Import Geant4 8.2.0 source tree

This commit is contained in:
Gabriele Cosmo
2016-06-09 14:55:03 +02:00
parent 216a75eeb1
commit fe73f43734
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//
// ********************************************************************
// * License and Disclaimer *
// * *
// * The Geant4 software is copyright of the Copyright Holders of *
// * the Geant4 Collaboration. It is provided under the terms and *
// * conditions of the Geant4 Software License, included in the file *
// * LICENSE and available at http://cern.ch/geant4/license . These *
// * include a list of copyright holders. *
// * *
// * Neither the authors of this software system, nor their employing *
// * institutes,nor the agencies providing financial support for this *
// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. Please see the license in the file LICENSE and URL above *
// * for the full disclaimer and the limitation of liability. *
// * *
// * This code implementation is the result of the scientific and *
// * technical work of the GEANT4 collaboration. *
// * By using, copying, modifying or distributing the software (or *
// * any work based on the software) you agree to acknowledge its *
// * use in resulting scientific publications, and indicate your *
// * acceptance of all terms of the Geant4 Software license. *
// ********************************************************************
//
// Authors: S. Guatelli and M. G. Pia, INFN Genova, Italy
//
// Based on code developed by the undergraduate student G. Guerrieri
// Note: this is a preliminary beta-version of the code; an improved
// version will be distributed in the next Geant4 public release, compliant
// with the design in a forthcoming publication, and subject to a
// design and code review.
//
#include "G4MIRDHeart.hh"
#include "globals.hh"
#include "G4SDManager.hh"
#include "G4VisAttributes.hh"
#include "G4Ellipsoid.hh"
#include "G4ThreeVector.hh"
#include "G4VPhysicalVolume.hh"
#include "G4RotationMatrix.hh"
#include "G4Material.hh"
#include "G4LogicalVolume.hh"
#include "G4HumanPhantomMaterial.hh"
#include "G4VPhysicalVolume.hh"
#include "G4PVPlacement.hh"
#include "G4Sphere.hh"
#include "G4UnionSolid.hh"
G4MIRDHeart::G4MIRDHeart()
{
}
G4MIRDHeart::~G4MIRDHeart()
{
}
G4VPhysicalVolume* G4MIRDHeart::ConstructHeart(G4VPhysicalVolume* mother, G4String sex, G4bool sensitivity)
{
G4cout << "ConstructHeart for " << sex << G4endl;
G4HumanPhantomMaterial* material = new G4HumanPhantomMaterial();
G4Material* soft = material -> GetMaterial("soft_tissue");
delete material;
G4double ax= 4.00* cm;
G4double by= 4.00 *cm;
G4double cz= 7.00 *cm;
G4double zcut1= -7.00 *cm;
G4double zcut2= 0.0 *cm;
G4Ellipsoid* heart1 = new G4Ellipsoid("Heart1",ax, by, cz, zcut1, zcut2);
G4double rmin =0.*cm;
G4double rmax = 3.99*cm;
G4double startphi = 0. * degree;
G4double deltaphi = 360. * degree;
G4double starttheta = 0. * degree;
G4double deltatheta = 90. * degree;
G4Sphere* heart2 = new G4Sphere("Heart2", rmin,rmax,
startphi, deltaphi,
starttheta, deltatheta);
G4UnionSolid* heart = new G4UnionSolid("Heart", heart1, heart2);
G4LogicalVolume* logicHeart = new G4LogicalVolume(heart, soft,
"HeartVolume",
0, 0, 0);
G4RotationMatrix* matrix = new G4RotationMatrix();
matrix -> rotateY(25. * degree);
// Define rotation and position here!
G4VPhysicalVolume* physHeart = new G4PVPlacement(matrix,G4ThreeVector(0.0,-3.0*cm, 15.32 *cm),
"physicalHeart",
logicHeart,
mother,
false,
0);
// Sensitive Body Part
if (sensitivity==true)
{
G4SDManager* SDman = G4SDManager::GetSDMpointer();
logicHeart->SetSensitiveDetector( SDman->FindSensitiveDetector("BodyPartSD") );
}
// Visualization Attributes
G4VisAttributes* HeartVisAtt = new G4VisAttributes(G4Colour(1.0,0.0,0.0));
HeartVisAtt->SetForceSolid(true);
logicHeart->SetVisAttributes(HeartVisAtt);
G4cout << "Heart created !!!!!!" << G4endl;
// Testing Heart Volume
G4double HeartVol = logicHeart->GetSolid()->GetCubicVolume();
G4cout << "Volume of Heart = " << HeartVol/cm3 << " cm^3" << G4endl;
// Testing Heart Material
G4String HeartMat = logicHeart->GetMaterial()->GetName();
G4cout << "Material of Heart = " << HeartMat << G4endl;
// Testing Density
G4double HeartDensity = logicHeart->GetMaterial()->GetDensity();
G4cout << "Density of Material = " << HeartDensity*cm3/g << " g/cm^3" << G4endl;
// Testing Mass
G4double HeartMass = (HeartVol)*HeartDensity;
G4cout << "Mass of Heart = " << HeartMass/gram << " g" << G4endl;
return physHeart;
}