Import Geant4 2.0.0 source tree
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@@ -5,8 +5,8 @@
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// based on the Program) you indicate your acceptance of this statement,
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// and all its terms.
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//
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// $Id: G4BoundingSphereScene.cc,v 1.3 1999/12/15 14:54:31 gunter Exp $
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// GEANT4 tag $Name: geant4-01-01 $
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// $Id: G4BoundingSphereScene.cc,v 1.4 2000/05/15 11:09:32 johna Exp $
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// GEANT4 tag $Name: geant4-02-00 $
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//
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//
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// John Allison 7th June 1997
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@@ -24,6 +24,12 @@ G4BoundingSphereScene::G4BoundingSphereScene ():
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G4BoundingSphereScene::~G4BoundingSphereScene () {}
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void G4BoundingSphereScene::PreAddThis
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(const G4Transform3D& objectTransformation,
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const G4VisAttributes&) {
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fpObjectTransformation = &objectTransformation;
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}
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G4VisExtent G4BoundingSphereScene::GetBoundingSphereExtent () {
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return G4VisExtent (fCentre, fRadius);
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}
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@@ -73,3 +79,4 @@ void G4BoundingSphereScene::AccrueBoundingSphere
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}
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}
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}
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@@ -6,7 +6,7 @@
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// and all its terms.
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//
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// $Id: G4FlavoredParallelWorldModel.cc,v 1.4 1999/12/15 14:54:31 gunter Exp $
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// GEANT4 tag $Name: geant4-01-01 $
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// GEANT4 tag $Name: geant4-02-00 $
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//
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// P. Mora de Freitas et M.Verderi - 19 June 1998.
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// Model for flavored parallel world volumes.
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@@ -6,7 +6,7 @@
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// and all its terms.
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//
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// $Id: G4HitsModel.cc,v 1.4 1999/12/15 14:54:31 gunter Exp $
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// GEANT4 tag $Name: geant4-01-01 $
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// GEANT4 tag $Name: geant4-02-00 $
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//
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//
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// John Allison 26th August 1998.
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@@ -5,8 +5,8 @@
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// based on the Program) you indicate your acceptance of this statement,
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// and all its terms.
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//
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// $Id: G4LogicalVolumeModel.cc,v 1.4 2000/01/17 10:34:48 johna Exp $
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// GEANT4 tag $Name: geant4-01-01 $
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// $Id: G4LogicalVolumeModel.cc,v 1.5 2000/04/12 13:02:40 johna Exp $
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// GEANT4 tag $Name: geant4-02-00 $
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//
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//
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// John Allison 26th July 1999.
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@@ -66,7 +66,7 @@ void G4LogicalVolumeModel::DescribeYourselfTo
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G4PhysicalVolumeModel::DescribeYourselfTo (sceneHandler);
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fpMP = tpMP;
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if (fpTopPV -> GetLogicalVolume () -> GetVoxelHeader ()) {
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if (fpTopPV->GetLogicalVolume()->GetVoxelHeader()) {
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// Add Voxels.
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G4DrawVoxels dv;
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G4PlacedPolyhedronList* pPPL =
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@@ -81,3 +81,31 @@ void G4LogicalVolumeModel::DescribeYourselfTo
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delete pPPL;
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}
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}
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// This called from G4PhysicalVolumeModel::DescribeAndDescend by the
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// virtual function mechanism.
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void G4LogicalVolumeModel::DescribeSolid
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(const G4Transform3D& theAT,
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G4VSolid* pSol,
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const G4VisAttributes* pVisAttribs,
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G4VGraphicsScene& sceneHandler) {
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// Look for "constituents". Could be a Boolean solid.
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G4VSolid* pSol0 = pSol -> GetConstituentSolid (0);
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if (pSol0) { // Composite solid...
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G4VSolid* pSol1 = pSol -> GetConstituentSolid (1);
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if (!pSol1) {
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G4Exception
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("G4PhysicalVolumeModel::DescribeSolid:"
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" 2nd component solid is missing.");
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}
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// Draw these constituents white and "forced wireframe"...
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G4VisAttributes constituentAttributes;
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constituentAttributes.SetForceWireframe(true);
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DescribeSolid (theAT, pSol0, &constituentAttributes, sceneHandler);
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DescribeSolid (theAT, pSol1, &constituentAttributes, sceneHandler);
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}
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// In any case draw the original/resultant solid...
