Import Geant4 5.1.0 source tree
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@@ -21,8 +21,8 @@
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// ********************************************************************
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//
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//
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// $Id: G4VCrossSectionHandler.hh,v 1.11 2002/05/28 09:15:26 pia Exp $
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// GEANT4 tag $Name: geant4-05-00 $
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// $Id: G4VCrossSectionHandler.hh,v 1.12 2003/01/22 18:42:23 vnivanch Exp $
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// GEANT4 tag $Name: geant4-05-01 $
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//
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// Author: Maria Grazia Pia (Maria.Grazia.Pia@cern.ch)
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//
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@@ -31,6 +31,7 @@
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// 16 Sep 2001 MGP Created
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// 26 Sep 2001 V.Ivanchenko Hide copy constructor and assignement operator
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// 18 Apr 2002 V.Ivanchenko Move member function ValueForMaterial to public
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// 21 Jan 2003 V.Ivanchenko Cut per region
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//
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// -------------------------------------------------------------------
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@@ -48,6 +49,7 @@
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#include "G4DataVector.hh"
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#include "g4std/map"
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#include "g4std/vector"
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#include "G4MaterialCutsCouple.hh"
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class G4VDataSetAlgorithm;
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class G4VEMDataSet;
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@@ -55,34 +57,34 @@ class G4Material;
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class G4Element;
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class G4VCrossSectionHandler {
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public:
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G4VCrossSectionHandler();
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G4VCrossSectionHandler(G4VDataSetAlgorithm* interpolation,
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G4double minE = 250*eV, G4double maxE = 100*GeV,
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G4double minE = 250*eV, G4double maxE = 100*GeV,
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G4int nBins = 200,
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G4double unitE = MeV, G4double unitData = barn,
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G4int minZ = 1, G4int maxZ = 99);
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virtual ~G4VCrossSectionHandler();
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void Initialise(G4VDataSetAlgorithm* interpolation = 0,
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G4double minE = 250*eV, G4double maxE = 100*GeV,
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G4double minE = 250*eV, G4double maxE = 100*GeV,
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G4int numberOfBins = 200,
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G4double unitE = MeV, G4double unitData = barn,
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G4int minZ = 1, G4int maxZ = 99);
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G4int SelectRandomAtom(const G4Material* material, G4double e) const;
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G4int SelectRandomAtom(const G4MaterialCutsCouple* couple, G4double e) const;
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const G4Element* SelectRandomElement(const G4Material* material,
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G4double e) const;
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const G4Element* SelectRandomElement(const G4MaterialCutsCouple* material,
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G4double e) const;
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G4int SelectRandomShell(G4int Z, G4double e) const;
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G4VEMDataSet* BuildMeanFreePathForMaterials(const G4DataVector* energyCuts = 0);
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G4double FindValue(G4int Z, G4double e) const;
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G4double FindValue(G4int Z, G4double e, G4int shellIndex) const;
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@@ -94,21 +96,21 @@ public:
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void LoadShellData(const G4String& dataFile);
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void PrintData() const;
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void Clear();
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protected:
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protected:
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G4int NumberOfComponents(G4int Z) const;
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void ActiveElements();
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// Factory method
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virtual G4std::vector<G4VEMDataSet*>* BuildCrossSectionsForMaterials(const G4DataVector& energyVector,
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virtual G4std::vector<G4VEMDataSet*>* BuildCrossSectionsForMaterials(const G4DataVector& energyVector,
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const G4DataVector* energyCuts = 0) = 0;
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// Factory method
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virtual G4VDataSetAlgorithm* CreateInterpolation();
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virtual G4VDataSetAlgorithm* CreateInterpolation();
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const G4VDataSetAlgorithm* GetInterpolation() const { return interpolation; }
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@@ -120,7 +122,7 @@ private:
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G4VCrossSectionHandler & operator=(const G4VCrossSectionHandler &right);
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G4VDataSetAlgorithm* interpolation;
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G4double eMin;
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G4double eMax;
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G4int nBins;
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@@ -129,15 +131,15 @@ private:
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G4double unit2;
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G4int zMin;
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G4int zMax;
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G4int zMax;
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G4DataVector activeZ;
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G4std::map<G4int,G4VEMDataSet*,G4std::less<G4int> > dataMap;
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G4std::vector<G4VEMDataSet*>* crossSections;
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};
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#endif
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