Import Geant4 8.2.0 source tree
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//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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// Authors: S. Guatelli and M. G. Pia, INFN Genova, Italy
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//
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// Based on code developed by the undergraduate student G. Guerrieri
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// Note: this is a preliminary beta-version of the code; an improved
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// version will be distributed in the next Geant4 public release, compliant
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// with the design in a forthcoming publication, and subject to a
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// design and code review.
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//
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#include "G4MIRDHeart.hh"
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#include "globals.hh"
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#include "G4SDManager.hh"
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#include "G4VisAttributes.hh"
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#include "G4Ellipsoid.hh"
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#include "G4ThreeVector.hh"
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#include "G4VPhysicalVolume.hh"
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#include "G4RotationMatrix.hh"
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#include "G4Material.hh"
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#include "G4LogicalVolume.hh"
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#include "G4HumanPhantomMaterial.hh"
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#include "G4VPhysicalVolume.hh"
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#include "G4PVPlacement.hh"
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#include "G4Sphere.hh"
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#include "G4UnionSolid.hh"
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G4MIRDHeart::G4MIRDHeart()
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{
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}
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G4MIRDHeart::~G4MIRDHeart()
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{
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}
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G4VPhysicalVolume* G4MIRDHeart::ConstructHeart(G4VPhysicalVolume* mother, G4String sex, G4bool sensitivity)
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{
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G4cout << "ConstructHeart for " << sex << G4endl;
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G4HumanPhantomMaterial* material = new G4HumanPhantomMaterial();
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G4Material* soft = material -> GetMaterial("soft_tissue");
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delete material;
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G4double ax= 4.00* cm;
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G4double by= 4.00 *cm;
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G4double cz= 7.00 *cm;
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G4double zcut1= -7.00 *cm;
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G4double zcut2= 0.0 *cm;
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G4Ellipsoid* heart1 = new G4Ellipsoid("Heart1",ax, by, cz, zcut1, zcut2);
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G4double rmin =0.*cm;
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G4double rmax = 3.99*cm;
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G4double startphi = 0. * degree;
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G4double deltaphi = 360. * degree;
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G4double starttheta = 0. * degree;
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G4double deltatheta = 90. * degree;
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G4Sphere* heart2 = new G4Sphere("Heart2", rmin,rmax,
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startphi, deltaphi,
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starttheta, deltatheta);
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G4UnionSolid* heart = new G4UnionSolid("Heart", heart1, heart2);
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G4LogicalVolume* logicHeart = new G4LogicalVolume(heart, soft,
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"HeartVolume",
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0, 0, 0);
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G4RotationMatrix* matrix = new G4RotationMatrix();
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matrix -> rotateY(25. * degree);
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// Define rotation and position here!
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G4VPhysicalVolume* physHeart = new G4PVPlacement(matrix,G4ThreeVector(0.0,-3.0*cm, 15.32 *cm),
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"physicalHeart",
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logicHeart,
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mother,
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false,
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0);
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// Sensitive Body Part
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if (sensitivity==true)
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{
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G4SDManager* SDman = G4SDManager::GetSDMpointer();
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logicHeart->SetSensitiveDetector( SDman->FindSensitiveDetector("BodyPartSD") );
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}
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// Visualization Attributes
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G4VisAttributes* HeartVisAtt = new G4VisAttributes(G4Colour(1.0,0.0,0.0));
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HeartVisAtt->SetForceSolid(true);
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logicHeart->SetVisAttributes(HeartVisAtt);
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G4cout << "Heart created !!!!!!" << G4endl;
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// Testing Heart Volume
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G4double HeartVol = logicHeart->GetSolid()->GetCubicVolume();
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G4cout << "Volume of Heart = " << HeartVol/cm3 << " cm^3" << G4endl;
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// Testing Heart Material
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G4String HeartMat = logicHeart->GetMaterial()->GetName();
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G4cout << "Material of Heart = " << HeartMat << G4endl;
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// Testing Density
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G4double HeartDensity = logicHeart->GetMaterial()->GetDensity();
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G4cout << "Density of Material = " << HeartDensity*cm3/g << " g/cm^3" << G4endl;
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// Testing Mass
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G4double HeartMass = (HeartVol)*HeartDensity;
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G4cout << "Mass of Heart = " << HeartMass/gram << " g" << G4endl;
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return physHeart;
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}
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