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sceneHandler.PreAddThis (theAT, *pVisAttribs);
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pSol -> DescribeYourselfTo (sceneHandler);
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sceneHandler.PostAddThis ();
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}
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@@ -6,7 +6,7 @@
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// and all its terms.
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//
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// $Id: G4ModelingParameters.cc,v 1.4 1999/12/15 14:54:31 gunter Exp $
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// GEANT4 tag $Name: geant4-01-01 $
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// GEANT4 tag $Name: geant4-02-00 $
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//
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//
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// John Allison 31st December 1997.
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@@ -6,7 +6,7 @@
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// and all its terms.
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//
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// $Id: G4NullModel.cc,v 1.3 1999/12/15 14:54:32 gunter Exp $
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// GEANT4 tag $Name: geant4-01-01 $
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// GEANT4 tag $Name: geant4-02-00 $
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//
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//
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// John Allison 4th April 1998.
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@@ -5,8 +5,8 @@
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// based on the Program) you indicate your acceptance of this statement,
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// and all its terms.
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//
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// $Id: G4PhysicalVolumeModel.cc,v 1.8 2000/01/11 17:19:07 johna Exp $
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// GEANT4 tag $Name: geant4-01-01 $
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// $Id: G4PhysicalVolumeModel.cc,v 1.11 2000/05/29 09:59:15 johna Exp $
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// GEANT4 tag $Name: geant4-02-00 $
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//
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//
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// John Allison 31st December 1997.
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@@ -20,8 +20,6 @@
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#include "G4VPVParameterisation.hh"
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#include "G4LogicalVolume.hh"
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#include "G4VSolid.hh"
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#include "G4BooleanSolid.hh"
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#include "G4DisplacedSolid.hh"
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#include "G4Material.hh"
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#include "G4VisAttributes.hh"
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#include "G4BoundingSphereScene.hh"
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@@ -158,14 +156,6 @@ void G4PhysicalVolumeModel::VisitGeometryAndGetVisReps
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// local variables to preserve re-entrancy.
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G4LogicalVolume* pLV = pVPV -> GetLogicalVolume ();
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// Maintain data members and store in working space (via pointers to
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// working space).
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if (fpCurrentDepth) *fpCurrentDepth = fCurrentDepth;
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fpCurrentPV = pVPV;
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fpCurrentLV = pLV;
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if (fppCurrentPV) *fppCurrentPV = fpCurrentPV;
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if (fppCurrentLV) *fppCurrentLV = fpCurrentLV;
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G4VSolid* pSol;
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G4Material* pMaterial;
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@@ -191,7 +181,7 @@ void G4PhysicalVolumeModel::VisitGeometryAndGetVisReps
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pMaterial = pP -> ComputeMaterial (n, pVPV);
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pP -> ComputeTransformation (n, pVPV);
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pSol -> ComputeDimensions (pP, n, pVPV);
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pVPV -> SetCopyNo (n);
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// pVPV -> SetCopyNo (n); // Uncertain of effect of this.
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DescribeAndDescend (pVPV, soughtDepth, pLV, pSol, pMaterial,
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theAT, sceneHandler);
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}
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@@ -249,7 +239,8 @@ void G4PhysicalVolumeModel::VisitGeometryAndGetVisReps
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}
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pVPV -> SetTranslation (translation);
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pVPV -> SetRotation (pRotation);
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pVPV -> SetCopyNo (n);
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// pVPV -> SetCopyNo (n); // Has no effect and might even be
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// dangerous.
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pSol = pLV -> GetSolid ();
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pMaterial = pLV -> GetMaterial ();
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DescribeAndDescend (pVPV, soughtDepth, pLV, pSol, pMaterial,
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@@ -270,6 +261,14 @@ void G4PhysicalVolumeModel::DescribeAndDescend
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const G4Transform3D& theAT,
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G4VGraphicsScene& sceneHandler) {
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// Maintain data members and store in working space (via pointers to
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// working space).
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if (fpCurrentDepth) *fpCurrentDepth = fCurrentDepth;
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fpCurrentPV = pVPV;
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fpCurrentLV = pLV;
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if (fppCurrentPV) *fppCurrentPV = fpCurrentPV;
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if (fppCurrentLV) *fppCurrentLV = fpCurrentLV;
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const HepRotation* pObjectRotation = pVPV -> GetObjectRotation ();
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const Hep3Vector& translation = pVPV -> GetTranslation ();
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G4Transform3D theLT (G4Transform3D (*pObjectRotation, translation));
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@@ -338,34 +337,9 @@ void G4PhysicalVolumeModel::DescribeSolid
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G4VSolid* pSol,
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const G4VisAttributes* pVisAttribs,
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G4VGraphicsScene& sceneHandler) {
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// Look for "constituents". Could be a Boolean solid.
