Import Geant4 11.2.2 source tree

This commit is contained in:
Gabriele Cosmo
2024-06-21 15:46:33 +02:00
parent dda54bbdcf
commit f7b23877ed
411 changed files with 22817 additions and 21317 deletions
+9 -10
View File
@@ -168,8 +168,8 @@ protected:
double m_pLimits[4]; // left, right, bottom, top
int m_iColFir; // primary grid, number of columns
int m_iRowFir; // primary grid, number of rows
int m_iColSec; // secondary grid, number of columns
int m_iRowSec; // secondary grid, number of rows
unsigned int m_iColSec; // secondary grid, number of columns
unsigned int m_iRowSec; // secondary grid, number of rows
void* m_pFieldFcnData; // G.Barrand : handle a user data pointer.
double (*m_pFieldFcn)(double x, double y,void*); // pointer to F(x,y) function
@@ -252,7 +252,7 @@ inline void ccontour::InitMemory()
if (!m_ppFnData)
{
m_ppFnData=new CFnStr*[m_iColSec+1];
for (int i=0;i<m_iColSec+1;i++)
for (unsigned int i=0;i<m_iColSec+1;i++)
{
m_ppFnData[i]=NULL;
}
@@ -263,8 +263,7 @@ inline void ccontour::CleanMemory()
{
if (m_ppFnData)
{
int i;
for (i=0;i<m_iColSec+1;i++)
for (unsigned int i=0;i<m_iColSec+1;i++)
{
if (m_ppFnData[i])
delete[] (m_ppFnData[i]);
@@ -279,8 +278,8 @@ inline void ccontour::generate()
int i, j;
int x3, x4, y3, y4, x, y, oldx3, xlow;
const int cols=m_iColSec+1;
const int rows=m_iRowSec+1;
const unsigned int cols=m_iColSec+1;
const unsigned int rows=m_iRowSec+1;
//double xoff,yoff;
// Initialize memroy if needed
@@ -298,12 +297,12 @@ inline void ccontour::generate()
for (x = oldx3; x <= x4; x++)
{ /* allocate new columns needed
*/
if (x >= cols)
if (x >= (int)cols)
break;
if (m_ppFnData[x]==NULL)
m_ppFnData[x] = new CFnStr[rows];
for (y = 0; y < rows; y++)
for (y = 0; y < (int)rows; y++)
FnctData(x,y)->m_sTopLen = -1;
}
@@ -351,7 +350,7 @@ inline void ccontour::generate()
if (m_ppFnData[x]==NULL)
m_ppFnData[x] = new CFnStr[rows];
for (y = 0; y < rows; y++)
for (y = 0; y < (int)rows; y++)
FnctData(x,y)->m_sTopLen = -1;
}
}
+1 -1
View File
@@ -1638,7 +1638,7 @@ inline tools_GLint tools_gl2psSplitPrimitive(tools_GL2PSprimitive *prim, tools_G
{
tools_GLshort i, j, in = 0, out = 0, in0[5], in1[5], out0[5], out1[5];
tools_GLint type;
tools_GLfloat d[5];
tools_GLfloat d[5] = {0.0};
type = TOOLS_GL2PS_COINCIDENT;