Import Geant4 2.0.0 source tree
This commit is contained in:
@@ -1,3 +1,13 @@
|
||||
// This code implementation is the intellectual property of
|
||||
// the GEANT4 collaboration.
|
||||
//
|
||||
// By copying, distributing or modifying the Program (or any work
|
||||
// based on the Program) you indicate your acceptance of this statement,
|
||||
// and all its terms.
|
||||
//
|
||||
// $Id: G4UnionSolid.cc,v 1.9 2000/06/24 14:27:42 japost Exp $
|
||||
// GEANT4 tag $Name: geant4-02-00 $
|
||||
//
|
||||
// Implementation of methods for the class G4IntersectionSolid
|
||||
//
|
||||
// History:
|
||||
@@ -22,7 +32,6 @@
|
||||
#include "G4Polyhedron.hh"
|
||||
#include "G4NURBS.hh"
|
||||
#include "G4NURBSbox.hh"
|
||||
#include "G4VisExtent.hh"
|
||||
|
||||
///////////////////////////////////////////////////////////////////
|
||||
//
|
||||
@@ -208,6 +217,14 @@ G4UnionSolid::DistanceToOut( const G4ThreeVector& p,
|
||||
|
||||
if( Inside(p) == kOutside )
|
||||
{
|
||||
G4cout << "Position:" << G4endl << G4endl;
|
||||
G4cout << "p.x() = " << p.x()/mm << " mm" << G4endl;
|
||||
G4cout << "p.y() = " << p.y()/mm << " mm" << G4endl;
|
||||
G4cout << "p.z() = " << p.z()/mm << " mm" << G4endl << G4endl;
|
||||
G4cout << "Direction:" << G4endl << G4endl;
|
||||
G4cout << "v.x() = " << v.x() << G4endl;
|
||||
G4cout << "v.y() = " << v.y() << G4endl;
|
||||
G4cout << "v.z() = " << v.z() << G4endl << G4endl;
|
||||
G4Exception("Invalid call in G4IntersectionSolid::DistanceToOut(p,v), point p is outside") ;
|
||||
}
|
||||
else
|
||||
@@ -256,7 +273,9 @@ G4UnionSolid::DistanceToOut( const G4ThreeVector& p,
|
||||
*n = *nTmp ;
|
||||
}
|
||||
}
|
||||
*validNorm = false ;
|
||||
if( calcNorm )
|
||||
*validNorm = false ;
|
||||
|
||||
return dist ;
|
||||
}
|
||||
|
||||
@@ -321,17 +340,7 @@ G4UnionSolid::ComputeDimensions( G4VPVParameterisation* p,
|
||||
void
|
||||
G4UnionSolid::DescribeYourselfTo ( G4VGraphicsScene& scene ) const
|
||||
{
|
||||
return ;
|
||||
}
|
||||
|
||||
/////////////////////////////////////////////////////////////
|
||||
//
|
||||
//
|
||||
|
||||
G4VisExtent
|
||||
G4UnionSolid::GetExtent () const
|
||||
{
|
||||
return G4VisExtent(-1.0,1.0,-1.0,1.0,-1.0,1.0) ;
|
||||
scene.AddThis (*this);
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////
|
||||
@@ -341,7 +350,12 @@ G4UnionSolid::GetExtent () const
|
||||
G4Polyhedron*
|
||||
G4UnionSolid::CreatePolyhedron () const
|
||||
{
|
||||
return new G4PolyhedronBox (1.0, 1.0, 1.0);
|
||||
G4Polyhedron* pA = fPtrSolidA->CreatePolyhedron();
|
||||
G4Polyhedron* pB = fPtrSolidB->CreatePolyhedron();
|
||||
G4Polyhedron* resultant = new G4Polyhedron (pA->add(*pB));
|
||||
delete pB;
|
||||
delete pA;
|
||||
return resultant;
|
||||
}
|
||||
|
||||
/////////////////////////////////////////////////////////
|
||||
@@ -351,10 +365,7 @@ G4UnionSolid::CreatePolyhedron () const
|
||||
G4NURBS*
|
||||
G4UnionSolid::CreateNURBS () const
|
||||
{
|
||||
return new G4NURBSbox (1.0, 1.0, 1.0);
|
||||
// Take into account boolean operation - see CreatePolyhedron.
|
||||
// return new G4NURBSbox (1.0, 1.0, 1.0);
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
Reference in New Issue
Block a user