Import Geant4 2.0.0 source tree
This commit is contained in:
@@ -0,0 +1,163 @@
|
||||
// This code implementation is the intellectual property of
|
||||
// the GEANT4 collaboration.
|
||||
//
|
||||
// By copying, distributing or modifying the Program (or any work
|
||||
// based on the Program) you indicate your acceptance of this statement,
|
||||
// and all its terms.
|
||||
//
|
||||
// $Id: G4SolidExtentList.cc,v 1.1 2000/04/07 11:03:23 gcosmo Exp $
|
||||
// GEANT4 tag $Name: geant4-02-00 $
|
||||
//
|
||||
//
|
||||
// --------------------------------------------------------------------
|
||||
// GEANT 4 class source file
|
||||
//
|
||||
//
|
||||
// G4SolidExtentList.cc
|
||||
//
|
||||
// Implementation of a list of (voxel) extents along one axis
|
||||
//
|
||||
// --------------------------------------------------------------------
|
||||
|
||||
#include "G4SolidExtentList.hh"
|
||||
#include "G4VoxelLimits.hh"
|
||||
|
||||
//
|
||||
// Constructor (default)
|
||||
//
|
||||
G4SolidExtentList::G4SolidExtentList()
|
||||
{
|
||||
axis = kZAxis;
|
||||
limited = false;
|
||||
minLimit = -DBL_MAX;
|
||||
maxLimit = +DBL_MAX;
|
||||
}
|
||||
|
||||
|
||||
//
|
||||
// Constructor (limited case)
|
||||
//
|
||||
G4SolidExtentList::G4SolidExtentList( const EAxis targetAxis, const G4VoxelLimits &voxelLimits )
|
||||
{
|
||||
axis = targetAxis;
|
||||
|
||||
limited = voxelLimits.IsLimited( axis );
|
||||
if (limited) {
|
||||
minLimit = voxelLimits.GetMinExtent( axis );
|
||||
maxLimit = voxelLimits.GetMaxExtent( axis );
|
||||
}
|
||||
else {
|
||||
minLimit = -DBL_MAX;
|
||||
maxLimit = +DBL_MAX;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
//
|
||||
// Destructor
|
||||
//
|
||||
G4SolidExtentList::~G4SolidExtentList() {;}
|
||||
|
||||
|
||||
|
||||
//
|
||||
// AddSurface
|
||||
//
|
||||
//
|
||||
void G4SolidExtentList::AddSurface( const G4ClippablePolygon &surface )
|
||||
{
|
||||
//
|
||||
// Keep track of four surfaces
|
||||
//
|
||||
G4double min, max;
|
||||
|
||||
surface.GetExtent( axis, min, max );
|
||||
|
||||
if (min > maxLimit) {
|
||||
//
|
||||
// Nearest surface beyond maximum limit
|
||||
//
|
||||
if (surface.InFrontOf(minAbove,axis)) minAbove = surface;
|
||||
}
|
||||
else if (max < minLimit) {
|
||||
//
|
||||
// Nearest surface below minimum limit
|
||||
//
|
||||
if (surface.BehindOf(maxBelow,axis)) maxBelow = surface;
|
||||
}
|
||||
else {
|
||||
//
|
||||
// Max and min surfaces inside
|
||||
//
|
||||
if (surface.BehindOf(maxSurface,axis)) maxSurface = surface;
|
||||
if (surface.InFrontOf(minSurface,axis)) minSurface = surface;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
//
|
||||
// GetExtent
|
||||
//
|
||||
// Return extent after processing all surfaces
|
||||
//
|
||||
G4bool G4SolidExtentList::GetExtent( G4double &min, G4double &max ) const
|
||||
{
|
||||
//
|
||||
// Did we have any surfaces within the limits?
|
||||
//
|
||||
if (minSurface.Empty()) {
|
||||
//
|
||||
// Nothing! Do we have anything above?
|
||||
//
|
||||
if (minAbove.Empty()) return false;
|
||||
|
||||
//
|
||||
// Yup. Is it facing inwards?
|
||||
//
|
||||
if (minAbove.GetNormal().operator()(axis) < 0) return false;
|
||||
|
||||
//
|
||||
// No. We must be entirely within the solid
|
||||
//
|
||||
max = maxLimit + kCarTolerance;
|
||||
min = minLimit - kCarTolerance;
|
||||
return true;
|
||||
}
|
||||
|
||||
//
|
||||
// Check max surface
|
||||
//
|
||||
if (maxSurface.GetNormal().operator()(axis) < 0) {
|
||||
//
|
||||
// Inward facing: max limit must be embedded within solid
|
||||
//
|
||||
max = maxLimit + kCarTolerance;
|
||||
}
|
||||
else {
|
||||
G4double sMin, sMax;
|
||||
maxSurface.GetExtent( axis, sMin, sMax );
|
||||
max = ( (sMax > maxLimit) ? maxLimit : sMax ) + kCarTolerance;
|
||||
}
|
||||
|
||||
//
|
||||
// Check min surface
|
||||
//
|
||||
if (minSurface.GetNormal().operator()(axis) > 0) {
|
||||
//
|
||||
// Inward facing: max limit must be embedded within solid
|
||||
//
|
||||
min = minLimit - kCarTolerance;
|
||||
}
|
||||
else {
|
||||
G4double sMin, sMax;
|
||||
minSurface.GetExtent( axis, sMin, sMax );
|
||||
min = ( (sMin < minLimit) ? minLimit : sMin ) - kCarTolerance;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
Reference in New Issue
Block a user