Import Geant4 10.4.0 source tree
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// Copyright (C) 2010, Guy Barrand. All rights reserved.
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// See the file tools.license for terms.
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#ifndef tools_sg_plottables
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#define tools_sg_plottables
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#include "plottable"
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namespace tools {
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namespace sg {
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class bins1D : public virtual plottable {
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public:
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TOOLS_SCLASS(tools::sg::bins1D)
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public:
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virtual void* cast(const std::string& a_class) const {
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if(void* p = cmp_cast<bins1D>(this,a_class)) {return p;}
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return plottable::cast(a_class);
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}
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public:
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virtual ~bins1D(){}
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public:
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virtual void bins_Sw_range(float&,float&) const = 0;
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public:
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// axis :
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virtual unsigned int bins() const = 0;
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virtual float axis_min() const = 0;
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virtual float axis_max() const = 0;
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// bins on axis :
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virtual float bin_lower_edge(int) const = 0;
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virtual float bin_upper_edge(int) const = 0;
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// bins :
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virtual float bin_Sw(int) const = 0;
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virtual float bin_error(int) const = 0;
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public:
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virtual bool is_profile() const = 0;
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};
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class bins2D : public virtual plottable {
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public:
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TOOLS_SCLASS(tools::sg::bins2D)
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public:
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virtual void* cast(const std::string& a_class) const {
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if(void* p = cmp_cast<bins2D>(this,a_class)) {return p;}
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return plottable::cast(a_class);
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}
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public:
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virtual ~bins2D(){}
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public:
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virtual void bins_Sw_range(float&,float&) const = 0;
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public:
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// x axis :
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virtual unsigned int x_bins() const = 0;
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virtual float x_axis_min() const = 0;
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virtual float x_axis_max() const = 0;
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// y axis :
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virtual unsigned int y_bins() const = 0;
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virtual float y_axis_min() const = 0;
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virtual float y_axis_max() const = 0;
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// bins on x axis :
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virtual float bin_lower_edge_x(int) const = 0;
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virtual float bin_upper_edge_x(int) const = 0;
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// bins on y axis :
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virtual float bin_lower_edge_y(int) const = 0;
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virtual float bin_upper_edge_y(int) const = 0;
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// bins :
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virtual bool has_entries_per_bin() const = 0;
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virtual unsigned int bin_entries(int,int) const = 0;
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virtual float bin_Sw(int,int) const = 0;
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virtual float bin_error(int,int) const = 0;
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};
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class func1D : public virtual plottable {
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public:
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TOOLS_SCLASS(tools::sg::func1D)
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public:
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virtual void* cast(const std::string& a_class) const {
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if(void* p = cmp_cast<func1D>(this,a_class)) {return p;}
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return plottable::cast(a_class);
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}
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public:
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virtual ~func1D(){}
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public:
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virtual bool value(float,float&) const = 0;
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virtual unsigned int x_steps() const = 0;
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virtual float x_min() const = 0;
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virtual float x_max() const = 0;
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};
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class func2D : public virtual plottable {
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public:
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TOOLS_SCLASS(tools::sg::func2D)
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public:
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virtual void* cast(const std::string& a_class) const {
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if(void* p = cmp_cast<func2D>(this,a_class)) {return p;}
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return plottable::cast(a_class);
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}
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public:
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virtual ~func2D(){}
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public:
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virtual bool value(float,float,float&) const = 0;
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virtual unsigned int x_steps() const = 0;
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virtual float x_min() const = 0;
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virtual float x_max() const = 0;
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virtual unsigned int y_steps() const = 0;
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virtual float y_min() const = 0;
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virtual float y_max() const = 0;
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/*
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//For "inside" functions :
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virtual unsigned int number_of_points() const = 0;
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virtual bool ith_point(int,float&,float&,bool&) const = 0;
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virtual bool set_ith_point(int,float,float) = 0;
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virtual bool dragger_update_points() const = 0;
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*/
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};
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class points2D : public virtual plottable {
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public:
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TOOLS_SCLASS(tools::sg::points2D)
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public:
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virtual void* cast(const std::string& a_class) const {
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if(void* p = cmp_cast<points2D>(this,a_class)) {return p;}
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return plottable::cast(a_class);
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}
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public:
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virtual ~points2D(){}
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public:
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virtual float x_axis_min() const = 0;
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virtual float x_axis_max() const = 0;
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virtual float y_axis_min() const = 0;
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virtual float y_axis_max() const = 0;
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virtual unsigned int points() const = 0;
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virtual bool ith_point(unsigned int,float&,float&) const = 0;
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};
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class points3D : public virtual plottable {
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public:
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TOOLS_SCLASS(tools::sg::points3D)
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public:
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virtual void* cast(const std::string& a_class) const {
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if(void* p = cmp_cast<points3D>(this,a_class)) {return p;}
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return plottable::cast(a_class);
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}
