Import Geant4 10.4.0 source tree
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@@ -382,10 +382,11 @@ protected:
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_state.m_proj = a_action.projection_matrix();
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}
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static const vec4<float>& id_orientation() {
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static const vec4<float> s_v(0,0,0,1,false);
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return s_v;
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}
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#if defined(TOOLS_MEM) && !defined(TOOLS_MEM_ATEXIT)
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static const vec4<float>& id_orientation() {static const vec4<float> s_v(0,0,0,1,false);return s_v;}
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#else
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static const vec4<float>& id_orientation() {static const vec4<float> s_v(0,0,0,1);return s_v;}
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#endif
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protected:
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//OPTIMIZATION :
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