Import Geant4 2.0.0 source tree

This commit is contained in:
Gabriele Cosmo
2016-06-08 15:42:07 +02:00
parent 103bda00c8
commit e7d7193284
3106 changed files with 171117 additions and 90550 deletions
@@ -5,8 +5,8 @@
// based on the Program) you indicate your acceptance of this statement,
// and all its terms.
//
// $Id: G4VisCommandsSceneAdd.hh,v 1.4 1999/12/15 14:54:21 gunter Exp $
// GEANT4 tag $Name: geant4-01-01 $
// $Id: G4VisCommandsSceneAdd.hh,v 1.5 2000/05/19 09:17:42 johna Exp $
// GEANT4 tag $Name: geant4-02-00 $
// /vis/scene commands - John Allison 9th August 1998
@@ -15,15 +15,26 @@
#include "G4VisCommandsScene.hh"
class G4VisCommandSceneAddVolume: public G4VVisCommandScene {
class G4VisCommandSceneAddGhosts: public G4VVisCommandScene {
public:
// Uses compiler defaults for copy constructor and assignment.
G4VisCommandSceneAddVolume ();
~G4VisCommandSceneAddVolume ();
G4VisCommandSceneAddGhosts ();
~G4VisCommandSceneAddGhosts ();
G4String GetCurrentValue (G4UIcommand* command);
void SetNewValue (G4UIcommand* command, G4String newValue);
private:
G4UIcommand* fpCommand;
G4UIcmdWithAString* fpCommand;
};
class G4VisCommandSceneAddHits: public G4VVisCommandScene {
public:
// Uses compiler defaults for copy constructor and assignment.
G4VisCommandSceneAddHits ();
~G4VisCommandSceneAddHits ();
G4String GetCurrentValue (G4UIcommand* command);
void SetNewValue (G4UIcommand* command, G4String newValue);
private:
G4UIcmdWithoutParameter* fpCommand;
};
class G4VisCommandSceneAddLogicalVolume: public G4VVisCommandScene {
@@ -37,15 +48,26 @@ private:
G4UIcommand* fpCommand;
};
class G4VisCommandSceneAddGhosts: public G4VVisCommandScene {
class G4VisCommandSceneAddTrajectories: public G4VVisCommandScene {
public:
// Uses compiler defaults for copy constructor and assignment.
G4VisCommandSceneAddGhosts ();
~G4VisCommandSceneAddGhosts ();
G4VisCommandSceneAddTrajectories ();
~G4VisCommandSceneAddTrajectories ();
G4String GetCurrentValue (G4UIcommand* command);
void SetNewValue (G4UIcommand* command, G4String newValue);
private:
G4UIcmdWithAString* fpCommand;
G4UIcmdWithoutParameter* fpCommand;
};
class G4VisCommandSceneAddVolume: public G4VVisCommandScene {
public:
// Uses compiler defaults for copy constructor and assignment.
G4VisCommandSceneAddVolume ();
~G4VisCommandSceneAddVolume ();
G4String GetCurrentValue (G4UIcommand* command);
void SetNewValue (G4UIcommand* command, G4String newValue);
private:
G4UIcommand* fpCommand;
};
#endif