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public:
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virtual ~points3D(){}
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public:
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virtual float x_axis_min() const = 0;
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virtual float x_axis_max() const = 0;
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virtual float y_axis_min() const = 0;
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virtual float y_axis_max() const = 0;
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virtual float z_axis_min() const = 0;
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virtual float z_axis_max() const = 0;
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virtual unsigned int points() const = 0;
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virtual bool ith_point(unsigned int,float&,float&,float&) const = 0;
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};
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inline const std::string& s_tools_sg_fit2plot() {
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static const std::string s_v("tools::sg::fit2plot");
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return s_v;
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}
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}}
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////////////////////////////////////////////////////////////////////////////////
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/// primitives : ///////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////////////
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#include "../colorf"
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namespace tools {
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namespace sg {
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class plottable_text : public virtual plotprim {
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typedef plotprim parent;
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public:
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TOOLS_SCLASS(plottable_text)
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public: //tools::sg::plotprim
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virtual void* cast(const std::string& a_class) const {
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if(void* p = cmp_cast<plottable_text>(this,a_class)) {return p;}
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return 0;
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}
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virtual plotprim* copy() const {return new plottable_text(*this);}
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public:
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plottable_text(const std::string& a_TEXT,float a_X,float a_Y,
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float a_SIZE,float a_ANGLE = 0,
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char a_JUST = 'L',const std::string& a_FONT = "Hershey",const colorf& a_TXCI = colorf(0,0,0,1),
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float a_SCALE = 1,bool a_SMOOTHING = false,bool a_HINTING = false)
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:m_TEXT(a_TEXT),m_X(a_X),m_Y(a_Y)
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,m_SIZE(a_SIZE),m_ANGLE(a_ANGLE)
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,m_JUST(a_JUST)
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,m_FONT(a_FONT),m_TXCI(a_TXCI)
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,m_SCALE(a_SCALE),m_SMOOTHING(a_SMOOTHING),m_HINTING(a_HINTING)
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{}
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public:
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plottable_text(const plottable_text& a_from)
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:parent(a_from)
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,m_TEXT(a_from.m_TEXT)
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,m_X(a_from.m_X),m_Y(a_from.m_Y)
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,m_SIZE(a_from.m_SIZE),m_ANGLE(a_from.m_ANGLE)
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,m_JUST(a_from.m_JUST),m_FONT(a_from.m_FONT),m_TXCI(a_from.m_TXCI)
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,m_SCALE(a_from.m_SCALE),m_SMOOTHING(a_from.m_SMOOTHING),m_HINTING(a_from.m_HINTING)
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{}
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plottable_text& operator=(const plottable_text& a_from) {
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m_TEXT = a_from.m_TEXT;
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m_X = a_from.m_X;
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m_Y = a_from.m_Y;
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m_SIZE = a_from.m_SIZE;
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m_ANGLE = a_from.m_ANGLE;
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m_JUST = a_from.m_JUST;
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m_FONT = a_from.m_FONT;
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m_TXCI = a_from.m_TXCI;
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m_SCALE = a_from.m_SCALE;
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m_SMOOTHING = a_from.m_SMOOTHING;
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m_HINTING = a_from.m_HINTING;
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return *this;
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}
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public:
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std::string m_TEXT;
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float m_X;
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float m_Y;
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float m_SIZE;
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float m_ANGLE;
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char m_JUST;
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std::string m_FONT;
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colorf m_TXCI;
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float m_SCALE;
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bool m_SMOOTHING;
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bool m_HINTING;
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};
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class plottable_box : public virtual plotprim {
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typedef plotprim parent;
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public:
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TOOLS_SCLASS(plottable_box)
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public: //tools::sg::plotprim
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virtual void* cast(const std::string& a_class) const {
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if(void* p = cmp_cast<plottable_box>(this,a_class)) {return p;}
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return 0;
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}
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virtual plotprim* copy() const {return new plottable_box(*this);}
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public:
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enum fill_area_style {
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HOLLOW = 0,
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SOLID = 1,
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PATTERN = 2,
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HATCHED = 3
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};
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public:
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plottable_box(float a_X1,float a_Y1,float a_X2,float a_Y2,
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fill_area_style a_FAIS,const colorf& a_FACI,
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int a_FASI,
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bool a_BORD,const colorf& a_PLCI)
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:m_X1(a_X1),m_Y1(a_Y1),m_X2(a_X2),m_Y2(a_Y2)
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,m_FAIS(a_FAIS),m_FACI(a_FACI),m_FASI(a_FASI),m_BORD(a_BORD),m_PLCI(a_PLCI)
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{}
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public:
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plottable_box(const plottable_box& a_from)
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:parent(a_from)
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,m_X1(a_from.m_X1),m_Y1(a_from.m_Y1)
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,m_X2(a_from.m_X2),m_Y2(a_from.m_Y2)
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,m_FAIS(a_from.m_FAIS),m_FACI(a_from.m_FACI),m_FASI(a_from.m_FASI),m_BORD(a_from.m_BORD),m_PLCI(a_from.m_PLCI)
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{}
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plottable_box& operator=(const plottable_box& a_from) {
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m_X1 = a_from.m_X1;
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m_Y1 = a_from.m_Y1;
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m_X2 = a_from.m_X2;
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m_Y2 = a_from.m_Y2;
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m_FAIS = a_from.m_FAIS;
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m_FACI = a_from.m_FACI;
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m_FASI = a_from.m_FASI;
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m_BORD = a_from.m_BORD;
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m_PLCI = a_from.m_PLCI;
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return *this;
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}
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public:
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float m_X1;
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float m_Y1;
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float m_X2;
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float m_Y2;
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fill_area_style m_FAIS;
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colorf m_FACI;
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int m_FASI;
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bool m_BORD;
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colorf m_PLCI;
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};
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}}
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#endif
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