Import Geant4 5.1.0 source tree

This commit is contained in:
Gabriele Cosmo
2016-06-09 10:15:15 +02:00
parent 37fff30d2e
commit fbd4999cf7
4396 changed files with 56662 additions and 52446 deletions
@@ -21,8 +21,8 @@
// ********************************************************************
//
//
// $Id: G4ParticleChangeForTransport.hh,v 1.9 2002/11/01 15:55:30 jacek Exp $
// GEANT4 tag $Name: geant4-05-00 $
// $Id: G4ParticleChangeForTransport.hh,v 1.10 2002/12/16 11:59:12 gcosmo Exp $
// GEANT4 tag $Name: geant4-05-01 $
//
//
// ------------------------------------------------------------
@@ -34,6 +34,7 @@
// Added theMaterialChange 16 FEb. 2000 H.Kurahige
// Remove thePolarizationChange 12 Feb. 2001 H.Kurashige
// Modification for G4TouchableHandle 22 Oct. 2001 R.Chytracek
// Add MaterialCutsCouple 8 Oct. 2002 H.Kurashige
//
// Class Description
// This class is a concrete class for ParticleChange for transportation
@@ -45,6 +46,7 @@
#include "G4ios.hh"
#include "G4TouchableHandle.hh"
#include "G4ParticleChange.hh"
#include "G4MaterialCutsCouple.hh"
class G4ParticleChangeForTransport: public G4ParticleChange
@@ -57,7 +59,7 @@ class G4ParticleChangeForTransport: public G4ParticleChange
virtual ~G4ParticleChangeForTransport();
protected:
// hide copy constructor and assignment operaor as protected
// hide copy constructor and assignment operator as protected
G4ParticleChangeForTransport(const G4ParticleChangeForTransport &right);
G4ParticleChangeForTransport & operator=(const G4ParticleChangeForTransport &right);
@@ -91,6 +93,10 @@ class G4ParticleChangeForTransport: public G4ParticleChange
void SetMaterialChange(G4Material* fMaterial);
// Get/Set the material in the touchable of the current particle.
const G4MaterialCutsCouple* GetMaterialCutsCoupleChange() const;
void SetMaterialCutsCoupleChange(const G4MaterialCutsCouple* fMaterialCutsCouple);
// Get/Set the materialCutsCouple in the touchable of the current particle.
G4bool GetMomentumChanged() const;
void SetMomentumChanged(G4bool b);
@@ -101,28 +107,24 @@ class G4ParticleChangeForTransport: public G4ParticleChange
G4TouchableHandle theTouchableHandle;
// The changed touchable of a given particle.
public:
// Prototype implementation of smooth representation of curved trajectories.
// Auxiliary points are ThreeVectors for now; change to G4AuxiliaryPoints.
inline void SetPointerToVectorOfAuxiliaryPoints( G4std::vector<G4ThreeVector>* theNewVectorPointer );
inline G4std::vector<G4ThreeVector>* GetPointerToVectorOfAuxiliaryPoints() const;
private:
G4bool isMomentumChanged;
// The flag which is set if mometum is changed in this stepi
G4Material* theMaterialChange;
// The material where given track currently locates
// Prototyping implementation of smooth representation of curved
// trajectories. (jacek 30/10/2002)
public:
// Auxiliary points are ThreeVectors for now; change to
// G4AuxiliaryPoints or some such (jacek 30/10/2002)
void SetPointerToVectorOfAuxiliaryPoints( G4std::vector<G4ThreeVector>* theNewVectorPointer ) {
fpVectorOfAuxiliaryPointsPointer = theNewVectorPointer;
}
G4std::vector<G4ThreeVector>* GetPointerToVectorOfAuxiliaryPoints() const {
return fpVectorOfAuxiliaryPointsPointer;
}
private:
// Explicity including the word "Pointer" in the name as I keep
// forgetting the * (jacek 30/10/2002)
G4std::vector<G4ThreeVector>* fpVectorOfAuxiliaryPointsPointer;
const G4MaterialCutsCouple* theMaterialCutsCoupleChange;
// The material (and MaterialCutsCouple) where given track
// currently locates
private:
G4std::vector<G4ThreeVector>* fpVectorOfAuxiliaryPointsPointer;
};
#include "G4ParticleChangeForTransport.icc"