodAdv= " << goodAdvance
<< " trials = " << itrial << " previous good= " << latest_good_trials
<< G4endl;
<< " trials = " << itrial << " previous good= " << latest_good_trials
<< G4endl;
}
latest_good_trials=0;
}else{
@@ -1039,7 +1228,7 @@ ReEstimateEndpoint( const G4FieldTrack &CurrentStateA,
G4cout << MethodName << "> AccurateAdvance failed " ;
G4cout << " in " << itrial << " integration trials/steps. " << G4endl
G4cout << " It went only " << lengthDone << " instead of " << curveDist
<< " -- a difference of " << curveDist - lengthDone << G4endl;
<< " -- a difference of " << curveDist - lengthDone << G4endl;
G4cout << " ReEstimateEndpoint> Reset endPoint to original value!" << G4endl;
}
}
@@ -1068,7 +1257,7 @@ ReEstimateEndpoint( const G4FieldTrack &CurrentStateA,
noCorrections++;
if( goodAdvance ){
sumCorrectionsSq += (EstimatedEndStateB.GetPosition() -
newEndPoint.GetPosition()).mag2();
newEndPoint.GetPosition()).mag2();
}
linearDistSq -= curveDist; // To use linearDistSq ... !
#endif
@@ -25,7 +25,7 @@
//
//
// $Id: G4ReplicaNavigation.cc,v 1.11 2006/06/29 18:37:09 gunter Exp $
// GEANT4 tag $Name: geant4-08-01 $
// GEANT4 tag $Name: geant4-08-02 $
//
//
// class G4ReplicaNavigation Implementation
@@ -0,0 +1,153 @@
//
// ********************************************************************
// * License and Disclaimer *
// * *
// * The Geant4 software is copyright of the Copyright Holders of *
// * the Geant4 Collaboration. It is provided under the terms and *
// * conditions of the Geant4 Software License, included in the file *
// * LICENSE and available at http://cern.ch/geant4/license . These *
// * include a list of copyright holders. *
// * *
// * Neither the authors of this software system, nor their employing *
// * institutes,nor the agencies providing financial support for this *
// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. Please see the license in the file LICENSE and URL above *
// * for the full disclaimer and the limitation of liability. *
// * *
// * This code implementation is the result of the scientific and *
// * technical work of the GEANT4 collaboration. *
// * By using, copying, modifying or distributing the software (or *
// * any work based on the software) you agree to acknowledge its *
// * use in resulting scientific publications, and indicate your *
// * acceptance of all terms of the Geant4 Software license. *
// ********************************************************************
//
// $Id: G4SafetyHelper.cc,v 1.7 2006/11/14 10:22:12 japost Exp $
// GEANT4 tag $ Name: $
#include "G4SafetyHelper.hh"
#include "G4PathFinder.hh"
#include "G4TransportationManager.hh"
#include "G4Navigator.hh"
// #include "G4Exception.hh"
#include "globals.hh"
G4bool G4SafetyHelper::fUseParallelGeometries= false;
// By default, one geometry only
G4SafetyHelper::G4SafetyHelper()
{
fpPathFinder= G4PathFinder::GetInstance();
InitialiseNavigator();
}
void G4SafetyHelper::InitialiseNavigator()
{
// G4Navigator*
static G4TransportationManager* pTransportMgr=
G4TransportationManager::GetTransportationManager();
fpMassNavigator = pTransportMgr->GetNavigatorForTracking();
fMassNavigatorId = pTransportMgr->ActivateNavigator( fpMassNavigator );
}
G4SafetyHelper::~G4SafetyHelper()
{}
G4double
G4SafetyHelper::ComputeMassStep( const G4ThreeVector &position,
const G4ThreeVector &direction,
G4double &newSafety )
{
// Step for mass geometry
G4double linearStep;
const G4double proposedStep = DBL_MAX;
// Check
G4VPhysicalVolume* worldPV= fpMassNavigator->GetWorldVolume();
if( worldPV == 0 ) {
G4Exception("G4SafetyHelper::ComputeMassStep",
"InvalidNavigatorWorld",
FatalException,
"Found that existing mass Navigator has null world");
}
fpMassNavigator->LocateGlobalPointWithinVolume(position);
// Potentially dangerous to relocate the point.
// Safe in PostStepDoIt -- and possibly in AlongStepGPIL
G4cout << "G4SafetyHelper::ComputeMassStep "
<< " trial step size = " << proposedStep << " ." << G4endl;
// Distance in the Mass geometry
linearStep = fpMassNavigator->ComputeStep( position,
direction,
proposedStep,
newSafety);
fpMassNavigator->LocateGlobalPointWithinVolume(position);
G4cout << "G4UrbanMscModel relocates mass Navigator back to "
<< position << G4endl;
// TO-DO: Can replace this with a call to PathFinder
// giving id of Mass Geometry --> this avoid doing the work twice
return linearStep;
}
G4double G4SafetyHelper::ComputeSafety( const G4ThreeVector& position )
{
// Safety for all geometries
G4double newsafety= 0.0;
if( !fUseParallelGeometries) {
// Old code: safety for mass geometry
fpMassNavigator->LocateGlobalPointWithinVolume(position);
newsafety = fpMassNavigator->ComputeSafety(position);
}else{
// fpPathFinder->ReLocate( position ); // Safe in PostStepDoIt only ??
newsafety= fpPathFinder->ComputeSafety( position );
#ifdef CHECK_WITH_ONE_GEOM
// Check against mass safety
fpMassNavigator->LocateGlobalPointWithinVolume(position);
G4double mass_safety = fpMassNavigator->ComputeSafety(position);
// For initial tests check assume that mass is only geometry
if( (mass_safety - newsafety) > 1e-4 * newsafety ){
G4cerr << " ERROR in G4SafetyHelper " << G4endl
<< " Safety from PathFinder is " << newsafety << " "
<< " not equal to " << mass_safety << " " << G4endl;
G4Exception("G4SafetyHelper::ComputeSafety", "SafetyError",
FatalException,
"Incompatible safeties between navigator and pathfinder" );
exit(1);
}
#endif
}
return newsafety;
}
void G4SafetyHelper::ReLocateWithinVolume( const G4ThreeVector &newPosition )
{
#ifdef G4VERBOSE_HELPER
G4int oldPrec= G4cout.precision( 10 );
G4cout << " G4SafetyHelper::ReLocateWithinVolume "
<< " calling PathFinder->ReLocating at position " << newPosition << G4endl;
G4cout.precision( oldPrec );
#endif
if( !fUseParallelGeometries) {
fpMassNavigator->LocateGlobalPointWithinVolume( newPosition );
}else{
fpPathFinder->ReLocate( newPosition );
}
}
@@ -25,7 +25,7 @@
//
//
// $Id: G4TransportationManager.cc,v 1.14 2006/06/29 18:37:11 gunter Exp $
// GEANT4 tag $Name: geant4-08-01 $
// GEANT4 tag $Name: geant4-08-02 $
//
//
// G4TransportationManager
@@ -25,7 +25,7 @@
//
//
// $Id: G4VoxelNavigation.cc,v 1.6 2006/06/29 18:37:13 gunter Exp $
// GEANT4 tag $Name: geant4-08-01 $
// GEANT4 tag $Name: geant4-08-02 $
//
//
// class G4VoxelNavigation Implementation