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G4VSolid* pSol0 = pSol -> GetConstituentSolid (0);
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if (pSol0) {
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// Composite solid - describe components...
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DescribeSolid (theAT, pSol0, pVisAttribs, sceneHandler);
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G4VSolid* pSol1 = pSol -> GetConstituentSolid (1);
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if (!pSol1) {
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G4Exception
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("G4PhysicalVolumeModel::DescribeSolid:"
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" 2nd component solid is missing.");
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}
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DescribeSolid (theAT, pSol1, pVisAttribs, sceneHandler);
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}
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else { // Non-composite solid.
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G4DisplacedSolid* pDisSol = pSol -> GetDisplacedSolidPtr ();
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if (pDisSol) {
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sceneHandler.PreAddThis
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(theAT *
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G4Transform3D (pDisSol -> GetObjectRotation ().inverse (),
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pDisSol -> GetObjectTranslation ()),
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*pVisAttribs);
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}
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else {
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sceneHandler.PreAddThis (theAT, *pVisAttribs);
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}
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pSol -> DescribeYourselfTo (sceneHandler);
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sceneHandler.PostAddThis ();
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}
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sceneHandler.PreAddThis (theAT, *pVisAttribs);
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pSol -> DescribeYourselfTo (sceneHandler);
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sceneHandler.PostAddThis ();
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}
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G4bool G4PhysicalVolumeModel::IsThisCulled (const G4LogicalVolume* pLV,
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@@ -6,7 +6,7 @@
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// and all its terms.
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//
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// $Id: G4PhysicalVolumeSearchScene.cc,v 1.4 1999/12/15 14:54:32 gunter Exp $
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// GEANT4 tag $Name: geant4-01-01 $
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// GEANT4 tag $Name: geant4-02-00 $
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//
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//
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// John Allison 10th August 1998.
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@@ -6,7 +6,7 @@
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// and all its terms.
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//
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// $Id: G4TrajectoriesModel.cc,v 1.6 1999/12/15 14:54:32 gunter Exp $
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// GEANT4 tag $Name: geant4-01-01 $
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// GEANT4 tag $Name: geant4-02-00 $
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//
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//
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// John Allison 26th August 1998.
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@@ -6,7 +6,7 @@
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// and all its terms.
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//
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// $Id: G4VModel.cc,v 1.4 1999/12/15 14:54:32 gunter Exp $
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// GEANT4 tag $Name: geant4-01-01 $
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// GEANT4 tag $Name: geant4-02-00 $
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//
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//
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// John Allison 31st December 1997.
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@@ -0,0 +1,43 @@
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// This code implementation is the intellectual property of
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// the GEANT4 collaboration.
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//
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// By copying, distributing or modifying the Program (or any work
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// based on the Program) you indicate your acceptance of this statement,
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// and all its terms.
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//
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// $Id: G4VTreeGraphicsScene.cc,v 1.1 2000/05/22 07:39:41 johna Exp $
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// GEANT4 tag $Name: geant4-02-00 $
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//
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//
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// John Allison 18th May 2000
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// An artificial graphics scene to find dump geometry hierarchy.
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#include "G4VTreeGraphicsScene.hh"
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#include "G4VSolid.hh"
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#include "G4Vector3D.hh"
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#include "G4PhysicalVolumeModel.hh"
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G4VTreeGraphicsScene::G4VTreeGraphicsScene():
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fCurrentDepth (0),
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fpCurrentPV (0),
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fpCurrentLV (0),
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fpCurrentObjectTransformation (0)
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{}
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G4VTreeGraphicsScene::~G4VTreeGraphicsScene () {}
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void G4VTreeGraphicsScene::EstablishSpecials
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(G4PhysicalVolumeModel& pvModel) {
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pvModel.DefinePointersToWorkingSpace (&fCurrentDepth,
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&fpCurrentPV,
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&fpCurrentLV);
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}
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void G4VTreeGraphicsScene::Dump (const G4VSolid& solid) {
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for (G4int i = 0; i < fCurrentDepth; i++ ) G4cout << " ";
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G4cout << "\"" << fpCurrentPV -> GetName ()
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<< "\", copy no. " << fpCurrentPV -> GetCopyNo ()
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<< G4endl;
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return;
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}
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